Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Author
Chen, Nian-Shing | 4 |
Chang, Ting-Wen | 1 |
Fang, Wei-Chieh | 1 |
Hsiao, Indy Y. T. | 1 |
Hwang, Wu-Yuin | 1 |
Kinshuk | 1 |
Kuo, Tony C. T. | 1 |
Lan, Yu-Ju | 1 |
Quadir, Benazir | 1 |
Shadiev, Rustam | 1 |
Yang, Jie Chi | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 3 | 1 |
Primary Education | 1 |
Audience
Location
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lan, Yu-Ju; Fang, Wei-Chieh; Hsiao, Indy Y. T.; Chen, Nian-Shing – Educational Technology Research and Development, 2018
The current study aimed at investigating how different types of embodied learnings influence elementary school students' English as a foreign language (EFL) listening performance. Two kinds of embodied learnings: real and physical body versus the 3D avatar, were compared with non-embodied learning. 69 fifth graders from two elementary schools…
Descriptors: Elementary School Students, Second Language Learning, English Language Learners, Grade 5
Chang, Ting-Wen; Kinshuk; Chen, Nian-Shing; Yu, Pao-Ta – Computers & Education, 2012
This study investigates the effects of successive and simultaneous information presentation methods on learner's visual search ability and working memory load for different information densities. Since the processing of information in the brain depends on the capacity of visual short-term memory (VSTM), the limited information processing capacity…
Descriptors: Short Term Memory, Information Processing, Teaching Methods, Correlation
Yang, Jie Chi; Quadir, Benazir; Chen, Nian-Shing – Journal of Educational Computing Research, 2016
A growing number of studies have been conducted on digital game-based learning (DGBL). However, there has been a lack of attention paid to individuals' self-efficacy and learning performance in the implementation of DGBL. This study therefore investigated how the badge mechanism in DGBL enhanced users' self-efficacy in the subject domain of…
Descriptors: Self Efficacy, Second Language Learning, English (Second Language), Quasiexperimental Design
Kuo, Tony C. T.; Shadiev, Rustam; Hwang, Wu-Yuin; Chen, Nian-Shing – Computers & Education, 2012
This study aimed to apply Speech to Text Recognition (STR) for individual oral presentations and group discussions of students in a synchronous cyber classroom. An experiment was conducted to analyze the effectiveness of applying STR on learning performance. Students' perceptions and behavioral intentions toward using STR were also investigated.…
Descriptors: Experimental Groups, Control Groups, Group Discussion, Student Attitudes