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Noel Gough – Gender and Education, 2024
This essay offers a rationale for deploying ecofeminist science fiction stories as object-oriented thought experiments in science and environmental education, with particular reference to developments in genetics and evolutionary biology, and their implications for human (and more-than-human) reproduction and kinship in the period following the…
Descriptors: Imagination, Environmental Education, Feminism, Science Fiction
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Rich Paul Cooper; Jonan Phillip Donaldson; Mahjabin Chowdhury; Jonathan M. Mitchell – International Journal of Designs for Learning, 2024
"The Ballad of Proxima-B" is an educational RPG that promotes learning and collaboration. Students contribute to world-building and game mechanics, creating fictional worlds and characters, including a dystopian Earth, the planet Proxima-B, and alien races. The game incorporates constructivist, constructionist, and Dynamic Systems Model…
Descriptors: Educational Games, Game Based Learning, Role Playing, Science Fiction