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Showing all 11 results Save | Export
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Shim, Kyong Jin; Menkhoff, Thomas; Teo, Lydia Ying Qian; Ong, Clement Shi Qi – Education and Information Technologies, 2023
In this paper, we empirically examine and assess the effectiveness of a chatbot workshop as experiential teaching and learning tool to engage undergraduate students enrolled in an elective course "Doing Business with A.I." in the Lee Kong Chian School of Business (LKCSB) at Singapore Management University. The chatbot workshop provides…
Descriptors: Instructional Effectiveness, Artificial Intelligence, Workshops, Experiential Learning
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Yun Wen; Chun Lai; Sujin He; Yiyu Cai; Chee Kit Looi; Longkai Wu – Interactive Learning Environments, 2024
The impact of Augmented Reality (AR)-based science learning on cognitive development has been established, but the effect of AR on the improvement of students' academic performance remains inconclusive. Additionally, while epistemic beliefs as a significant determinant on student learning outcomes is well-documented, there is little research in…
Descriptors: Elementary School Students, Epistemology, Beliefs, Student Attitudes
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Pang, Dennis Choon Guan – International Association for Development of the Information Society, 2021
This paper describes how an Immersive Virtual Reality (VR) Classroom in a secondary school in Singapore is used to enhance learning through visualization and deepen understanding of science and increase interest and enjoyment in science. The VR Classroom is a futuristic classroom that taps the affordances of VR and AR to enhance HCI…
Descriptors: Computer Simulation, Virtual Classrooms, Learner Engagement, Secondary School Curriculum
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Rai, Bina; Zhu, Julia Yajuan; Koh, Dawn C-I; Xiaojuan, Khoo; Krishnaswamy, Lakshminarasimhan; Chandramohanadas, Rajesh; Shi, Ong Eng; Leong, Pey Kin – Journal of College Science Teaching, 2020
We carried out a study of an instructional model that integrates flipped classroom with active learning, in-class activities into our biology course, using a mixed methods research design. According to the survey (n = 331), a majority of students found the flipped classroom engaging and helpful for class preparation and scheduling of learning.…
Descriptors: Instructional Effectiveness, Science Instruction, Biology, Flipped Classroom
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Ismail, Norhayati; Sabapathy, Chitra – Business and Professional Communication Quarterly, 2016
In the redesign of a professional communication course for real estate students, a workplace simulation was implemented, spanning the entire 12-week duration of the course. The simulation was achieved through the creation of an online company presence, the infusion of communication typically encountered in the workplace, and an intensive and…
Descriptors: Foreign Countries, Undergraduate Students, Simulated Environment, Experiential Learning
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Laxman, Kumar – Australasian Journal of Educational Technology, 2011
Audience response systems or "clickers" are being used widely in both large and small educational settings. Clickers leverage upon a number of technological affordances to allow for adaptive and flexible learning to be accomplished. To promote active learning in its classrooms, Nanyang Technological University (NTU) in Singapore rolled…
Descriptors: Undergraduate Students, Responses, Active Learning, Foreign Countries
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Tham, Raymond; Tham, Lesley – International Journal on E-Learning, 2014
The Internet Generation today is accustomed to multi-tasking, graphics, fun, and fantasy. Educators are finding it challenging to engage and motivate students with the traditional mode of teaching. They are increasingly seeking to tap the potential of game-based learning to engage and motivate learners. Game-based learning is also catching on in…
Descriptors: Foreign Countries, Educational Games, Higher Education, College Students
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Kapur, Manu – Journal of the Learning Sciences, 2014
A total of 136 eighth-grade math students from 2 Singapore schools learned from either productive failure (PF) or vicarious failure (VF). PF students "generated" solutions to a complex problem targeting the concept of variance that they had not learned yet before receiving instruction on the targeted concept. VF students…
Descriptors: Foreign Countries, Grade 8, Mathematics Instruction, Failure
Duckenfield, Marty, Ed. – National Dropout Prevention Center/Network (NDPC/N), 2009
The "National Dropout Prevention Newsletter" is published quarterly by the National Dropout Prevention Center/Network. This issue contains the following articles: (1) Strategies for Success (Charles W. Hatch); (2) 2009 NDPN Crystal Star Winners; (3) Strategies for More Effective Instruction (Micki Gibson); (4) Some Thoughts on Teaching…
Descriptors: Dropouts, Teaching Methods, Dropout Prevention, Newsletters
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Tay, Lee Yong; Lim, Cher Ping – Educational Media International, 2010
This paper examines how a game-like 3D Multi-User Virtual Environment (MUVE), Quest Atlantis (QA), is used in an after-school programme to engage a group of 14 academically at-risk primary students in their learning. It adopts an activity theoretical perspective to identify the disturbances and contradictions during the implementation of the…
Descriptors: Virtual Classrooms, Social Environment, Information Technology, At Risk Students
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers