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Bradford, James H.; Cote-Laurence, Paulette – Computers and the Humanities, 1995
Describes an experimental computer program that attempts to simulate a choreographers' knowledge and expertise. The user expresses a set of rules that describe some of the dynamic aspects of a dance. These rules are applied nondeterministically by a "rule driver" program. The rule driver embodies a heuristic algorithm. (MJP)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Instruction, Computer Oriented Programs