Publication Date
In 2025 | 0 |
Since 2024 | 12 |
Since 2021 (last 5 years) | 40 |
Since 2016 (last 10 years) | 65 |
Since 2006 (last 20 years) | 104 |
Descriptor
Source
Author
Bork, Alfred | 3 |
Ahn, June | 2 |
Barker, Philip | 2 |
Belkin, Nicholas J. | 2 |
Borsook, Terry K. | 2 |
Chapanis, Alphonse | 2 |
Edwards, Autumn | 2 |
Edwards, Chad | 2 |
Heffernan, Neil T. | 2 |
Kaplow, Roy | 2 |
Kelly, Kim | 2 |
More ▼ |
Publication Type
Education Level
Audience
Researchers | 11 |
Practitioners | 6 |
Teachers | 2 |
Location
Taiwan | 4 |
Australia | 3 |
Brazil | 3 |
Canada | 2 |
China | 2 |
Denmark | 2 |
Germany | 2 |
Indonesia | 2 |
Israel | 2 |
Kazakhstan | 2 |
Netherlands | 2 |
More ▼ |
Laws, Policies, & Programs
Social Security | 1 |
Assessments and Surveys
Embedded Figures Test | 1 |
Gregorc Style Delineator | 1 |
State Trait Anxiety Inventory | 1 |
What Works Clearinghouse Rating

Barker, Philip – Journal of Educational Multimedia and Hypermedia, 1992
Special types of prosthetic devices have been designed to support the specific needs of disabled and handicapped computer users in retrieving information. Of particular importance are interfaces based on the use of sound, tactile operations, and gestures. Such interfaces may be used to provide disabled people with access to hypermedia information.…
Descriptors: Access to Information, Computer System Design, Hypermedia, Information Retrieval
Borsook, Terry K.; Higginbotham-Wheat, Nancy – Educational Technology, 1991
This article examines the concept of interactivity and discusses human-to-human interactivity versus computer-to-human interaction in education. Levels of communicative interdependence are explained, variables that are important ingredients of interactivity are discussed, learner control is discussed, and two interactive instructional systems are…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Development

Ragsdale, Ronald G. – Education and Computing, 1991
Arguing that the results of tool applications of microcomputers in school and business settings are often disappointing, this paper discusses the assumptions underlying tool application in computer-assisted instruction; reviews the literature; and suggests other learning strategies based on student participation and interaction in learning. (57…
Descriptors: Computer Assisted Instruction, Elementary Secondary Education, Interaction, Learning Strategies
Ross-Flanigan, Nancy – Technology Review, 1998
Discusses electronic collaboratories, where users can perform research without regard to geographical location. Based largely on experiences with the Upper Atmospheric Research Collaboratory (UARC), highlights include computer software, interactivity, corporate possibilities, behavioral science considerations, Internet performance, and the…
Descriptors: Behavioral Sciences, Computer Mediated Communication, Computer Software, Corporations

Pilkington, R. – Journal of Computer Assisted Learning, 1998
Discussion of the interaction between students and computers focuses on an evaluation of simulation-based learning with medical students in order to develop a framework for a dialog-based support system. It is based on a dialog analysis that employs transactional analysis and logical dialog game theory. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Game Theory, Higher Education

Dillon, Andrew – Journal of the American Society for Information Science, 2000
Discussion of user problems with navigating large spaces in virtual information environments focuses on a top-down application of semantic knowledge by the user from experiences within the sociocognitive context of information production and consumption. Considers individual differences in studies of interaction; spatial and semantic cues; and…
Descriptors: Cognitive Ability, Individual Differences, Information Retrieval, Information Utilization

Thomas, David H. – Library Resources & Technical Services, 2001
This research examined the communication process between users and online catalogs by gathering empirical data about user performance on different types of online catalogs. An experiment was designed to test whether content and layout of bibliographic displays influenced effectiveness of the interface between online catalogs and users. Data are…
Descriptors: Computer Interfaces, Information Retrieval, Information Seeking, Interaction

Beaulieu, Micheline – Journal of Documentation, 2000
Explores the concepts of interaction and interactivity presented in different theoretical models in the fields of human-computer interaction (HCI) and information-seeking/searching behavior, and relates these to information retrieval (IR) research. Suggests that interaction in HCI is primarily concerned with establishing a user/system dialogue at…
Descriptors: Computer Interfaces, Information Retrieval, Information Science, Information Seeking
Schultz, Nette; Christensen, Hans Peter – European Journal of Engineering Education, 2004
The objective in this paper is the implementation of the highly structured seven-step problem-based learning (PBL) procedure as part of the learning process in a human-computer interaction (HCI) design course at the Technical University of Denmark, taking into account the common learning processes in PBL and the interaction design process. These…
Descriptors: Teamwork, Team Training, Problem Based Learning, Interaction
Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
O'Malley, Claire – 1989
The nature of the learner-machine interaction is of central importance in the design of guided discovery learning environments. The interface to a learning environment is the only way in which a learner has access to the functionality of the system, and conversely, the interface in the only way in which the tutoring component of the system has…
Descriptors: Computer Assisted Instruction, Computer System Design, Discovery Learning, Educational Environment
Niemi, John A. – 1975
Thinking of technology and media in relation to a concept of lifelong learning requires a shift in perceptions of learning systems in the direction of increased innovation. Two limitations in current definitions of technology and media which must be overcome in future definitions are: (1) seeing them as contemporary phenomena which sprang from…
Descriptors: Adult Education, Adult Learning, Communications, Educational Technology
Murai, Shinnichi – 1973
A description is provided of GUIDE-0, an experimental information system. The system serves as a bibliographic aid for students who are taking introductory computer science courses whose material is at least partially implemented via PLATO-IV lessons. Following a brief introduction to the system in Chapter I, the second Chapter describes the…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Databases
Bork, Alfred; Pomicter, Nancy – Journal of Computer-Based Instruction, 1990
Describes learning strategies used by design groups at the Educational Technology Center at the University of California, Irvine, to develop interactive computer-based learning materials. Highlights include excerpts from scripts developed in project design sessions; yes-no questions and string matching; pointing input and single characteristic…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Courseware

Bork, Alfred – Journal of Research on Computing in Education, 1988
Discusses general social, moral, and ethical issues connected with computers in education; considers ethical issues related to the development of computer-based learning materials; and examines the use of the computer as a medium for ethical and moral education. Highlights include equity of access, games and learning, and cultural bias. (seven…
Descriptors: Computer Assisted Instruction, Computer Games, Cultural Awareness, Equal Education