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Showing 1 to 15 of 35 results Save | Export
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Hua-yang Zhang; Yi-xin Wang; Wei Liu – Interactive Learning Environments, 2024
During the normalization of COVID-19 control measures, more and more high school students are learning through the Internet. With the widespread use of online teaching, students' internet self-efficacy has become an important factor in measuring students' online learning ability. Although researchers have been paying greater attention to the…
Descriptors: High School Students, Internet, Self Efficacy, Influence of Technology
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Aktas, Bilge Çam; Can, Yafes – International Electronic Journal of Elementary Education, 2019
The aim of this study is to examine if using WhatsApp actively in English outside the school has any effect on the students' attitudes and self-efficacy belief on English course. In this study, a sequential explanatory pattern was used. In order to obtain quantitative data, one group pretest-posttest design was used. The participants consist of…
Descriptors: Student Attitudes, Grade 11, High School Students, Foreign Countries
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Nolan, Eric; Whitworth, Brooke A.; Rubino-Hare, Lori – Science Teacher, 2019
Geospatial Inquiry is an educational framework that offers students an opportunity to engage with, and become curious about, geospatial data for a defined purpose. The authors define Geospatial Inquiry as: "Asking and answering a question through the analysis and communication of data that is linked to a geographic location on, above, or near…
Descriptors: Science Instruction, Inquiry, Geographic Location, Climate
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Renan Seker; Tezcan Kartal; Adem Tasdemir; Ibrahim Serdar Kiziltepe – Journal of Education in Science, Environment and Health, 2023
Technology may lead to many new problems, especially for students at high school level. The ease of using and accessing technology increases the risk of the younger pupils' addiction to technology. Problematic uses of technology, especially among high school students, include internet use, instant messaging, online gaming, social networking and…
Descriptors: High School Students, Technology, Addictive Behavior, Internet
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Holen, Jodi Bergland; Hung, Woei; Gourneau, Bonni – Computers in the Schools, 2017
This program evaluation study examines an implementation of a one-to-one laptop initiative in a rural high school. Specifically, the researchers adopted a holistic view in evaluating the process and outcomes of this implementation by examining the interrelationships among the key participants using activity theory as a conceptual framework.…
Descriptors: Access to Information, Access to Computers, Social Theories, Program Evaluation
Ormiston, Meg; Parker, Scott D.; Lubbers, Tom; Fitzharris, Gretchen; Lawrence, Ellen K.; Aquino, Katie N. – Solution Tree, 2017
Developed specifically for grades 9-12, this resource presents classroom-ready lessons that support the ISTE Standards for Students. Use the lessons, which focus on four essential skills-- communication, collaboration, critical thinking, and creativity--to take instruction and learning to the next level through the use of technology. Each chapter…
Descriptors: High School Students, Grade 9, Grade 10, Grade 11
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Ataizi, Murat; Aksak Komür, Istek – Journal of Educational Technology and Online Learning, 2021
Blended learning has become an emerging trend in the field of education and has caught the attention and interest of many researchers as a new approach to encourage students in their learning process, especially during COVID-19 disruption. Blended learning is also known as 'hybrid learning', 'mixed-learning or 'flipped learning' in the literature.…
Descriptors: Blended Learning, Writing Instruction, Writing Skills, English (Second Language)
Abdüsselam, Mustafa Serkan; Yildiz, Cemalettin; Göl, Resül – Online Submission, 2016
The aim of this qualitative study is to determine middle and secondary school students' approaches related to computers and internet. To achieve this aim a form consisted of 8 open-ended questions was used. The implementation was carried out to 322 middle school and 161 secondary school students in Trabzon and Giresun cities on 2015-2016 school…
Descriptors: Middle School Students, High School Students, Student Attitudes, Knowledge Level
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Meral, Sert Agir – World Journal of Education, 2019
Examining attitudes of students towards learning, their academic achievements and internet addictions is the main focus of this study. With the institution permission obtained from the Provincial Directorate of National Education of Istanbul Governorship dated: 21.04.2016 and No: 59090411-20-E.4519158, a descriptive study in relational screening…
Descriptors: Student Attitudes, Academic Achievement, Internet, Addictive Behavior
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Cogger, Steve – Science Teacher, 2015
The traditional Run the Football Field physics activity--in which students are timed as they move at different speeds on a football field to investigate displacement and velocity--has been updated for the 21st century. Nowadays, GPS-enabled tablets and smartphones replace the stopwatches and yard markers of the past, allowing students to collect…
Descriptors: Science Instruction, Physics, Computer Oriented Programs, Technology Uses in Education
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Kilic, Abdullah Faruk; Güzeller, Cem Oktay – Malaysian Online Journal of Educational Technology, 2017
This study aimed at determining the impact of demographic factors on the Internet usage purposes of high school students. The population of the study consisted of students between 9th and 12th grades from the Anatolian high schools, science high schools, social sciences high schools, sports high schools and fine arts high schools in Turkey. The…
Descriptors: High School Students, Internet, Foreign Countries, Questionnaires
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Sprietsma, Maresa – Education Economics, 2012
The number of schools that have access to computers and the Internet has increased rapidly since the beginning of the 1990s. However, evidence of their effectiveness as pedagogical tools to acquire reading and math skills is still the object of debate. We use repeated cross-section data from Brazil to evaluate the effect of the availability of a…
Descriptors: Reading Skills, Access to Computers, Foreign Countries, Mathematics Skills
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Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
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Chang, Chi-Cheng; Wu, Bing-Hong – Educational Technology & Society, 2012
This study explored the reliability and validity of teacher assessment under a Web-based portfolio assessment environment (or Web-based teacher portfolio assessment). Participants were 72 eleventh graders taking the "Computer Application" course. The students perform portfolio creation, inspection, self- and peer-assessment using the Web-based…
Descriptors: Computer Oriented Programs, Validity, Portfolio Assessment, Internet
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Wang, Yi-Hsuan – Educational Technology & Society, 2017
The purpose of the present study was to examine the effects of integrating a cloud-based cross-device interactive response system (CCIRS) on enhancing students' classical Chinese learning. The system is a cloud-based IRS system which provides instructors and learners with an environment in which to achieve immediate interactive learning and…
Descriptors: Internet, Information Storage, Audience Response Systems, Technology Uses in Education
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