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Paula Behenck Machado; Patricia Jantsch Fiuza; Graziela Fátima Giacomazzo – International Association for Development of the Information Society, 2023
Due to the advance of technologies and the increase of their use around the world, it shows a need to include them in education, as tools that could help the current teaching methods. Taking into account that most English classes in Brazilian public schools have been happening in the same way for many years, and considering the importance of…
Descriptors: Foreign Countries, English (Second Language), Language Teachers, Educational Technology
Ragad M. Tawafak; Liqaa Habeb Al-Obaydi; Blanka Klimova; Marcel Pikhart – Contemporary Educational Technology, 2023
This abstract presents a research study that investigates the effects of technology integration (TI) through digital gameplay on English as a foreign language (EFL) college students' behavior intention. The study employs a mixed-methods research design, combining quantitative and qualitative data collection and analysis methods. The quantitative…
Descriptors: Technology Integration, English (Second Language), Second Language Instruction, College Students
Lin, Grace Hui Chin; Tsai, Tony Kung Wan; Chien, Paul Shih Chieh – Online Submission, 2011
Numerous scholars have recommended computer games can function as influential motivation stimulants of English learning, showing benefits as learning tools (Clarke and Dede, 2007; Dede, 2009; Klopfer and Squire, 2009; Liu and Chu, 2010; Mitchell, Dede & Dunleavy, 2009). This study aimed to further test and verify the above suggestion,…
Descriptors: Second Language Learning, Games, Student Motivation, Stimuli
Porras González, Nohora Inés – PROFILE: Issues in Teachers' Professional Development, 2010
This article presents the results of a study on utilizing stories for teaching English as a foreign language to children in first, second and third grades. It was carried out in a Colombian public elementary school in Bucaramanga, Colombia. The proposal was initiated by a group of student-teachers at Universidad Cooperativa de Colombia, Seccional…
Descriptors: Foreign Countries, English (Second Language), Teaching Methods, Story Telling
Lin, Grace Hui Chin – Online Submission, 2008
At the beginning of the second millennium, many university students in Taiwan that are enrolled in Freshman English are still being taught with teacher-centered methods. This study, which was inspired by the author's studies and research in the theoretical arguments of the Natural Approach and Psychological Method put forth by American educator…
Descriptors: English (Second Language), Foreign Countries, Second Language Instruction, Teaching Methods
Suh, S.; Kim, S. W.; Kim, N. J. – Journal of Computer Assisted Learning, 2010
This study investigated the effectiveness of massive multiplayer online role-playing game (MMORPG)-based (massive multiplayer online role-playing game) instruction in elementary English education. The effectiveness of the MMORPG program was compared with face-to-face instruction and the independent variables (gender, prior knowledge, motivation…
Descriptors: Foreign Countries, Games, Prior Learning, Learning Motivation
Liu, Tsung-Yu; Chu, Yu-Ling – Computers & Education, 2010
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous learning environment. An English curriculum was conducted on a school campus by using a context-aware ubiquitous learning environment called the Handheld English Language…
Descriptors: Educational Strategies, Learning Activities, Learning Motivation, Educational Technology
McGowan, Moray – Englisch, 1978
As a supplement to the available games for use in teaching, two writing games are presented, with suggestions for their use. They are recommended as a motivating device. A list of pertinent works on the subject is also provided. (IFS/WGA)
Descriptors: English (Second Language), Games, Language Instruction, Learning Motivation
Sullivan, Patricia – Forum, 2002
Features excerpts from selected articles that reflect major trends in English language teaching during the past 40 years. The four articles selected here focus on games that motivate students, guidelines for a conversation class, understanding language change, and the humanistic approach. (Author/VWL)
Descriptors: Conversational Language Courses, Educational Trends, English (Second Language), Games

Cortez, Emilio G. – English Language Teaching Journal, 1978
A brief discussion of language-teaching games is provided that includes suggestions for further research and a description of the game "Happy Face." (HP)
Descriptors: Class Activities, Educational Games, Educational Media, Elementary Education
Makarova, Veronica – 1997
Class activities and games designed to stimulate student interest and provide feedback in English-as-a-Second-Language (ESOL) pronunciation and phonetics are described. They are intended to address specific challenges of a typical Japanese, ESOL classroom--low student motivation and inadequate feedback--and to supplement conventional language…
Descriptors: Class Activities, Classroom Techniques, College Instruction, Dialects
Baltra, Armando – 1986
Adventure games designed for use on home computers are a potentially powerful instructional resource in English as a second language because they promote problem-solving using the target language and are highly motivating to students. The games, whose objective is usually for the user to defeat an obscure force and recover a precious object, are…
Descriptors: Classroom Techniques, Communicative Competence (Languages), Computer Assisted Instruction, Computer Oriented Programs

Glick, Christopher; Niemeyer, Susan; Rebscher, Mary; Smith, Bryan; Turner, Rebecca Heaton – TESOL Journal, 1998
Five ideas for English-as-a-Second-Language classroom activities are described, including a geography pronunciation drill, a project in which students design retail stores, a real-life business role-playing exercise, student-designed coats of arms, and use of prizes for student motivation, followed by prize-related assignments. (MSE)
Descriptors: Adult Education, Art Activities, Business Communication, Class Activities
Makarova, Veronika – 1996
Problems in teaching English pronunciation to large groups of university students in Japan are discussed, and some solutions are offered. Pronunciation instruction requires close individual interaction between teacher and student, difficult if not impossible to achieve in a typical Japanese university classroom. However, it is possible to get…
Descriptors: Audiovisual Aids, Class Activities, Classroom Communication, Classroom Techniques
Bien-Aime, Joseph C. – 1995
In response to a situation in which limited-English-proficient Haitian students were found to have behavior problems, anxiety, depression, low motivation, low energy, and underachievement, attributed to low self-esteem, a project was undertaken to improve student self-concept and achievement. Ninth- and tenth-grade Haitian English-as-a-Second…
Descriptors: Academic Achievement, Anxiety, Behavior Problems, Class Activities