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Showing 1 to 15 of 70 results Save | Export
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Peadar Donohoe – International Journal of Bullying Prevention, 2020
Ascertaining if non-drama specialist teachers would be able to use role-play to help reduce bullying in their classrooms was the key aim of a longitudinal two-year pilot study conducted in an inner-city school in Ireland. The study combined qualitative and quantitative elements, including ongoing teacher feedback (oral and written), student focus…
Descriptors: Teaching Methods, Role Playing, Bullying, Victims
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Riain, Isobel Ní; Dawson, Ciarán; McCarthy, Marian – International Journal for the Scholarship of Teaching and Learning, 2018
The following article is based on a piece of qualitative research on the use of role-play in a literature module in the Modern Irish Dept. of University College Cork, Ireland, in 2015. There were 18 students involved in the research. The aim of the research was to investigate if students associate learning with the use of role-play in literature…
Descriptors: Foreign Countries, Qualitative Research, Role Playing, Teaching Methods
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Latif, Rabia; Mumtaz, Sadaf; Mumtaz, Rafia; Hussain, Aamir – Biochemistry and Molecular Biology Education, 2018
Debate and role play for learning critical thinking and communication skills are being increasingly used in various undergraduate medical schools worldwide. We aim to compare students' views about effectiveness of two teaching strategies; debate and role play to exercise critical thinking and communication skills during problem-based learning…
Descriptors: Student Attitudes, Undergraduate Students, Females, Medical Students
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Iscaro, Valentina; Castaldi, Laura; Sepe, Enrica – Industry and Higher Education, 2017
With a view to enhancing the entrepreneurial activity of universities, the authors explore the concepts and features of the "experimental lab", presenting it as an effective means of supporting entrepreneurial training programmes and helping students to turn ideas into actual start-ups. In this context, the term experimental lab refers…
Descriptors: Laboratory Experiments, Entrepreneurship, Training, Simulation
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Seyoum, Yilfashewa; Basha, Garkebo – International Journal of Instruction, 2017
This study aims to analyse the extent andragogy serves as a means to secure quality in adult education programs. It attempts to scrutinize how active learning methods are implemented effectively in adult education program in the Eastern part of Ethiopia. A survey research design was adapted as a method of the study. Stratified and purposive…
Descriptors: Foreign Countries, Andragogy, Educational Quality, Adult Education
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Huang, Simin; Xu, Peng; Feng, Lie; Lu, Chunting; Yang, Jing – International Journal of Higher Education, 2018
History taking is an extremely important skill for medical students to master. In China, medical students usually have opportunities to practise this skill on real patients after they have learned diagnostics and basic relevant theoretical knowledge. Today, however, several factors, such as increased enrolment of medical students and the need to…
Descriptors: Teaching Methods, Instructional Effectiveness, Role Playing, Observation
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Jancic, Polona; Hus, Vlasta – International Journal of Game-Based Learning, 2018
Social studies is a class students encounter in the fourth and fifth grades of primary school in Slovenia. It includes goals from the fields of geography, sociology, history, ethnology, psychology, economy, politics, ethics, aesthetics, and ecology. Among other didactic recommendations in the national curriculum for teaching, social studies…
Descriptors: Foreign Countries, Social Studies, Teaching Methods, Educational Games
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Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Liu, Jia-Yin – Interactive Learning Environments, 2019
This study aimed to investigate the effect of flipped classrooms integrated with massive open online courses (MOOCs) and game-based learning on the learning motivation and learning outcomes of students from different backgrounds (in terms of gender, grade, self-confidence indicators in mathematics, and roles played in the game-based learning…
Descriptors: Blended Learning, Online Courses, Game Based Learning, Instructional Effectiveness
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Lekhi, Priyanka; Nussbaum, Sophia – Canadian Journal of Higher Education, 2015
Many Canadian universities have created professional development programs for their teaching assistants (TA) but may be uncertain about how to bridge the gap between TAs' knowledge of effective teaching strategies and TAs' confident applications of these strategies. We present a technique used in a two-day training workshop to enhance graduate…
Descriptors: Foreign Countries, Teaching Assistants, Role Playing, Workshops
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Wang, Sheng-Yuan; Chang, Shao-Chen; Hwang, Gwo-Jen; Chen, Pei-Ying – Interactive Learning Environments, 2018
In traditional teacher-centered mathematics instruction, students might show low learning motivation owing to the lack of applied contexts. Game-based learning has been recognized as a potential approach to addressing this issue; however, without proper alignment between the gaming and math-applied contexts, the benefits of game-based learning…
Descriptors: Mathematics Instruction, Role Playing, Teaching Methods, Educational Games
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Scholz, Kyle W.; Schulze, Mathias – Language Learning & Technology, 2017
Recent research in digital game-based language learning has been encouraging, yet it would benefit from research methods that focus on the gaming processes and second-language development (Larsen-Freeman, 2015) rather than learner/player reflection or individuals' beliefs about the validity of gameplay. This has proven challenging as research…
Descriptors: Second Language Learning, Second Language Instruction, Role Playing, Observation
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Han, Turgay; Burgucu-Tazegül, Assiye – Reading Matrix: An International Online Journal, 2016
The purpose of the present study is to examine a) how lower-intermediate and upper-intermediate level Turkish learners of English-as-a-foreign language (EFL) realize refusals in English, b) the differences between native and non-native speakers of English in the use of refusals, and c) if L2 proficiency affects possible pragmatic transfer or not.…
Descriptors: Speech Acts, Second Language Learning, Foreign Countries, Pragmatics
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Gask, Linda; Coupe, Nia; McElvenny, Damien; Green, Gill – British Journal of Guidance & Counselling, 2017
Recent years have seen increasing awareness of the wide range of mental health problems faced by students. Gatekeeper training has been shown to have a positive impact on knowledge and attitudes about suicide prevention, although the evidence for skills acquisition is limited. We utilised the STORM® training package in an exploratory study to…
Descriptors: Foreign Countries, Mental Disorders, Suicide, Higher Education
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Quixal, Martí; Meurers, Detmar – CALICO Journal, 2016
The paper tackles a central question in the field of Intelligent Computer-Assisted Language Learning (ICALL): How can language learning tasks be conceptualized and made explicit in a way that supports the pedagogical goals of current Foreign Language Teaching and Learning and at the same time provides an explicit characterization of the Natural…
Descriptors: Computer Assisted Instruction, Educational Technology, Second Language Instruction, Natural Language Processing
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Yew, Tee Meng; Dawood, Fauziah K. P.; a/p S. Narayansany, Kannaki; a/p Palaniappa Manickam, M. Kamala; Jen, Leong Siok; Hoay, Kuan Chin – Malaysian Online Journal of Educational Sciences, 2016
When students and teachers behave in ways that reinforce learning as a spectator sport, the result can often be a classroom and overall learning environment that is mostly limited to transmission of information and rote learning rather than deep approaches towards meaningful construction and application of knowledge. A group of college instructors…
Descriptors: College Faculty, Communities of Practice, Action Research, Active Learning
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