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Yilmaz, Ozgur; Bayraktar, Duygu Mutlu – International Journal of Game-Based Learning, 2018
This article investigates the effect of kinesthetic educational game on students' mental computation speed. A Solomon four-group design was used to avoid the influence of pretest-posttest design. In order to determine which grade is appropriate for this game, a pilot study was conducted with 30 students. As for the main study, 123 students…
Descriptors: Mental Computation, Computer Games, Kinesthetic Methods, Comparative Analysis
Al Harrasi, Kothar Talib Sulaiman – English Language Teaching, 2012
Learning a FL [foreign language] may be frustrating for some young learners; however, integrating fun in learning would encourage them to develop positive attitudes towards learning a language (Ellis & Brewster, 1991). Stories are an effective and enthusiastic technique in teaching young learners; they inject lots of amusement and help…
Descriptors: Foreign Countries, Story Telling, English (Second Language), Second Language Learning