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Rahayu, Nur W.; Ferdiana, Ridi; Kusumawardani, Sri S. – Education and Information Technologies, 2023
Learning path recommender systems are emerging. Given the popularity of ontology/knowledge-based systems in adaptive learning, this work reviews learning path in ontology-based recommender systems. The review covers recommendation trends, ontology use, recommendation process, recommendation technique, contributing factors, and recommender…
Descriptors: Artificial Intelligence, Learning Processes, Educational Technology, Individualized Instruction
Zhongya Zhang; Tilde Bekker; Panos Markopoulos; Helle Marie Skovbjerg – International Journal of Technology and Design Education, 2024
Design-Based Learning (DBL) is a pedagogical approach where learning is situated in the context of design activities that are typically carried out in groups. During collaborative design inquiry, reflection is of vital importance for learning from design experience. The paper presents a research-through-design study with the intention to generate…
Descriptors: Design, Teaching Methods, Cooperative Learning, Inquiry
Siren, Anni; Tzerpos, Vassilios – IEEE Transactions on Learning Technologies, 2022
Learning paths are curated sequences of resources organized in a way that a learner has all the prerequisite knowledge needed to achieve their learning goals. In this article, we systematically map the techniques and algorithms that are needed to create such learning paths automatically. We focus on open educational resources (OER), though a…
Descriptors: Open Educational Resources, Artificial Intelligence, Instructional Materials, Educational Technology
Della M. Lago – ProQuest LLC, 2023
The aim of this study was to taxonomically analyze the Spring and Summer 2022 Lifeway Bible Studies for Life curriculum for adults. The focus of the study was to determine whether the curriculum successfully engages learners across various learning dimensions, fostering a more holistic and impactful experience, the inquiry is significant not only…
Descriptors: Religious Education, Adult Education, Instructional Materials, Spiritual Development
Thomas Howard Morris; Sarah Jeanne Pannone – International Review of Education, 2024
Opting to homeschool children is a growing trend worldwide. However, surprisingly, there is a dearth of research on understanding how digital technologies are used by learners who opt for homeschooling. Thus, in the present study, semi-structured interviews were conducted with ten homeschoolers in the United States to examine: (1) how digital…
Descriptors: Home Schooling, Independent Study, Lifelong Learning, Information Technology
Hikma Artia; T. Titin; Andi Besse Tenriawaru – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
This study aims to determine the development and feasibility of biology magazine submaterial inheritance traits as a learning media for class IX junior high school. Engaging and effective learning media can increase students' understanding and interest in the material presented. The research method used is research and development (R&D) using…
Descriptors: Genetics, Biology, Science Instruction, Teaching Methods
Hubbard, Koti L.; Aker, Lisa D.; Bentley, Julia Kate – Social Studies and the Young Learner, 2021
Prop boxes are a collection of materials for sociodramatic play in which children act out authentic roles and scenes of the real world. Teachers collect materials around a topic or theme that connects to students' interests and addresses academic standards across multiple subjects. In this article, the authors suggest that prop boxes can make more…
Descriptors: Social Studies, Play, Drama, Teaching Methods
Martínez-Borreguero, Guadalupe; Naranjo-Correa, Francisco Luis; Mateos-Núñez, Milagros – Education Sciences, 2022
Studies related to teacher training in primary education indicate a lack of knowledge, low levels of teaching self-efficacy, and negative emotions towards the teaching of physics. The main objective of this research was to compare the influence of two teaching methodologies on the learning and teaching self-efficacy of teachers-in-training on…
Descriptors: Preservice Teachers, STEM Education, Instructional Materials, Self Efficacy
Erol Ozcelik; Ismahan Arslan-Ari – Journal of Experimental Education, 2024
Several studies in multimedia learning have examined the effect of emotional design. Recent findings from cognitive psychology provide opportunities for educators to use more direct ways of manipulating emotion to enhance learning. These studies have shown that emotionally arousing words and pictures are remembered better than neutral ones.…
Descriptors: Arousal Patterns, Emotional Response, Multimedia Instruction, Learning Processes
Scherer, Demian; Verkühlen, Annika; Dutke, Stephan – Instructional Science: An International Journal of the Learning Sciences, 2023
Research suggests that explanatory pictures support learning, whereas pictures that distract processing resources from the main ideas of a text may impair learning and are considered as seductive illustrations. However, non-explanatory pictures that are related to the text and that do not tempt readers to focus illustrations more than the text's…
Descriptors: Metacognition, Pictorial Stimuli, Illustrations, Learning Processes
Xu, Xinhao; Ke, Fengfeng – Technology, Knowledge and Learning, 2023
In this paper, the researchers report an experimental study on conceptual knowledge learning and application through embodied interactions, expecting that bodily movements would facilitate learning in a positive manner. The intervention was enabled by Unity3D and Kinect V2, and taught novice adult learners the concepts of and conversions between…
Descriptors: Number Systems, Learning Processes, Human Body, Interaction
Devana Hananda Amelia; Vanda Rezania; Zuyyina Fihayati – Elementary School Forum (Mimbar Sekolah Dasar), 2023
The problem of the lack of teacher innovation in learning is the main factor in the occurrence of a boring classroom atmosphere, so students often experience difficulties in learning certain materials. The objective of this study is to determine the cognitive abilities of elementary school students by using media and a cooperative learning model…
Descriptors: Teamwork, Cooperative Learning, Games, Competition
Megan N. Imundo; Inez Zung; Mary C. Whatley; Steven C. Pan – Metacognition and Learning, 2025
We investigated the benefits of two ways to use flashcards to perform retrieval practice: alone versus with a partner. In three experiments, undergraduate students learned word-definition pairs using flashcards alone (Individual condition) or with another student (Paired condition). Participants then made global judgments of learning (gJOLs;…
Descriptors: Undergraduate Students, Instructional Materials, Word Recognition, Paired Associate Learning
Borghetti, Claudia; Qin, Xiaolei – Language and Intercultural Communication, 2022
This paper presents a study focused on how English language students and teachers in Chinese higher education experienced a set of interculturality-oriented teaching materials developed by the European RICH-Ed project. The investigation involved 2,267 students and 41 teachers, who had tested one of the teaching modules put forward by RICH-Ed to…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Foreign Countries
Glaser, Manuela; Lengyel, Dominik; Toulouse, Catherine; Schwan, Stephan – Educational Psychology Review, 2022
Based on the knowledge generation model for visual analytics including uncertainty propagation and human trust building (Sacha et al. 2016), the cognitive theory of multimedia learning (Mayer, 2014), the multimedia principle (Butcher, 2014), and previous studies on the effects of different uncertainty visualization styles, an integrated…
Descriptors: Learning Processes, Visualization, Multimedia Instruction, Multimedia Materials