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Pandora Dorouka; Michail Kalogiannakis – International Journal of Science Education, 2024
Nanoscience and Nanotechnology (NST) education is at the forefront of an emerging interdisciplinary frontier, ready to address global challenges. In this context, our research adopts a distinctive approach--using software applications in digital games to introduce young children to NST concepts and analyse resulting learning outcomes. The…
Descriptors: Science Education, Grade 2, Technology Uses in Education, Educational Technology
Younes-Aziz Bachiri; Hicham Mouncif; Belaid Bouikhalene; Radoine Hamzaoui – Turkish Online Journal of Distance Education, 2024
This study examined the integration of artificial intelligence-powered speech recognition technology within early reading assessments in Morocco's Teaching at the Right Level (TaRL) program. The purpose was to evaluate the effectiveness of an automated speech recognition tool compared to traditional paper-based assessments in improving reading…
Descriptors: Foreign Countries, Artificial Intelligence, Speech Communication, Identification
Yun Wen; Yanjie Song; Guat Poh Aw; Hock Huan Goh; Yingjiang Zheng; Yanyan Wang – Educational Technology & Society, 2024
Existing studies have evidenced that mobile-assisted vocabulary learning, which allows students to create artefacts and engage in productive skills, can help them in vocabulary learning. However, there remains little research and validated approaches for designing seamless vocabulary learning experiences for young learners. In this paper, a…
Descriptors: Vocabulary Development, Classroom Techniques, Home Study, Instructional Effectiveness
Fathi Ihmeideh – Journal of Education in Muslim Societies, 2023
Children are growing up in a media-rich digital environment where they are immersed in new technologies in unprecedented ways. Digital games are one of these technologies, and young children play a wide range of digital games. Research studies suggest that digital games support children's learning and development. The paper aims to assess digital…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Sari, Mehmet Hayri; Keser, Hilal – Journal of Pedagogical Research, 2021
This qualitative study aims at evaluating the online teaching experiences of classroom teachers during the New Coronavirus Disease (COVID-19) period in terms of the Technological Pedagogical Content Knowledge (TPACK). The interviews were conducted with 17 classroom teachers within the scope of the current research. The data were collected via…
Descriptors: Online Courses, COVID-19, Pandemics, Educational Technology
Wen, Yun – Educational Technology Research and Development, 2021
Augmented Reality (AR) has been applied to education in a variety of subjects, but in comparison to AR in STEM education, research on integrating pedagogical designs with AR in language learning is less mature. This study presents an AR-supported Chinese character learning game designed for young learners and investigates its effects on learners'…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Grade 2
Ning, Ping; DeWitt, Dorothy; Leng, Chin Hai; Alias, Norlidah – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The purpose of this research was to examine the potential outcomes of applying the outdoor transdisciplinary language instruction paradigm to primary school students' cognitive and emotional improvement with smart boards as an assessment tool. Background: Traditional approaches to teaching English in primary schools do not give…
Descriptors: Elementary Schools, English (Second Language), Second Language Instruction, Interdisciplinary Approach
Kurvinen, Einari; Kaila, Erkki; Laakso, Mikko-Jussi; Salakoski, Tapio – Informatics in Education, 2020
In this study we investigate the effects of long-term technology enhanced learning (TEL) in mathematics learning performance and fluency, and how technology enhanced learning can be integrated into regular curriculum. The study was conducted in five second grade classes. Two of the classes formed a treatment group and the remaining three formed a…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Mathematics Achievement
Tzagkourni, Evangelia; Chlapana, Elissavet; Zaranis, Nicholas – Education and Information Technologies, 2021
The purpose of this present study is to explore the effect of an instructional approach that utilizes Information and Communication Technology (ICTs) and is based on Van Hiele's levels of geometric thought and Hoffer's skills that describe them, for the instruction of the English Alphabet. The sample of the present research consisted of Greek…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Intervention
Nofar Rimon; Iris Melamed Gorodesky; Goren Gordon; Einat Gonen – International Association for Development of the Information Society, 2022
Hebrew words are known to be composed of roots, entities of three or four consonants that are combined in different patterns. Roots form an integral part of Hebrew morphology and the knowledge of extracting them is essential for high-school matriculation exams. Even though these skills are formally taught starting from second-grade, students still…
Descriptors: Hebrew, Educational Technology, Morphology (Languages), Young Children
Yun-An Chen; Fu-Pei Hsieh; Chun-Yen Tsai – Educational Technology & Society, 2024
An intervention using the unplugged programming and storytelling (UPS) strategy was implemented in this study to cultivate students' programming learning motivation and concepts. The participants were 49 second graders at a primary school in southern Taiwan. The course was conducted for 12 lessons (40 min each lesson). A quasi-experimental design…
Descriptors: Foreign Countries, Elementary School Students, Grade 2, Computer Literacy
Kumpulainen, Kristiina; Renlund, Jenny; Byman, Jenny; Wong, Chin-Chin – International Studies in Sociology of Education, 2022
This study brings empathy to the centre of literacy practice by investigating children's augmented storying as it was related to empathetic encounters across the human and more-than-human worlds. The study applies sociomaterial theorising that defines empathy as relational and emergent across human-material-spatial-temporal assemblages. The…
Descriptors: Empathy, Elementary School Students, Story Telling, Computer Simulation
Cone, Lucas – Learning, Media and Technology, 2023
Spanning parent-communication and administration to content delivery and student monitoring, platforms have become an integral part of contemporary schooling. Building on two ethnographic episodes occurring in a Danish primary school in January 2020, this article engages in an analysis and discussion of how the ongoing "platformization"…
Descriptors: Foreign Countries, Elementary School Students, Learning Management Systems, Grade 2
Janina Heb; Panagiotis Karageorgos; Bettina Müller; Anna Riedmann; Philipp Schaper; Birgit Lugrin; Tobias Richter – Journal of Computer Assisted Learning, 2024
Background: Children with low reading skills are less frequently engaged in reading activities and therefore the likelihood of improving their reading skills decreases. Digital game-based interventions have emerged as a promising tool for promoting reading development in children, particularly those with reading difficulties. As syllable-based…
Descriptors: Reading Skills, Reading Difficulties, Educational Technology, Intervention
Knoop-van Campen, Carolien; Molenaar, Inge – Frontline Learning Research, 2020
In technology empowered classrooms teachers receive real-time data about students' performance and progress on teacher dashboards. Dashboards have the potential to enhance teachers' feedback practices and complement human-prompted feedback that is initiated by teachers themselves or students asking questions. However, such enhancement requires…
Descriptors: Feedback (Response), Technology Integration, Teacher Student Relationship, Behavior Patterns