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Gutica, Mirela; Petrina, Stephen – International Journal of Game-Based Learning, 2021
Evaluating the subjective playing experience and engagement in learning is important in the design of advanced learning technologies (ALTs) that respond to the learners' cognitive and emotional states. This article addresses students' attitudes toward an educational game, Heroes of Math Island, and their responses to the emotional agent, an…
Descriptors: Educational Games, Mathematics Instruction, Student Attitudes, Grade 6
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What Works Clearinghouse, 2021
"University of Chicago School Mathematics Project (UCSMP)" is a core mathematics curriculum that includes materials and a routinized instructional approach with an option for teacher training. The curriculum uses an inquiry-based approach with a focus on active learning where students frequently engage in hands-on activities and…
Descriptors: Inquiry, Active Learning, Intervention, Experiential Learning
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What Works Clearinghouse, 2021
"University of Chicago School Mathematics Project (UCSMP)" is a core mathematics curriculum that includes materials and a routinized instructional approach with an option for teacher training. The curriculum uses an inquiry-based approach with a focus on active learning where students frequently engage in hands-on activities and…
Descriptors: Inquiry, Active Learning, Intervention, Experiential Learning
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Braithwaite, David W.; Siegler, Robert S. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Fraction arithmetic is among the most important and difficult topics children encounter in elementary and middle school mathematics. Braithwaite, Pyke, and Siegler (2017) hypothesized that difficulties learning fraction arithmetic often reflect reliance on associative knowledge--rather than understanding of mathematical concepts and procedures--to…
Descriptors: Addition, Arithmetic, Correlation, Foreign Countries
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Hungi, Njora; Ngware, Moses – Educational Research for Policy and Practice, 2018
The objective of this article is to investigate the effects of preschool participation on learning achievement and to estimate the optimal duration of preschool participation needed for pupils to perform their best in mathematics at the Grade 6 level in Uganda. The sample consisted of 2649 Grade 6 pupils, attending 82 schools across two rural…
Descriptors: Mathematics Instruction, Mathematics Achievement, Grade 6, Elementary School Students
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Aridor, Keren; Ben-Zvi, Dani – ZDM: The International Journal on Mathematics Education, 2018
While aggregate reasoning is a core aspect of statistical reasoning, its development is a key challenge in statistics education. In this study we examine how students' aggregate reasoning with samples and sampling (ARWSS) can emerge in the context of statistical modeling activities of real phenomena. We present a case study on the emergent ARWSS…
Descriptors: Grade 6, Student Attitudes, Thinking Skills, Statistics
Braithwaite, David W.; Siegler, Robert S. – Grantee Submission, 2018
Fraction arithmetic is among the most important and difficult topics children encounter in elementary and middle school mathematics. Braithwaite, Pyke, and Siegler (2017) hypothesized that difficulties learning fraction arithmetic often reflect reliance on associative knowledge--rather than understanding of mathematical concepts and procedures--to…
Descriptors: Correlation, Fractions, Arithmetic, Mathematics Instruction
Kosek, Eric Walter – ProQuest LLC, 2018
The purpose of this non-experimental, cross-sectional, correlational study was to examine the influence, if any, of mathematical-instructional minutes on academic achievement as measured by the 2014 New Jersey Assessment of Skills and Knowledge (NJ ASK) 6, 7, and 8 mathematics scores. Additionally, the study accounted for other factors that…
Descriptors: Mathematics Instruction, Grade 6, Grade 7, Grade 8
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Dohn, Niels Bonderup – British Journal of Educational Technology, 2020
The ability to code computer programs is considered an important part of literacy in today's society. This paper reports from a case study in two sixth-grade classes where Scratch coding was part of six mathematics lessons. The aim of the study was to investigate how Scratch coding affected students' interest development in coding and in…
Descriptors: Coding, Secondary School Students, Mathematics Instruction, Student Interests
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Watson-Huggins, Janice; Trotman, Sandra – Quarterly Review of Distance Education, 2019
This article discusses a quantitative study, gamification and motivation to learn math using technology which focused on gathering information to answer the questions "Can gamification motivate students toward learning mathematics?" Gamification, a method used to describe the use of game-based mechanics in nongame contexts, can influence…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Game Based Learning
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Cunha, Jennifer; Rosário, Pedro; Núñez, José Carlos; Vallejo, Guilherme; Martins, Juliana; Högemann, Julia – Metacognition and Learning, 2019
The effectiveness of homework on improving student academic achievement depends on several factors; for example, feedback provided by the teacher (i.e. grading) and student engagement are important moderators in this process. However, the relationships between the types of homework feedback commonly used by teachers and student school engagement…
Descriptors: Grade 6, Homework, Academic Achievement, Feedback (Response)
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Buncher, Amanda; Hord, Casey; Weaver, Kitiara; Gamel, Zachary – Journal of Research in Special Educational Needs, 2019
The researchers conducted an exploratory, qualitative case study to describe a combination of mathematics teaching strategies for a sixth-grade student with high-functioning autism spectrum disorder as he engaged with sixth-grade level mathematics. The interventions utilised in this study combined the use of visual representations with a variation…
Descriptors: Verbal Communication, Case Studies, Schemata (Cognition), Mathematics Instruction
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Milton, Jessica H.; Flores, Margaret M.; Moore, Alexcia J.; Taylor, Ja'Lia J.; Burton, Megan E. – Learning Disability Quarterly, 2019
To meet increasingly complex mathematics standards in late elementary school, students must conceptually understand and be fluent in the operations of multiplication and division. This includes understanding the operations' inverse relation. The purpose of the study was to investigate the effects of alternating concrete-representational-abstract…
Descriptors: Multiplication, Arithmetic, Mathematics Instruction, Elementary School Mathematics
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van Putten, Sonja; Blom, Nicolaas; van Coller, Angelique – International Journal of Mathematical Education in Science and Technology, 2022
This study investigated the developmental influence of collaborative games, in the form of game-based worksheets, on the performance and attitudes of sixth-graders in the mathematics classroom. It is posited that games have the potential to enhance learning through positive emotional experiences. Non-digital game-based learning methodologies are…
Descriptors: Grade 6, Cooperative Learning, Mathematics Instruction, Game Based Learning
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Karumbaiah, Shamya; Lizarralde, Rafael; Allessio, Danielle; Woolf, Beverly; Arroyo, Ivon; Wixon, Naomi – International Educational Data Mining Society, 2017
We present results of a randomized controlled study that compared different types of affective messages delivered by pedagogical agents. We used animated characters that were empathic and emphasized the malleability of intelligence and the importance of effort. Results showed significant correlations between students who received more…
Descriptors: Affective Behavior, Empathy, Correlation, Mathematics Skills
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