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Abbato, Samantha – American Journal of Evaluation, 2023
The merit of narrative film methods to support participatory approaches and professional development has been increasingly demonstrated by research in several fields and education. However, the use of digital storytelling and other film methods in evaluation remains largely unchartered territory. This article provides a case study of a digital…
Descriptors: Foreign Countries, Nonprofit Organizations, Community Organizations, Evaluators
Lopez, Kimberly J.; Leighton, Jaylyn – Schole: A Journal of Leisure Studies and Recreation Education, 2023
This paper discusses use of a scaffolded videomaking assignment to encourage students to engage with new literacies -- creation of media that blends text, sound, and imagery -- to expand the range through which students demonstrate knowledge and application of philosophical concepts in everyday Therapeutic Recreation (TR) practice. Technology is…
Descriptors: Video Technology, Therapeutic Recreation, Assignments, Educational Technology
Gary Burnett – Journal of Workplace Learning, 2024
Purpose: This paper aims to investigate how mixed-reality (MR) can be used to enhance inclusivity in synchronous working activities where groups of people may be present either face-to-face or online - focusing on blended learning in the higher education (HE) context. Design/methodology/approach: In a research methods module, 140 university…
Descriptors: Blended Learning, Inclusion, Synchronous Communication, Graduate Students
Cho, Moon-Heum; Lim, Seongmi; Lim, Jieun; Kim, Onjoo – Australasian Journal of Educational Technology, 2022
The purpose of this study was to investigate whether gender differences exist in relationships between the three presences -- teaching, cognitive and social -- in the community of inquiry (CoI) model and online students' learning experiences measured with perceived learning and course satisfaction. Participants were 657 undergraduates taking…
Descriptors: Gender Differences, Online Courses, Communities of Practice, Student Satisfaction
Satoshi Ikeda; Hiroko Fukuda Siddiqi; Mayuko Mori; Hiromitsu Kawajiri; Takashi Kawaguchi; Kaoru Yasuda; Kae Wanikawa – Studies in Art Education: A Journal of Issues and Research in Art Education, 2024
The authors conducted a workshop on video creation using artworks from a museum collection as materials. The aim of the study was to examine how video creation can involve a variety of people, organizations, concepts, themes, and politics and sustain interest in art. The project was developed in collaboration with a university, an art museum, a…
Descriptors: Video Technology, Film Production, Arts Centers, Art
MacKinnon, Kimberley; Makos, Alexandra; Wilton, Lesley; Brett, Clare; Malhotra, Taru; Avery, Teresa; Raman, Preeti – International Journal of E-Learning & Distance Education, 2020
Education in this digital age is at a pivotal moment, as technological capability, accessibility, and increased financial pressure on educational institutions make online courses particularly attractive for both students and institutions. The growing pervasiveness of online learning across educational sectors brings forth the need to carefully…
Descriptors: Teacher Attitudes, College Faculty, Communities of Practice, Sense of Community
Huang, Xingfeng; Huang, Rongjin – International Journal for Lesson and Learning Studies, 2023
Purpose: This study aimed to explore how an adapted theoretical framework by networking two theories could help document teachers' collective learning through lesson study. Design/methodology/approach: Interconnected Model of Teacher Professional Growth (IMPG) and Documentational Approach to Didactics (DAD) has been used individually to document…
Descriptors: Learning Processes, Faculty Development, Learning Theories, Lesson Plans
Theodore Chao – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
In this plenary discussion, Dr. Chao presents his research framework and reflections from engaging in Digital Mathematics Storytelling within Black, Asian American, and Asian American communities in multiple countries. The framework, based heavily around storytelling, counter-storytelling, and Critical Race Theory, has been employed as a workshop…
Descriptors: Story Telling, Video Technology, Workshops, Social Justice
Li, Yanna; Walsh, Steve – RELC Journal: A Journal of Language Teaching and Research, 2023
This article reports on the findings from a technology-enhanced teacher learning project where the SETTVEO app (Self Evaluation of Teacher Talk through Video Enhanced Observation) was used to support teachers' reflective practices and professional development. Participants in the project were a group of 40 student teachers (ST) from Hong Kong, who…
Descriptors: Technology Uses in Education, Reflection, Student Teachers, Self Evaluation (Individuals)
Louise Frith; Leah Maitland; James Lamont – Journal of Learning Development in Higher Education, 2023
This paper reports on a research project which took place at a university in the North of England during the academic year 2021-22. As a small team of discipline-based Academic Skills Tutors, we provide weekly two-hour classes for PGT Education students. Classes focus on giving students the tools to develop their academic and communication skills.…
Descriptors: Foreign Students, Graduate Students, Student Participation, Self Esteem
Bredikyte, Milda – International Journal of Early Years Education, 2022
Playing is an activity that affects significantly the psychological development and learning in preschool age. Opinions among researchers and practitioners are divided about adults' role in children's play. Despite being a children's activity, high-level, complex social play hardly appears without adult mediation. According to the narrative play…
Descriptors: Play, Dramatic Play, Creative Activities, Teacher Student Relationship
Bella, Benjamin Obonyo; Koome, Peter; Kamuru, Susan – International Journal of Education and Literacy Studies, 2021
This research sought to investigate the effects of instructional materials used at community resource centers on adult literacy learners in community development activities with a specific focus on Nyamira North Sub-County, Kenya. The study was guided by the constructivism theory of learning. It employed the descriptive survey design where a…
Descriptors: Foreign Countries, Instructional Materials, Adult Literacy, Adult Education
Irwin, Bradley – Research-publishing.net, 2022
This paper describes the use of screencast feedback to enhance teaching presence and weekly self-reflection surveys to enhance social presence among students and build a community of learners. These approaches were found to diminish the feeling of isolation in online learning environments. Further findings indicated that this multimodal approach…
Descriptors: Electronic Learning, Classroom Environment, Video Technology, Feedback (Response)
Prestridge, Sarah; Cox, Deniese – Journal of Technology and Teacher Education, 2020
At the very beginning of social distancing in Australia, just before school closures in early March 2020, two academics in the field of educational technologies sought a way to quickly support teachers during the sudden shift to online education. This article provides an overview of the rapid rollout of a series of videos developed to build…
Descriptors: Foreign Countries, Educational Technology, Video Technology, Distance Education
Wernholm, Marina – Designs for Learning, 2021
The aim of this study is to investigate children's out-of-school learning in digital gaming communities. This was achieved by exploring girls' participation in Minecraft communities. Data were generated through interviews, video-recorded play sessions and video-stimulated recall. Multimodal interactional analysis was applied in order to analyze…
Descriptors: Informal Education, Computer Games, Females, Video Technology