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Investigating Interactivity in Instructional Video Tutorials for an Undergraduate Informatics Course
Preradovic, Nives Mikelic; Lauc, Tomislava; Panev, Ida – Issues in Educational Research, 2020
The aim of this study is to investigate the impact of interactive and demonstration (non-interactive) video tutorials for software training on the effectiveness of procedural learning and student satisfaction. An analysis of signalling made by instructional designers was carried out to develop high-quality instructional video materials. These…
Descriptors: Interactive Video, Demonstrations (Educational), Instructional Films, Student Satisfaction
Hamouda, Sally; Edwards, Stephen H.; Elmongui, Hicham G.; Ernst, Jeremy V.; Shaffer, Clifford A. – Computer Science Education, 2020
Background and Context: Recursion in binary trees has proven to be a hard topic. There was not much research on enhancing student understanding of this topic. Objective: We present a tutorial to enhance learning through practice of recursive operations in binary trees, as it is typically taught post-CS2. Method: We identified the misconceptions…
Descriptors: Computer Science Education, Programming, Coding, Student Attitudes
Kier, Cheryl A. – Journal of Academic Ethics, 2019
This project assesses the ability of a game tutorial, "Goblin Threat" to increase university students' ability to recognize plagiarized passages. The game tutorial covers information about how to cite properly, types and consequences of plagiarism, and the differences between paraphrasing and plagiarism. The game involves finding and…
Descriptors: Plagiarism, Intervention, Game Based Learning, Online Courses
Hamouda, Sally; Edwards, Stephen H.; Elmongui, Hicham G.; Ernst, Jeremy V.; Shaffer, Clifford A. – ACM Transactions on Computing Education, 2019
Recursion is one of the most important and hardest topics in lower division computer science courses. As it is an advanced programming skill, the best way to learn it is through targeted practice exercises. But the best practice problems are time consuming to manually grade by an instructor. As a consequence, students historically have completed…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Difficulty Level
Fletcher, J. D.; Tobias, Sigmund – Educational Technology, 2011
Evidence collected on the effectiveness of four educational technologies is briefly reviewed. The authors conclude that there is reasonable evidence that computer-assisted instruction can have at least a modest effect on improving learning and probably more when its instructional approaches are properly matched to instructional objectives, that…
Descriptors: Evidence, Educational Technology, Teaching Methods, Educational Research
Molenda, Michael – TechTrends: Linking Research and Practice to Improve Learning, 2008
Programmed instruction (PI) was devised to make the teaching-learning process more humane by making it more effective and customized to individual differences. B.F. Skinner's original prescription was modified by later innovators to incorporate more human interaction, social reinforcers and other forms of feedback, larger and more flexible chunks…
Descriptors: Distance Education, Computer Assisted Instruction, Teaching Methods, Programmed Tutoring

Deterline, William A. – Performance Improvement, 2000
Discussion of effective computer-based training (CBT), or computer-assisted instruction, emphasizes that the media used should be selected to support and deliver the message, not overpower it with unnecessary elements. Topics include computer as tutor; design and authoring tools; interaction; procedural versus principled tasks; and information and…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Instructional Design, Instructional Effectiveness

Nicholls, Craig; And Others – Journal of Research on Computing in Education, 1996
Describes four studies, one experimental and three comparative, that were conducted with university students to assess the instructional effectiveness of separate animated computer tutorials illustrating dynamic processes in microbiology. Results indicated a significant advantage for subjects in the animated condition as opposed to a contextual…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Higher Education, Instructional Effectiveness
Colpaert, Jozef – Computer Assisted Language Learning, 2006
The term "design" is being understood more and more as a methodological process, together with its acceptance as the result of such a process. As a process, it is a stage in the courseware engineering life cycle which primarily focuses on rendering the development process more effective and on enhancing the qualities of the finished system,…
Descriptors: Courseware, Computer Assisted Instruction, Instructional Development, Instructional Effectiveness
Person, Natalie; Erkel, Mary; Graesser, Arthur C. – 2002
In this study, the Bystander Turing Test (BTT) paradigm is used to determine whether participants rate particular dialog moves in tutoring transcripts to be generated by a computer tutor, AutoTutor, or by a skilled human tutor. Currently, AutoTutor initiates a conversation with the learner by posing a question or presenting a problem for the…
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Computer System Design

Nichols, Lois Mayer – Computers in the Schools, 1995
Describes a study of elementary school students grades three though six that compared two methods of keyboarding instruction, one that used a tutorial computer program and one that involved the teacher and lesson plans. Results indicate the more teacher-intensive method was more efficient and effective than the computer program. (LRW)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Elementary Education, Instructional Effectiveness

Davis, Erica S.; Hantula, Donald A. – Computers in Human Behavior, 2001
Describes a study of university students that investigated the effects of a variable unique to Internet-based learning, namely download delay of instructional materials. Discusses a simulated online teaching tool that measured the effects of download delay of images on test performance, time spent on the material, end-user satisfaction, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Downloading

Graham, Robert B. – Teaching of Psychology, 1998
Describes a computer tutorial that teaches the fundamentals of stimulus generalization in operant learning. Concepts covered include reinforcement, discrimination learning, stimulus continua, generalization, generalization gradients, and peak shift. The tutorial also reviews applications in human and animal situations. The content is appropriate…
Descriptors: Behavior Modification, Cognitive Psychology, Computer Assisted Instruction, Computer Uses in Education
Michael, Joel; Rovick, Allen; Glass, Michael; Zhou, Yujian; Evens, Martha – Interactive Learning Environments, 2003
CIRCSIM-Tutor is a computer tutor designed to carry out a natural language dialogue with a medical student. Its domain is the baroreceptor reflex, the part of the cardiovascular system that is responsible for maintaining a constant blood pressure. CIRCSIM-Tutor's interaction with students is modeled after the tutoring behavior of two experienced…
Descriptors: Natural Language Processing, Medical Students, Computer Mediated Communication, Artificial Intelligence

Berson, Michael J. – Journal of Research on Computing in Education, 1996
Examines the literature on the effectiveness of computers in social studies instruction and learning. Topics include drill and practice, tutorials, study guides, games and simulations, inquiry and problem solving, graphics, and word processing and writing. Contains 58 references. (LRW)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Simulation
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