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Humphrey, Neil; Hennessey, Alexandra; Ashworth, Emma; Frearson, Kirsty; Black, Louise; Petersen, Kim; Wo, Lawrence; Panayiotou, Margarita; Lendrum, Ann; Wigelsworth, Michael; Birchinall, Liz; Squires, Garry; Pampaka, Maria – Education Endowment Foundation, 2018
The Good Behaviour Game (GBG) is a universal behaviour management intervention that aims to to improve pupil behaviour with the following core elements: classroom rules, team membership, monitoring of behaviour, and positive reinforcement (rewards). While it is primarily used with children in primary schools, it can also be implemented in early…
Descriptors: Student Behavior, Behavior Modification, Intervention, Games
Rudd, Peter; Wade, Pauline – National Foundation for Educational Research, 2006
In 2005-6 a team from the NFER carried out an evaluation of the implementation of Renaissance Learning mathematics and reading programs in selected Specialist (secondary) and feeder (primary) schools in London. The research involved matching schools implementing the programs (14 "treatment" schools) with 7 similar schools where the…
Descriptors: Reading Programs, Research Reports, Educational Research, Research and Development Centers