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Boticario, Jesus G.; Santos, Olga C. – Journal of Interactive Media in Education, 2007
Adaptive LMS have not yet reached the eLearning marketplace due to methodological, technological and management open issues. At aDeNu group, we have been working on two key challenges for the last five years in related research projects. Firstly, develop the general framework and a running architecture to support the adaptive life cycle (i.e.,…
Descriptors: Foreign Countries, Learner Controlled Instruction, Computer Software, Educational Technology
Rodriguez, C. Osvaldo – European Journal of Open, Distance and E-Learning, 2012
Open online courses (OOC) with a massive number of students have represented an important development for online education in the past years. A course on artificial intelligence, CS221, at the University of Stanford was offered in the fall of 2011 free and online which attracted 160,000 registered students. It was one of three offered as an…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Distance Education
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Hwang, Gwo-Jen; Tsai, Chin-Chung; Yang, Stephen J. H. – Educational Technology & Society, 2008
Recent progress in wireless and sensor technologies has lead to a new development of learning environments, called context-aware ubiquitous learning environment, which is able to sense the situation of learners and provide adaptive supports. Many researchers have been investigating the development of such new learning environments; nevertheless,…
Descriptors: Learning Activities, Computer Uses in Education, Criteria, Educational Environment
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
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Dietze, Stefan; Gugliotta, Alessio; Domingue, John – Journal of Interactive Media in Education, 2007
IMS Learning Design (IMS-LD) is a promising technology aimed at supporting learning processes. IMS-LD packages contain the learning process metadata as well as the learning resources. However, the allocation of resources--whether data or services--within the learning design is done manually at design-time on the basis of the subjective appraisals…
Descriptors: Learning Strategies, Learning Processes, Metadata, Resource Allocation
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Chang, Wen-Chih; Yang, Hsuan-Che; Shih, Timothy K.; Chao, Louis R. – International Journal of Distance Education Technologies, 2009
E-learning provides a convenient and efficient way for learning. Formative assessment not only guides student in instruction and learning, diagnose skill or knowledge gaps, but also measures progress and evaluation. An efficient and convenient e-learning formative assessment system is the key character for e-learning. However, most e-learning…
Descriptors: Electronic Learning, Student Evaluation, Formative Evaluation, Educational Objectives
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De Carolis, Berardina; Pizzutilo, Sebastiano; Cozzolongo, Giovanni; Drozda, Pawel; Muci, Francesca – Educational Technology & Society, 2006
Recently, many national and international initiatives show an increasing interest in promoting distance education interventions by Universities. These directives aim at supporting students during their studies providing them with personalized solutions to their problems related not only to the fruition of on-line courses but also to orientation…
Descriptors: Distance Education, Virtual Universities, Internet, Electronic Learning
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Aroyo, Lora; Dicheva, Darina – Educational Technology & Society, 2004
The big question for many researchers in the area of educational systems now is what is the next step in the evolution of e-learning? Are we finally moving from a scattered intelligence to a coherent space of collaborative intelligence? How close we are to the vision of the Educational Semantic Web and what do we need to do in order to realize it?…
Descriptors: Semantics, Semiotics, Internet, Electronic Learning
Gibson, David; Aldrich, Clark; Prensky, Marc – Information Science Publishing, 2007
Games and Simulations in Online Learning: Research and Development Frameworks examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It presents a general understanding of how the Semantic Web will impact education and how games and…
Descriptors: Electronic Learning, Educational Games, Computers, Computer Simulation
Lin, Fuhua, Ed. – Information Science Publishing, 2005
"Designing Distributed Learning Environments with Intelligent Software Agents" reports on the most recent advances in agent technologies for distributed learning. Chapters are devoted to the various aspects of intelligent software agents in distributed learning, including the methodological and technical issues on where and how intelligent agents…
Descriptors: Electronic Learning, Knowledge Management, Intelligence, Research and Development
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Dugdale, Julie; Pallamin, Nico; Pavard, Bernard – Simulation & Gaming, 2006
Training firefighters is a difficult process in which emotions and nonverbal behaviors play an important role. The authors have developed a mixed reality environment for training a small group of firefighters, which takes into account these aspects. The assessment of the environment was made up of three phases: assessing the virtual agents to…
Descriptors: Foreign Countries, Decision Making, Training Methods, Experiential Learning
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Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
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Hadjileontiadou, Sofia J.; Nikolaidou, Georgia N.; Hadjileontiadis, Leontios J.; Balafoutas, George N. – Educational Technology & Society, 2004
Web-based collaboration calls for professional skills and competences to the benefit of the quality of the collaboration and its output. Within this framework, educational virtual environments may provide a means for training upon these skills and in particular the collaborative ones. On the basis of the existing technological means such training…
Descriptors: Feedback (Response), Music Education, Cooperative Learning, Models
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Berson, Michael J.; Balyta, Peter – Journal of Computing in Teacher Education, 2004
The authors reflect on the evolving role of technology in the field of social studies and compare the tumultuous adolescence of technology integration with future trends in teaching and learning. The discourse contrasts the past developments with ongoing innovation and efforts to promote the diffusion of emerging applications in the social…
Descriptors: Technology Integration, Educational Technology, Social Studies, Educational Trends
Barnes, Tiffany, Ed.; Desmarais, Michel, Ed.; Romero, Cristobal, Ed.; Ventura, Sebastian, Ed. – International Working Group on Educational Data Mining, 2009
The Second International Conference on Educational Data Mining (EDM2009) was held at the University of Cordoba, Spain, on July 1-3, 2009. EDM brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large data sets to answer educational research questions. The increase in instrumented…
Descriptors: Data Analysis, Educational Research, Conferences (Gatherings), Foreign Countries
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