Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Conventional Instruction | 1 |
Educational Technology | 1 |
Foreign Countries | 1 |
High School Students | 1 |
Males | 1 |
Mixed Methods Research | 1 |
Observation | 1 |
Pretests Posttests | 1 |
Program Effectiveness | 1 |
Reading Assignments | 1 |
Teaching Methods | 1 |
More ▼ |
Source
English Language Teaching | 1 |
Author
Ebrahimzadeh, Mohsen | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Iran | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ebrahimzadeh, Mohsen – English Language Teaching, 2017
The present study investigated vocabulary acquisition through a commercial digital video game compared to a traditional pencil-and-paper treatment. Chosen through cluster sampling, 241 male high school students (age 12-18) participated in the study. They were randomly assigned to one of the following groups. The first group, called Readers,…
Descriptors: Vocabulary Development, Video Games, Conventional Instruction, Educational Technology