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Sarah B. Bush; Daniel Edelen; Thomas Roberts; Cathrine Maiorca; Jessica T. Ivy; Kristin L. Cook; L. Octavia Tripp; Megan Burton; Sahar Alameh; Christa Jackson; Margaret J. Mohr-Schroeder; D. Craig Schroeder; Regina P. McCurdy; Richard Cox Jr. – Pedagogies: An International Journal, 2024
When the current generation of K-12 learners has the opportunity to improve global issues and quality of life, they are inspired to advocate for worthy and ethical causes. Thus, we consider moving beyond the perspective of STE(A)M education from a workforce and global economic focus towards empathy-oriented STE(A)M learning as a humanistic pursuit…
Descriptors: Humanism, Humanistic Education, STEM Education, Art Education
Meloche, Alysha; Katz-Buonincontro, Jen – Art Education, 2021
In 2015, Aretha Franklin took the stage at the 38th Annual Kennedy Center Honors ceremony. Before beginning a performance that would bring the president of the United States to tears, she placed a sparkling purse on top of the piano, a signifier of her refusal to sing without first being paid (Glum, 2018). Centuries earlier, in 1649, Artemisia…
Descriptors: Art Education, Design, Entrepreneurship, Gender Bias
Hsu, Ting-Chia; Chang, Yu-Shan; Chen, Mu-Sheng; Tsai, I.-Fan; Yu, Cheng-Yen – Education and Information Technologies, 2023
There is a growing number of products for learning the interdisciplinary application of science, technology, engineering, art, and mathematics (STEAM) in K-12. However, there is no general assessment tool for those STEAM creations, so as to help parents or instructors to experience and evaluate the STEAM products created or sold by companies or…
Descriptors: Test Validity, Test Reliability, Formative Evaluation, STEM Education
Colorado Department of Education, 2022
The 2020 Revisions to the Colorado Academic Standards in Visual Arts provide an organizational framework acknowledging the importance and the complexities of teaching and learning in the visual arts. This document is written with the following underlying beliefs: (1) The visual arts are an academic and scholarly discipline defined by theoretical…
Descriptors: Academic Standards, Visual Arts, Art Education, Intellectual Disciplines
The AI Generative Text-to-Image Creative Learning Process: An Art and Design Educational Perspective
Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
Bertling, Joy G.; Moore, Tara C. – Studies in Art Education: A Journal of Issues and Research in Art Education, 2021
In the midst of future-oriented dialogues within the field, we turned our attention broadly toward the multiplicity of educational approaches that might characterize U.S. K-12 art education today. Through large-scale descriptive survey research (N = 742), we explored K-12 art teachers' emphasis on 10 common educational approaches: choice-based art…
Descriptors: Elementary Secondary Education, Art Education, Curriculum Evaluation, Literature Reviews
Ghahremani, Mehdi; Pereira, Nielsen; Desmet, Ophélie Allyssa; Gentry, Marcia – Journal of Advanced Academics, 2022
In this study, we examined students' experiences regarding precollege engineering curricula, classroom environments, and their experiences with the creative process in two engineering courses offered in a university-based summer enrichment program. Applying provisional and open coding to interview data from 16 participants, an…
Descriptors: Summer Programs, Enrichment Activities, Engineering Education, Creativity
Zwirn, Susan Goetz; Vande Zande, Robin – Journal of Creative Behavior, 2017
The principles and techniques of design education have begun to influence art education in the United States, but their effect so far has been modest, primarily because of a gaping divide in beliefs about creativity and how to stimulate it. With K-12 art education on the chopping block of a culture awash with budget cuts and testing fever, this is…
Descriptors: Art Education, Design, Creativity, Visual Arts
Berk, Sarabeth – Art Education, 2016
In order to understand the importance of design in art education, contemporary pedagogy, and for students, the author outlines what design education and the field of design means, and explains the unique skill sets that designers possess. As teachers attempt to make educational experiences more relevant, design must be leveraged as a key component…
Descriptors: Art Education, Design, Elementary Secondary Education, STEM Education
Thompson, Pamela – New England Journal of Higher Education, 2019
Thomas College is leading the field of teacher preparation through the design of its three-year programs in Education, which are now being offered across our suite of early childhood, elementary and secondary programs. Students can earn a teaching degree and be recommended for certification in three years. There is a need for practical answers to…
Descriptors: Teacher Education Programs, Preservice Teachers, Educational Facilities, Educational Innovation
Yi Jin; Leigh Martin; Stephanee Stephens; Ann Marie Carrier – International Journal of Designs for Learning, 2020
Designing a mobile makerspace, the MakerBus, originated from our goal of bringing maker education to "all" students in K-12 schools, thus empowering students to believe they could create things and make social changes. This design case was guided by the human-centered design principles and the rapid prototyping instructional design…
Descriptors: Elementary Secondary Education, Mobile Educational Services, Interdisciplinary Approach, Student Projects
Song, Min Jeong – International Journal of Technology and Design Education, 2020
In recent 5 years, digital fabrication technologies have not only advanced rapidly but have also become more user-friendly and affordable, especially regarding their educational uses. Due to these technologies' capability to link virtual and physical making, educators have extensively discussed their potential impact on fostering a…
Descriptors: Design, Teaching Methods, Creativity, Textiles Instruction
Yi Jin – International Journal of Designs for Learning, 2021
This design case shows a course designed for teaching preservice teachers about how to design literacy-infused STEAM learning experiences that involve both making and the use of educational technology at a large Midwestern land-grant university in the U.S. This course emphasizes the high-tech making activities in PK-12 formal education that offers…
Descriptors: Preservice Teacher Education, STEM Education, Art Education, Design
Tamarah Gal Henderson; Peter Vogel; Meghan Campagna – International Journal of Designs for Learning, 2017
Berkeley Preparatory School is dedicated to preparing students for an ever-changing future. From the MakerSpace in Lower Division, to the Elder Digital Lab and the Smith Fabrication Studio in Middle Division, to the Best Design Studio and Lasher Design Studio in the Upper Division, we are focused on providing opportunities for students to imagine,…
Descriptors: Shared Resources and Services, STEM Education, Elementary Secondary Education, Design
Keane, Linda; Keane, Mark – Design and Technology Education, 2016
We live in a designed world. STEAM by Design presents a transdisciplinary approach to learning that challenges young minds with the task of making a better world. Learning today, like life, is dynamic, connected and engaging. STEAM (Science, Technology, Environment, Engineering, Art, and Math) teaching and learning integrates information in…
Descriptors: STEM Education, Art Education, Design, Interdisciplinary Approach