Publication Date
In 2025 | 2 |
Since 2024 | 12 |
Since 2021 (last 5 years) | 47 |
Since 2016 (last 10 years) | 101 |
Since 2006 (last 20 years) | 167 |
Descriptor
Experiential Learning | 322 |
Role Playing | 322 |
Teaching Methods | 152 |
Simulation | 100 |
Higher Education | 71 |
Foreign Countries | 66 |
Learning Activities | 57 |
Student Attitudes | 44 |
Undergraduate Students | 42 |
Business Administration… | 37 |
College Students | 35 |
More ▼ |
Source
Author
Cherrington, Ruth | 3 |
Magnotta, Sarah R. | 3 |
Whalen, D. Joel | 3 |
van Ments, Morry | 3 |
Black, Susan | 2 |
Forbes, Lukas P. | 2 |
Gilbert, Jim | 2 |
Gilbert, Lisa | 2 |
Hazler, Richard J. | 2 |
Isotalus, Pekka | 2 |
Jarmon, Leslie | 2 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 47 |
Practitioners | 46 |
Researchers | 5 |
Students | 3 |
Counselors | 2 |
Administrators | 1 |
Location
Canada | 12 |
United Kingdom | 6 |
Australia | 5 |
California | 5 |
United Kingdom (England) | 4 |
Finland | 3 |
India | 3 |
Japan | 3 |
Pennsylvania | 3 |
Sweden | 3 |
United States | 3 |
More ▼ |
Laws, Policies, & Programs
Canadian Charter of Rights… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Chappell, Drew – Theory and Research in Social Education, 2010
Through an analysis of activities called for in social studies texts at three grade levels, the author critically examines the links between children's improvisational performance and social studies curricula. He asks: What is unique about the process of embodying a historical or contemporary character as part of the learning process (such as a…
Descriptors: Social Studies, Cultural Activities, Class Activities, Ideology
Levintova, Ekaterina; Johnson, Terri; Scheberle, Denise; Vonck, Kevin – Journal of Political Science Education, 2011
Globalization, global citizenship, and political engagement have become such buzzwords and cliches that we often lose the sense of their meaning. Global citizenship in particular is an elusive concept to operationalize. This article proposes to look at three dimensions of global citizenship: legal (rights and obligations), psychological…
Descriptors: Assignments, Political Science, Introductory Courses, Citizenship
Chang, Rosemary L.; Richardson, Jennifer C.; Banky, George P.; Coller, Brianno D.; Jaksa, Mark B.; Lindsay, Euan D.; Maier, Holger R. – Advances in Engineering Education, 2011
This paper reports on an investigation of student engagement with e-learning, using practitioner reflection as a lens. Five e-learning practitioners each provided a case study from their teaching, which was the focus of practitioners' reflective accounts. Each of the practitioners had used e-learning as a way of promoting both learning and…
Descriptors: Teacher Attitudes, Engineering Education, Learner Engagement, Electronic Learning
Communication and Education in a Virtual World: Avatar-Mediated Teaching and Learning in Second Life
Mon, Lorri – International Journal of Virtual and Personal Learning Environments, 2010
Education within Second Life frequently recapitulates the "sage on the stage" as students sit their avatars down in chairs in the virtual world and listen to or read an instructor's lecture while watching a slideshow. This conceptual article explores alternative active learning techniques supporting independent and collaborative learning…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Computer Simulation, Teaching Methods
Coughlin, Patricia K. – Social Studies, 2010
Recent studies advocate careful selection of local historic sites and recommend collaboration between stakeholders to create meaningful learning experiences for students. The author describes the efforts of a historical society, a university professor, and a local school district to develop an integrative field trip to a one-room schoolhouse.…
Descriptors: Field Trips, Historic Sites, Educational Cooperation, Grade 3
Loke, Swee-Kin; Blyth, Phil; Swan, Judith – Australasian Journal of Educational Technology, 2012
While the potentials of virtual worlds to support experiential learning in medical education are well documented, assessment of student learning within these environments is relatively scarce and often incongruent. In this article, a conceptual framework is proposed for formatively assessing dispositional behaviours in scenario-based learning…
Descriptors: Foreign Countries, Computer Assisted Instruction, Experiential Learning, Medical Education
IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
The Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as…
Descriptors: Computer Science Education, Engineering Education, Computer Software, Conferences (Gatherings)
Macdonald, Geraldine; MacDonnell, Judith A. – Collected Essays on Learning and Teaching, 2008
In this paper, the authors engage in a dialogue to illustrate their teaching practice with experiential arts-based diversity learning. The adult education theoretical frameworks of transformative learning/unlearning and experiential learning frame the paper. Examples of experiential arts-based diversity learning include: participating in…
Descriptors: Educational Practices, Transformative Learning, Experiential Learning, Art Education
Antal, Ariane Berthoin; Friedman, Victor J. – Journal of Management Education, 2008
Intercultural competencies are more important for people in business than ever before. In this article, the authors present an approach they designed and used for developing "negotiating reality" as a key intercultural competence at an international business school in Europe. They outline the theoretical underpinnings from intercultural…
Descriptors: Intercultural Communication, International Trade, Experiential Learning, Foreign Countries
Simpson, Joseph M.; Elias, Vicky L. – Teaching Sociology, 2011
This article introduces a sociology role-playing game (RPG) used to demonstrate the broad range of social forces, institutions, and structures in a semester-long series of in-class and homework assignments. RPGs and other simulation games have been frequently suggested as a useful teaching methodology because of their unique ability to allow…
Descriptors: Sociology, Role Playing, Educational Games, Simulation
Drake-Bridges, Erin; Strelzoff, Andrew; Sulbaran, Tulio – Marketing Education Review, 2011
This paper explores the use of simulations in virtual reality to teach students the fundamental processes behind retailing and product development. The project described involved one class of students who developed their own clothing lines of "virtual merchandise." A second class of students then "purchased" the wholesale…
Descriptors: Retailing, Clothing, Cooperative Learning, Student Projects
Ibanez, Maria Blanca; Garcia, Jose Jesus; Galan, Sergio; Maroto, David; Morillo, Diego; Kloos, Carlos Delgado – Educational Technology & Society, 2011
The best way to learn is by having a good teacher and the best language learning takes place when the learner is immersed in an environment where the language is natively spoken. 3D multi-user virtual worlds have been claimed to be useful for learning, and the field of exploiting them for education is becoming more and more active thanks to the…
Descriptors: Foreign Countries, Constructivism (Learning), Learning Strategies, Learning Experience
Humes, Michelle; Reilly, Anne H. – Journal of Management Education, 2008
In today's global environment, intercultural teams may become the most effective teams in an organization when their diversity is managed as an asset. However, because of miscommunication and conflict, intercultural teams often become dysfunctional. This experiential group exercise demonstrates how cultural dimensions such as individualism and…
Descriptors: Global Approach, Benchmarking, Intercultural Communication, Teamwork
Howes, Elaine V.; Cruz, Barbara C. – Journal of Elementary Science Education, 2009
Role-playing can be an engaging and creative strategy to use in the college classroom. Using official accounts, personal narratives, and diaries to recreate a particular time period, event, or personality, the instructional strategy alternately referred to as role-playing, dramatic improvisation, or first-person characterization can be an…
Descriptors: Educational Strategies, Preservice Teacher Education, Preservice Teachers, Science Teachers
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement