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Sas, Marlies; Snaphaan, Thom; Pauwels, Lieven J. R.; Ponnet, Koen; Hardyns, Wim – Field Methods, 2023
This study focuses on the use of systematic social observations (SSO) to measure crime prevention through environmental design (CPTED) and disorder. To improve knowledge about measurement issues in small area research, SSO is conducted by means of three different methods: in-situ, photographs, and Google Street View (GSV) imagery. By evaluating…
Descriptors: Crime Prevention, Measurement Techniques, Photography, Observation
Wan-Ju Liao; Chieh-Hsin Tang – SAGE Open, 2023
Developing design concepts is crucial in architectural engineering education, yet helping students to develop these concepts is a challenging task. Despite previous research exploring design concepts, statistical analysis is scarce to evaluate their effectiveness. This study used the body movement methods from existing literature, combined with…
Descriptors: Architectural Education, Engineering Education, Design, Teaching Methods
The AI Generative Text-to-Image Creative Learning Process: An Art and Design Educational Perspective
Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
Wommer, Fernanda Gabriela Bitencourt; Sepel, Lenira Maria Nunes; Loreto, Elgion Lucio Silva – Research in Science & Technological Education, 2023
Background: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game "Pokémon GO," called Insects GO in which players should capture images of real insects with their mobile phones.…
Descriptors: Gamification, Entomology, Middle School Students, Student Attitudes
Aly, Akram Fathy M.; Al.Harb, Hussain Hadi – International Journal on E-Learning, 2019
This study aims to clarify the effect of the difference of visual stimuli in Photo Sharing websites (Instagram) on cognitive achievement for secondary education students in computer and information technology curriculum through the answer of the following question: What is the effect different visual stimuli in PSW (Instagram) on the cognitive…
Descriptors: Visual Stimuli, Web Sites, Photography, Academic Achievement
Karakoyun, Ferit; Yapici, Ümit – International Education Studies, 2018
The purpose of the study was to investigate the views of preservice teachers about use of slowmation in biology teaching. In the study, descriptive model was used. The participants were 12 third-grade preservice teachers in the department of Biology Education at Ziya Gökalp Education Faculty of Dicle University in the Spring Term of the academic…
Descriptors: Foreign Countries, Preservice Teachers, Science Education, Educational Technology
Kalessopoulou, Despina – Journal of Visual Literacy, 2017
Children's museums and exhibitions designed for children are well-thought adult projects; however, children rarely participate in the design process. Visual research methods can provide a remedy for this scarcity of children's agency in determining significant exhibition qualities. The paper will discuss a visual research methodology that empowers…
Descriptors: Photography, Museums, Exhibits, Design
Joubert, Jody; Callaghan, Ronel; Engelbrecht, Johann – ZDM: The International Journal on Mathematics Education, 2020
Lesson study (LS) is a form of professional development, with a strong foundation in mathematics education, based on teachers collaborating to design lessons. This collaboration, however, can be challenging for isolated teachers. In 2017, a course was presented at the university to train 52 teachers from all over South Africa as well as Botswana…
Descriptors: Foreign Countries, Faculty Development, Communities of Practice, Teacher Collaboration
i Serrano, Magda Mària; Musquera Felip, Sílvia; Beriain Sanzol, Luis – Journal of Technology and Science Education, 2018
"Form is 'what', Design is 'how'" (Kahn, 1960). Learning about the formal universe and the wide range of possibilities it offers should be one of the purposes of the early subjects in architectural studies. This article aims to explain the contents of a first course of architectural design and demonstrate how, using a methodology based…
Descriptors: Architectural Education, Architecture, Design, Teaching Methods
Avramides, Katerina; Craft, Brock; Luckin, Rosemary – Interactive Learning Environments, 2016
Energy sustainability is prevalent in political and popular rhetoric and yet energy consumption is rising. Teenagers are an important category of future energy consumers, but little is known of their conceptions about energy and energy saving. We report on empirical research with two groups of teenagers. This is part of ongoing work to design…
Descriptors: Energy, Sustainability, Energy Conservation, Adolescents
Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2023
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice. This book showcases novel research studies in various forms and engenders interdisciplinary conversation and exchange…
Descriptors: Educational Practices, Global Approach, Interdisciplinary Approach, Information Technology
Karppinen, Seija; Kallunki, Veera; Komulainen, Kauko – International Journal of Technology and Design Education, 2019
The paper discusses how a teaching approach, "interdisciplinary design and invention pedagogy," affected primary school student teachers' learning outcomes through the craft design process in pre-service teacher education. This study applies developmental work research (Engeström in J Educ Work 14(1):133-156, 2001; Engeström in…
Descriptors: Interdisciplinary Approach, Handicrafts, Textiles Instruction, Teaching Methods
Marshalsey, Lorraine; Sclater, Madeleine – Research in Comparative and International Education, 2018
This paper investigates the widespread integration of technology-enhanced learning (TEL) within specialist Communication Design studio education in the UK and Australia. The impetus for this paper has grown from the challenges facing day-to-day design studio education and the recognition that the use of technology in higher education today has…
Descriptors: Design, Specialists, Technology Integration, Teaching Methods
Purg, Peter; Širok, Klemen; Brasil, Daniela – International Journal of Art & Design Education, 2018
Several pedagogical assets of the blended-learning courses conducted within the ADRIART.net partnership originate from their novel site-specific approach and intercultural value. Conducted outside school environments across Austria, Croatia, Italy and Slovenia in 2011-2014, over a dozen of these intensive Master's programme workshops mixed…
Descriptors: Transformative Learning, Teaching Methods, Student Projects, Masters Programs
Marshalsey, Lorraine; Sclater, Madeleine – International Journal of Art & Design Education, 2019
This article discusses the practical and ethical challenges and benefits of using social media and video-based research methods -- also known as Photovoice -- to investigate contemporary Communication Design education. The two visual research methods discussed include the social media mobile application Snapchat® and participant-generated GoPro®…
Descriptors: Social Media, Design, Participatory Research, Action Research
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