NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Shafi, Adeela Ahmed; Middleton, Tristan; Jones, Chris – Cambridge Journal of Education, 2023
Children and young people who come into conflict with the law tend to be disengaged with education and learning. This paper reports on research from an EU Erasmus+ project in Spain, Italy, Germany and the UK. The research focused on the impact of Authentic Inquiry (AI) on learners in custodial or youth justice settings and the impact on educators…
Descriptors: Foreign Countries, Institutionalized Persons, Correctional Institutions, Correctional Education
Peer reviewed Peer reviewed
Direct linkDirect link
John O'Reilly; Emmanuel O'Grady – Education 3-13, 2024
Student democratic participation in schools is often limited to involvement in school councils with associated dangers of tokenism and speaking for others. There is limited space for students to have a voice in what is learned due to mandated state curricula and scepticism about student capacity, even though consultation with students about…
Descriptors: Student Attitudes, Integrated Curriculum, Children, Childrens Rights
Peer reviewed Peer reviewed
Direct linkDirect link
Tirado-Morueta, Ramón; Berlanga-Fernández, Inmaculada; Vales-Villamarín, Helena; Guzmán Franco, Mª Dolores; Duarte-Hueros, Ana; Aguaded-Gómez, José Ignacio – Education and Information Technologies, 2020
The number of one-to-one mobile programs in elementary schools as a resource to substitute the textbook has become popular worldwide. However, findings of studies that seek to enable understanding of how the daily use of these mobile devices affects student's engagement in the classroom are heterogeneous. The authors utilized and adapted a…
Descriptors: Elementary School Students, Children, Learner Engagement, Handheld Devices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pombo, Lúcia; Marques, Margarida M. – Education Sciences, 2020
New teaching methodologies are nowadays integrating mobile devices, augmented reality (AR), and game-based learning in educational contexts. The combination of these three elements is considered highly innovative, and it allows learning to move beyond traditional classroom environments to nature spaces that students can physically explore. The…
Descriptors: Educational Games, Computer Simulation, Game Based Learning, Handheld Devices