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Gass, Michael A. – Journal of Experiential Education, 1991
In effective therapeutic adventure experiences that incorporate metaphoric transfer, the metaphor contains isomorphs that link the experience to client needs and therapeutic issues. Use of metaphoric transfer in a therapeutic experience for substance abusers is described. Seven steps for creating appropriate metaphoric experiences are outlined.…
Descriptors: Adventure Education, Behavior Change, Design, Experiential Learning
Peer reviewed Peer reviewed
Wichmann, Ted – Journal of Experiential Education, 1991
Asocial behaviors were significantly reduced among 36 adjudicated adolescents who participated in a 30-day therapeutic wilderness program focusing on interpersonal problem solving and peer group dynamics. Behavior change was related to instructor experience and expectations and to participant interpersonal problem-solving skills. Contains 19…
Descriptors: Adolescents, Adventure Education, Antisocial Behavior, Behavior Change
Duindam, Ton – Journal of Adventure Education and Outdoor Leadership, 1996
Habits and entrenched behavior patterns are difficult to change, particularly for problem children and adolescents. Youth programs in the Netherlands have had success with this population using outdoor adventure experiences. A model of facilitation of behavior change consists of assessment of basic needs, basic rules, experiential environment, the…
Descriptors: Adolescents, Adventure Education, Behavior Change, Change Strategies
Kemp, Travis; McCarron, Leonie – 1998
This paper presents a model for implementation of behavior therapies in adventure programs that use Group Adventure Initiative Tasks (GAITs) to promote personal development. Behavior therapies include various techniques and processes based in learning and pedagogical theory and used to promote changes in behavioral responses to environmental…
Descriptors: Adventure Education, Behavior Change, Experiential Learning, Foreign Countries
Priest, Simon; Martin, Peter – 1985
A model to explain the adventure experience and to relate adventure experience to adventure education uses risk and competence as diagram axes with experimentation/exploration, adventure, peak adventure, misadventure, and disaster/devastation completing the framework. The model assumes that peak adventure, the point at which personal competence…
Descriptors: Adventure Education, Behavior Change, Behavior Patterns, Competence
Handley, Ray – 1998
This paper briefly describes development of an Australian wilderness program for at-risk and problem students and outlines the "wilderness enhanced" model on which it is based. In the late 1980s, the New South Wales Department of School Education developed a wilderness intervention for adolescents with a history of school behavior…
Descriptors: Adolescents, Adventure Education, Behavior Change, Experiential Learning