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Showing 1 to 15 of 113 results Save | Export
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Leah Chambers; William J. Owen – Brock Education: A Journal of Educational Research and Practice, 2024
In postsecondary education institutions, where innovative technologies continually reshape research and pedagogical approaches, the integration of generative artificial intelligence (GenAI) tools presents promising avenues for enhancing student learning experiences. This study assesses the efficacy of integrating GenAI tools, specifically…
Descriptors: Postsecondary Education, Artificial Intelligence, Introductory Courses, Psychology
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Kimberley L. M. Zonneveld; Niruba Rasuratnam; Jason C. Vladescu – Journal of Applied Behavior Analysis, 2025
Motor vehicle collisions are among the leading causes of unintended injury-related deaths among children under the age of 14. The primary cause of these deaths is the improper use of child passenger safety restraints (CPSRs). Correctly installed CPSRs can decrease the risk of fatal injury by 45% to 95%. To date, no studies have used video…
Descriptors: Child Safety, Restraints (Vehicle Safety), Video Technology, Prompting
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Labonté, Chantal; Smith, Veronica R. – Education and Information Technologies, 2022
In the present study, students' perceptions of their self-directed and collaborative learning with and without technology were examined in ICT-supported middle school classrooms. Three hundred and twenty middle school students from eight schools across Alberta, Canada participated in the study by completing a questionnaire. Descriptive statistics,…
Descriptors: Middle School Students, Foreign Countries, Technology Uses in Education, Self Concept
Ali Tootian – ProQuest LLC, 2022
The problem investigated was many junior high teachers do not consistently implement technology-based gamification (TBG) within class activities despite evidence showing it as a useful learning tool for student engagement. This study aimed to explore why junior high teachers do not consistently implement TBG and identify the barriers and potential…
Descriptors: Middle School Teachers, Teacher Attitudes, Gamification, Technology Uses in Education
OECD Publishing, 2021
Digital technologies are increasingly present in young children's lives. How can early education systems get the best out of digitalisation while minimising its risks? This is especially urgent as the COVID-19 pandemic has accelerated our reliance on digital tools -- tools that enabled young children to continue learning when early education…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Early Childhood Education
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Spencer, R.; Sinno, J.; Hatfield, K.; Biderman, M.; Doria, N.; Numer, M. – Journal of Research on Technology in Education, 2020
Evidence suggests that the use of educational technologies may promote positive learning environments and contribute to students' success. The following mixed methods study examined the impact of Top Hat in a blended learning environment on undergraduate students' sense of belongingness, engagement, and self-confidence in a Canadian post-secondary…
Descriptors: Undergraduate Students, Sense of Community, Learner Engagement, Self Efficacy
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Sandra Brown; Maja Krzic – NACTA Journal, 2022
As instructors return to in-person teaching and learning following online teaching during the COVID-19 pandemic, we can build from the experiences gained and incorporate various online resources into our campus-based classes. Drawing from student evaluations of teaching, a post-course student survey and learning management system (LMS) analytics,…
Descriptors: COVID-19, Pandemics, In Person Learning, Online Courses
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Nederveen, Joshua P.; Thomas, Aaron C. Q.; Parise, Gianni – Advances in Physiology Education, 2019
Prelaboratory tasks are used to facilitate learning and introduce and provide context for laboratory work. The application of first-person perspective (FPP) technology may provide interesting new approaches to providing prelaboratory preparation. However, there is limited knowledge as to whether this perspective is useful or enjoyable for students…
Descriptors: College Science, Undergraduate Students, Video Technology, Student Attitudes
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Scott, David; Ulmer-Krol, Sam; Ribeiro, Jason – International Journal of Teaching and Learning in Higher Education, 2020
Funded by a Scholarship of Teaching and Learning grant from a University in western Canada, this paper reports on findings from an educational design research study (McKenney & Reeves, 2012) investigating the ways, and the extent to which, particular technological supports and other interventions impacted the acquisition of academic writing…
Descriptors: Writing Ability, College Freshmen, Blended Learning, Foreign Countries
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Nicol, Adelheid A. M.; Owens, Soo M.; Le Coze, Stéphanie S. C. L.; MacIntyre, Allister; Eastwood, Christina – Active Learning in Higher Education, 2018
Many academic institutions are investing thousands of dollars in technology-based classrooms to market themselves as modern and adapt to the new generation of students for whom technology forms part of their everyday lives. This technology is also believed to provide the added benefit of better knowledge acquisition, improved critical thinking and…
Descriptors: Educational Technology, Technology Uses in Education, Active Learning, Instructional Effectiveness
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Christine Ho Younghusband – OTESSA Journal, 2021
Academic faculty in a two-year post-baccalaureate teacher education program at a small research university in British Columbia explored the extended use of e-Portfolios into final practicum over a three-year period. The education technology course offered in Term Three asked teacher candidates to create and design an e-Portfolio as part of the…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Teacher Education, Foreign Countries
UNESCO-UNEVOC International Centre for Technical and Vocational Education and Training, 2020
FADIO (Formation à distance interordres) is a cluster of educational institutions located in the Eastern Quebec region of Canada that have joined forces to share their expertise in pedagogy and technology in order to become frontline players in distance education. FADIO represents a unique collaborative initiative that takes full advantage of…
Descriptors: Distance Education, Foreign Countries, Inclusion, Technology Uses in Education
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McCollum, Brett M.; Fleming, Cassidy L.; Plotnikoff, Kara M.; Skagen, Darlene N. – Canadian Journal for the Scholarship of Teaching and Learning, 2017
This study examines the effectiveness of flipped classrooms in chemistry, and identifies relationships as a major factor impacting the success of flipped instruction methods. Examination of student interview data reveals factors that affect the development of peer-peer, peer-peer leader, and peer-expert relationships in firstyear general chemistry…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
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Saudelli, Mary Gene; Kleiv, Robin; Davies, Jessica; Jungmark, Martin; Mueller, Rebecca – Brock Education: A Journal of Educational Research and Practice, 2021
Simulation educational technologies provide a convenient way to augment classroom learning in higher education. The University of Colorado Boulder has created many Physics Education Technology (PhET) computer simulations relevant to concepts in Sciences and Mathematics. There is a notable gap in the literature of simulation-based technologies,…
Descriptors: College Science, Undergraduate Study, Science Instruction, Physics
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Major, Louis; Watson, Steven – Technology, Pedagogy and Education, 2018
Video is increasingly used to support in-service teacher professional development (TPD). Advances in affordability and usability of technology mean that interest is set to develop further. Studies in this area are diverse in terms of scale, methodology and context. This places limitations on undertaking a systematic review; therefore the authors…
Descriptors: Foreign Countries, Video Technology, Technology Uses in Education, Inservice Teacher Education
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