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Reinhardt, Jonathon – New Language Learning and Teaching Environments, 2019
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced,…
Descriptors: Game Based Learning, Second Language Learning, Second Language Instruction, Teaching Methods
Light, Richard – Routledge, Taylor & Francis Group, 2012
Game Sense is an exciting and innovative approach to coaching and physical education that places the "game" at the heart of the session. It encourages the player to develop skills in a realistic context, to become more tactically aware, to make better decisions and to have more fun. "Game Sense" is a comprehensive,…
Descriptors: Foreign Countries, Physical Education, Games, Athletic Coaches
Truman, G. E. – Behaviour & Information Technology, 2009
Behaviour modelling has been associated with higher learning outcomes compared to other training approaches. These cumulative research findings create imperative to examine underlying causal mechanisms or contingency factors that may promote behaviour modelling's advantages even further. We propose group-based learning as one contingency factor…
Descriptors: Feedback (Response), Learning Processes, Training Methods, Instructional Effectiveness
Spangenberg, Ronald W. – 1971
This manual is designed to help Army training personnel select and implement a specific approach to achieving specific training goals. Following a general learning model, general training principles are summarized. The rest of the manual shows how specific learning principles are associated with groups of learner performances. Training goals…
Descriptors: Attitudes, Concept Formation, Decision Making, Educational Media