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Yilmaz, Ozgur; Bayraktar, Duygu Mutlu – International Journal of Game-Based Learning, 2018
This article investigates the effect of kinesthetic educational game on students' mental computation speed. A Solomon four-group design was used to avoid the influence of pretest-posttest design. In order to determine which grade is appropriate for this game, a pilot study was conducted with 30 students. As for the main study, 123 students…
Descriptors: Mental Computation, Computer Games, Kinesthetic Methods, Comparative Analysis
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Roberts, J. Christopher – Journal of Research in Music Education, 2015
The purpose of this study was to identify the characteristics of common elementary music class activities that elicit situational interest, the short-term interest that emerges spontaneously in learners when faced with environmental factors in an educational experience. An instrumental case study approach was employed, with 24 fourth-grade…
Descriptors: Grade 4, Elementary School Students, Music Education, Learning Activities
Roberts, John Christopher – ProQuest LLC, 2012
The role of interest in educational settings has been seen as a significant factor in nurturing an appreciation for learning and influencing the extent to which that learning occurs. Interest can be divided into two sub-categories, individual interest and situational interest. Individual interest is personal rather than global, slow to develop,…
Descriptors: Student Interests, Elementary School Students, Grade 4, Music Education
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Al Harrasi, Kothar Talib Sulaiman – English Language Teaching, 2012
Learning a FL [foreign language] may be frustrating for some young learners; however, integrating fun in learning would encourage them to develop positive attitudes towards learning a language (Ellis & Brewster, 1991). Stories are an effective and enthusiastic technique in teaching young learners; they inject lots of amusement and help…
Descriptors: Foreign Countries, Story Telling, English (Second Language), Second Language Learning