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Jaeger, Paige – Library Media Connection, 2010
Years ago, working in isolation meant that to develop professionally, librarians had to read journals and wait for the two times per year there were librarian conferences locally, statewide, or nationally that would help them improve their program. Now colleagues, suggestions, and Professional Learning Communities (PLCs) are merely a click away.…
Descriptors: Cognitive Style, Courseware, Librarians, Instructional Design
Samuels, Peter; Haapasalo, Lenni – International Journal of Mathematical Education in Science and Technology, 2012
LOGO and turtle graphics were an influential movement in primary school mathematics education in the 1980s and 1990s. Since then, technology has moved forward, both in terms of its sophistication and pedagogical potential; and learner experiences, preferences and ways of thinking have changed dramatically. Based on the authors' previous work and a…
Descriptors: Virtual Classrooms, Robotics, Mathematics Education, Mathematics
Boyer, David Matthew – ProQuest LLC, 2011
This study examines player activity in a game-based virtual learning environment as a means toward evaluating instructional and game design. By determining the goals embedded in project development and the availability and structure of in-game activities, the first part of this research highlights opportunities for players to engage with learning…
Descriptors: Formative Evaluation, Educational Environment, Internet, Learner Engagement
Oladokun, Olugbade; Aina, Lenrie – International Review of Research in Open and Distance Learning, 2011
Open and distance learning (ODL) has created room for the emergence of virtual education. Not only are students found everywhere and anywhere undertaking their studies and earning their degrees, but geographical boundaries between nations no longer appear to have much relevance. As the new education paradigm irretrievably alters the way teaching…
Descriptors: Information Needs, Distance Education, Economically Disadvantaged, Foreign Countries
Wong, Yin-Mei; Tan, Seng-Chee – Educational Technology, 2009
The authors propose using the Enter-the-Story teaching method for language learning in Multi-User Virtual Environments (MUVEs). A MUVE's immersive story-world imbued with rich cultural artifacts provides an appealing environment for young learners to learn a language by taking on roles in a story and describing their imaginative experience in the…
Descriptors: Virtual Classrooms, Teaching Methods, Educational Environment, Case Studies
Rappa, Natasha Anne; Yip, Daniel Kok Hoong; Baey, Shi Chen – British Journal of Educational Technology, 2009
This paper reviews the teaching and learning practices and processes that were adopted in a study that incorporated multi-user virtual environments to support General Paper teaching and learning. The paper discusses the roles of the teacher, student and ICT in facilitating engaged learning. As this project is the first of its kind for the subject…
Descriptors: Teacher Role, Foreign Countries, Virtual Classrooms, Learner Engagement
Booth, Brent – ProQuest LLC, 2011
Virtual teams are a burgeoning presence in the corporate environment today. Research shows that virtual teams have begun to surpass conventional teams in meeting the demands of organizations that are increasingly called on to apply and respond to new technologies that support, and in some cases, require a virtual teamwork approach. In order to…
Descriptors: Expertise, Research Design, Qualitative Research, Opinions
Wilkes, Stephany Filimon – ProQuest LLC, 2009
This thesis reports findings from a study (N = 60) of the impact of three communication modalities (voice only, text only, and voice and text simultaneously) on cognitive load, as measured by subjective reports of mental effort; on learning, as measured by tests of recall and retention; and on perceptions of presence as measured by a Presence…
Descriptors: Virtual Classrooms, Recall (Psychology), Retention (Psychology), Cognitive Psychology
Carroll, Fiona; Kop, Rita – E-Learning and Digital Media, 2011
The design of experiences and, in particular, educational experiences is a complex matter and involves not only using effective technologies and applying cognitive triggers, but there is a need to "think outside the box" in order to also design for the affective dimension of human experiences; the impressions, feelings and interactions that a…
Descriptors: Research and Development, Action Research, Educational Technology, Learning Experience
Jaradat, Suhair; Qablan, Ahmad; Barham, Areej – Journal of Interactive Online Learning, 2011
This paper explains how the activity theory is used as a framework to analyze the barriers to a virtual Management Information Stream (MIS) Curriculum in Jordanian schools, from both the sociocultural and pedagogical perspectives. Taking the activity system as a unit of analysis, this study documents the processes by which activities shape and are…
Descriptors: Foreign Countries, Social Theories, Management Information Systems, Computer Mediated Communication
Gros, Begona; Garcia, Iolanda; Escofet, Anna – International Review of Research in Open and Distance Learning, 2012
In the last decade, an important debate about the characteristics of today's students has arisen due to their intensive experience as users of ICT. The main belief is that frequent use of technologies in everyday life implies competent users able to transfer their digital skills to learning activities. However, empirical studies developed in…
Descriptors: Student Attitudes, Teaching Methods, Virtual Universities, Computer Use
Butcher, Neil; Moore, Andrew; Hoosen, Sarah – Journal of Learning for Development, 2014
There is growing interest about the concept of Open Educational Resources (OER) and how it can transform education around the world, with governments exploring the potential of OER and considering policy positions supportive of open licensing. The urgent imperative--and the real transformational potential of OER--is to evolve new systems of…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Multimedia Materials
Chilton, Gioia; Gerity, Lani; LaVorgna-Smith, Maria; MacMichael, Huyen N. – Art Therapy: Journal of the American Art Therapy Association, 2009
14 Secrets for a Happy Artist's Life is an online art exchange group founded by Gerity in 2006 as an egalitarian virtual community art studio. The online and mail art format provides a safe arena to create, view, and generously exchange artwork of all kinds. Ideas discovered within the virtual art studio have been applied to art therapy settings.…
Descriptors: Artists, Art Therapy, Internet, Adolescents
Borissova, Daniela; Mustakerov, Ivan – European Journal of Open, Distance and E-Learning, 2011
The Web-based e-learning can benefit from the modern multimedia tools combined with network capabilities to overcome traditional education. The objective of this paper is focused on e-training system development to improve performance of theoretical knowledge and providing ample opportunity for practical attainment of manual skills in virtual…
Descriptors: Internet, Student Costs, Web Based Instruction, Surgery
Radoyska, P.; Ivanova, T.; Spasova, N. – Journal of Educational Technology Systems, 2011
In this article we present a partially realized project for building a distributed learning environment for studying digital circuits Test and Diagnostics at TU-Sofia. We describe the main requirements for this environment, substantiate the developer platform choice, and present our simulation and circuit parameter calculation tools.…
Descriptors: Foreign Countries, Electronic Learning, Virtual Classrooms, Internet