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Posch, Konrad; Stenberg, Matthew – Journal of Political Science Education, 2021
International relations is often confusing for students. IR theories are introduced as parsimonious and elegant and then systematically challenged as students learn more about detailed events. There are rules, there are norms, and states follow them until they don't. East Asia increases these challenges because it often undermines IR theory.…
Descriptors: Political Science, Simulation, Role Playing, Teaching Methods
McKinney, Jason S. – Journal of Teaching in Social Work, 2019
The movement towards competency-based education in social work has required a shift in delivery to more experiential learning opportunities for students. Looking forward, the Council on Social Work Education [CSWE] has instituted a Futures Task Force, exploring roles social workers may play in the future, with particular attention to the evolution…
Descriptors: Teaching Methods, Social Work, Simulated Environment, Blended Learning
Green, Carie – International Journal of Early Childhood Environmental Education, 2017
This article contributes to the ongoing dialogue regarding what it means to engage young children as active researchers in Early Childhood Environmental Education (ECEE) and Early Childhood Education for Sustainability (ECEfS). Drawing from a participatory and phenomenological framework, this paper considers the advantages, challenges, and…
Descriptors: Early Childhood Education, Young Children, Environmental Education, Student Research
de Villiers, Rouxelle; Botes, Vida L. – e-Journal of Business Education and Scholarship of Teaching, 2014
This article considers the advantages, benefits, disadvantages and weaknesses of experiential learning through the use of educational drama (ED) to assist business students and academics to improve competencies required for their future roles in business. A review of the literature was undertaken. Simulated interaction (SI) and role-play (RP) are…
Descriptors: Drama, Models, Business Schools, Business Administration Education
IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
The Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as…
Descriptors: Computer Science Education, Engineering Education, Computer Software, Conferences (Gatherings)
Bharath, Srikala; Kumar, K. V. Kishore – Journal of Indian Association for Child and Adolescent Mental Health, 2008
Life Skills Education (LSE) is a novel promotional program that teaches generic life skills through participatory learning methods of games, debates, role-plays, and group discussion. Conceptual understanding and practicing of the skills occurs through experiential learning in a non-threatening setting. Such initiatives provide the adolescent with…
Descriptors: Group Discussion, Health Promotion, Health Programs, Experiential Learning
Jorenby, Marnie K. – Journal of Peace Education, 2007
During World War II the United States and Japan experienced what Rouhana and Bar-Tal described as "a clash of narratives between two societies". The Japanese envisioned themselves as heroes saving Asia from western colonisation, while the Americans felt the need to defend the West from the "Yellow Peril". In the research…
Descriptors: War, Cartoons, Experiential Learning, Peace
Hazler, Richard J.; Singer, Mark J. – 1979
This paper offers a rationale and introduction to three innovative techniques which provide initial counseling experiences to trainees in the helping professions. The development of a cooperative program with the drama department to train and utilize drama students as coached clients is described as the first technique. The second technique is…
Descriptors: Counseling Techniques, Counselor Training, Experiential Learning, Graduate Students

Levine, Elaine – Personnel and Guidance Journal, 1983
Describes a training method that provides a systematic, experiential way of teaching both core conditions and their appropriate use according to dynamic phases of the counseling relationship. The model is part of the Master's curriculum in counseling at New Mexico State University, and has been shown to be effective. (Author/JAC)
Descriptors: Counselor Training, Experiential Learning, Graduate Students, Higher Education
Allen, Kay W.; Hutchinson, Cynthia J. – 1992
The purpose of the training model described in this paper is to provide proactive and intervention strategies for managing classroom conflict. The impetus for the creation of this model came from a workshop collaboratively developed by high school students, teachers, and university faculty. The training model is designed for both prospective and…
Descriptors: Classroom Techniques, College Faculty, Conflict Resolution, Cultural Differences

Keefe, Thomas – Journal of Education for Social Work, 1979
Empathy skill was operationalized using a videotape of client-worker interviews and a questionnaire. Two conditions for the development of empathy skill, (1) an experiential-didactic course, and (2) a structured meditation experience, are described. Positive change in scores was found with meditation attainment. Limitations and implications are…
Descriptors: Communication Skills, Control Groups, Curriculum Development, Empathy

Hsu, Enrico – Simulation and Games, 1989
Discusses the role of management games in management education. Topics discussed include role playing; computer simulation; computer games; elements of management game effectiveness; Bloom's taxonomy of learning objectives; models of the learning process; group interaction; experiential learning; and research studies on the effectiveness of…
Descriptors: Administrator Education, Computer Games, Computer Simulation, Educational Games
Efird, L. Julian – 1978
This document provides a description of the Model United Nations (MUN) program, its educational benefits, an overview of its practice within the United States, and outlines methods for using the MUN as a teaching tool. A total of 72 MUNs involving high school and college students was reported in 1977-78. As a simulation, the MUN provides…
Descriptors: Debate, Decision Making Skills, Educational Programs, Experiential Learning