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Brandt, Andrew E.; Pietras, Cynthia J. – Psychological Record, 2008
A single-subject design was used in 2 experiments about the effects of percentage payback (winnings in proportion to total amount bet) on gambling on a slot-machine simulation in 8 adult humans. In Experiment 1, percentage payback was varied across a wide range of values, and participants were exposed extensively to percentage-payback conditions.…
Descriptors: Probability, Behavior Problems, Games, Debt (Financial)
Foreman, Joel – EDUCAUSE Review, 2004
Not long after he completed his Ph.D. at the University of Michigan, Mike Van Lent used his interest in videogames and artificial intelligence to land a research professorship at the University of Southern California (USC). There he edits the Journal of Game Development and conducts studies for the Institute for Creative Technologies, a $45…
Descriptors: Computer Simulation, Video Games, Conventional Instruction, Artificial Intelligence