Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Author
Alklind Taylor, Anna-Sofia | 1 |
Backlund, Per | 1 |
Bertoni, Alessandro | 1 |
Frank, Anders | 1 |
Karp, Staffan | 1 |
Niklasson, Lars | 1 |
Rantatalo, Oscar | 1 |
Sjöberg, David | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Postsecondary Education | 3 |
Adult Education | 2 |
Higher Education | 1 |
Audience
Location
Sweden | 4 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bertoni, Alessandro – Education Sciences, 2019
Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper…
Descriptors: Role Playing, Engineering Education, Instructional Effectiveness, Graduate Students
Sjöberg, David; Karp, Staffan; Rantatalo, Oscar – International Journal for Research in Vocational Education and Training, 2019
Context: Learning through scenario training and live simulation in vocational education is generally regarded as an effective tool for developing professional knowledge. However, previous research has largely overlooked the learning of students in secondary roles in scenario training. The objective of this study is to explore learning for students…
Descriptors: Vocational Education, Vignettes, Simulation, Police Education
Alklind Taylor, Anna-Sofia; Backlund, Per; Niklasson, Lars – Simulation & Gaming, 2012
Military organizations have a long history of using simulations, role-play, and games for training. This also encompasses good practices concerning how instructors utilize games and gaming behavior. Unfortunately, the work of instructors is rarely described explicitly in research relating to serious gaming. Decision makers also tend to have…
Descriptors: Foreign Countries, Computer Games, Educational Games, Computer Simulation
Frank, Anders – Simulation & Gaming, 2012
A risk associated with the use of games in training and education is that players "game the game," instead of focusing on their learning goals. The term "gamer mode" is proposed to describe this attitude. A player with a gamer-mode attitude strives to achieve goals that are optimal for winning the game, but suboptimal with…
Descriptors: Foreign Countries, Student Attitudes, Educational Objectives, War