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Zeynep Temiz; Mustafa Çevik – Early Years: An International Journal of Research and Development, 2024
The Science, Technology, Engineering, Arts and Mathematics (STEAM) approach has a variety of benefits for all children as it triggers multiple senses through hands-on activities, experiential learning, exploration opportunities on different scientific topics, and various tools and materials. Five STEAM activities were designed and implemented with…
Descriptors: STEM Education, Art Education, Early Childhood Education, Learning Activities
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Unggi Lee; Ariel Han; Jeongjin Lee; Eunseo Lee; Jiwon Kim; Hyeoncheol Kim; Cheolil Lim – Education and Information Technologies, 2024
The rapid advancements in artificial intelligence (AI) have transformed various domains, including education. Generative AI models have garnered significant attention for their potential in educational settings, but image-generative AI models need to be more utilized. This study explores the potential of integrating generative AI, specifically…
Descriptors: Artificial Intelligence, Art Education, STEM Education, Learning Analytics
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Frida Azari – Montessori Life: A Publication of the American Montessori Society, 2024
Practical Life holds profound significance within the Montessori philosophy, captivating educators and students alike. Here, Montessori beautifully connects these concepts of dignity and independence to the skills children learn in their Montessori classroom. The author has a particular interest in fiber arts and crafts, and in this article, the…
Descriptors: Handicrafts, Elementary Education, Experiential Learning, Classroom Environment