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Showing 1 to 15 of 49 results Save | Export
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Kim, Yanghee; Baylor, Amy L. – International Journal of Artificial Intelligence in Education, 2016
In this paper we review the contribution of our original work titled "Simulating Instructional Roles Through Pedagogical Agents" published in the "International Journal of Artificial Intelligence and Education" (Baylor and Kim in "Computers and Human Behavior," 25(2), 450-457, 2005). Our original work operationalized…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Computer Interfaces, Instructional Design
Gropper, George L. – Educational Technology, 2015
Proliferation of prescriptive models in an "engineering" field is not a sign of its maturity. Quite the opposite. Materials engineering, for example, meets the criterion of parsimony. Sadly, the very large number of models in "instructional design," putatively an engineering field, raises questions about its status. Can the…
Descriptors: Instructional Design, Models, Engineering, Research Needs
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Vogel, Freydis; Kollar, Ingo; Ufer, Stefan; Reichersdorfer, Elisabeth; Reiss, Kristina; Fischer, Frank – Instructional Science: An International Journal of the Learning Sciences, 2016
Collaboration scripts and heuristic worked examples are effective means to scaffold university freshmen's mathematical argumentation skills. Yet, which collaborative learning processes are responsible for these effects has remained unclear. Learners presumably will gain the most out of collaboration if the collaborators refer to each other's…
Descriptors: Persuasive Discourse, Skill Development, Mathematics Skills, Computer Assisted Instruction
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Druckman, Daniel; Ebner, Noam – Journal of Management Education, 2018
Two approaches to the process of guided discovery learning are compared for their impacts on concept understanding. One, referred to as design, emphasizes invention and draws on the simulation literature. The other, referred to as case analysis, focuses on discovery and draws on the case-based reasoning literature. Following a lecture on four…
Descriptors: Discovery Learning, Administrator Education, Instructional Design, Case Method (Teaching Technique)
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Lee, Hee Seung; Betts, Shawn; Anderson, John R. – Cognitive Science, 2016
Learning to solve a class of problems can be characterized as a search through a space of hypotheses about the rules for solving these problems. A series of four experiments studied how different learning conditions affected the search among hypotheses about the solution rule for a simple computational problem. Experiment 1 showed that a problem…
Descriptors: Problem Solving, Hypothesis Testing, Experiments, Cognitive Processes
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Thomas, Jonathan Norris; Harkness, Shelly Sheats – Mathematics Education Research Journal, 2013
Unlike a child's observable, physical interactions with mathematical tools (e.g., physically touching blocks in order to count them), the subtle manifestations of imagery construction can be considerably more challenging to identify and act upon. Although there have been substantive examinations of mental imagery in a variety of mathematical…
Descriptors: Instructional Design, Geometric Concepts, Mathematics Education, Mathematics Instruction
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Fishman, Barry J.; Penuel, William R.; Allen, Anna-Ruth; Cheng, Britte Haugan; Sabelli, Nora – Yearbook of the National Society for the Study of Education, 2013
This chapter presents an introduction to design-based implementation research (DBIR). We describe the need for DBIR as a research approach that challenges educational researchers and practitioners to transcend traditional research/practice barriers to facilitate the design of educational interventions that are effective, sustainable, and scalable.…
Descriptors: Research Methodology, Instructional Design, Educational Research, Intervention
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Keene, Karen Allen; Rasmussen, Chris; Stephan, Michelle – Mathematics Education Research Journal, 2012
This paper provides an exposition of the unfolding and growing complexities of student and instructor gesturing over time. Specifically, it provides an account of how different forms of gestures, all related to the same mathematical idea, can create a chain of signs that support and enhance increasingly sophisticated understanding of one important…
Descriptors: Instructional Design, Mathematics Education, Research, Nonverbal Communication
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Thomas, Marshall P.; Türkay, Selen; Parker, Michael – International Review of Research in Open and Distributed Learning, 2017
As online courses become more common, practitioners are in need of clear guidance on how to translate best educational practices into web-based instruction. Moreover, student engagement is a pressing concern in online courses, which often have high levels of dropout. Our goals in this work were to experimentally study routine instructional design…
Descriptors: Online Courses, Courseware, Best Practices, Educational Practices
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Kapur, Manu; Bielaczyc, Katerine – Journal of the Learning Sciences, 2012
In this article, we describe the design principles undergirding "productive failure" (PF; M. Kapur, 2008). We then report findings from an ongoing program of research on PF in mathematical problem solving in 3 Singapore public schools with significantly different mathematical ability profiles, ranging from average to lower ability. In…
Descriptors: Foreign Countries, Problem Solving, Instructional Design, Direct Instruction
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Vreman-de Olde, Cornelise; de Jong, Ton; Gijlers, Hannie – Educational Technology & Society, 2013
This study compares learning from designing instruction in the context of simulation-based inquiry learning with learning from expository teaching. The domain of instruction was the electricity domain of high-pass and low-pass filters. Participants were students from a technical vocational school. In the experimental condition ("N" =…
Descriptors: Inquiry, Active Learning, Instructional Design, Computer Simulation
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Nitchot, Athitaya; Gilbert, Lester; Wills, Gary B. – Journal of Educational Technology Systems, 2014
The article proposes a self-study system which suggests web links to learners. The suggestions depend upon the learner's chosen competences selected from a competence structure for a particular knowledge domain. Three experiments were conducted, where the first compared the perceived usefulness and value of the links generated by different…
Descriptors: Competency Based Education, Independent Study, Instructional Materials, Hypermedia
Stofer, Kathryn A. – ProQuest LLC, 2013
Data visualizations designed for academic scientists are not immediately meaningful to everyday scientists. Communicating between a specialized, expert audience and a general, novice public is non-trivial; it requires careful translation. However, more widely available visualization technologies and platforms, including new three-dimensional…
Descriptors: Visualization, Science Education, Oceanography, Data Interpretation
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Verleur, Ria; Heuvelman, Ard; Verhagen, Plon W. – British Journal of Educational Technology, 2011
Audiovisual design might impact emotional responses, as studies from the 1970s and 1980s on movie and television content show. Given today's abundant presence of web-based videos, this study investigates whether audiovisual design will impact web-video content in a similar way. The study is motivated by the potential influence of video-evoked…
Descriptors: Video Technology, Social Problems, Photography, Emotional Response
Rinne, Luke Frederick – ProQuest LLC, 2010
Incorporating relevant numerical information into decision-making is a fundamental and important aspect of numeracy. However, the process through which weight is assigned to particular numerical values is not well understood. The central theory proposed in this dissertation is that the weight assigned to numerical information may be conceptualized…
Descriptors: Cues, Intervals, Numeracy, Probability
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