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Stohlmann, Micah S. – School Science and Mathematics, 2023
Escape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement.…
Descriptors: Mathematics Education, Electronic Learning, Problem Solving, Game Based Learning
Uçak, Esra; Usta, Sibel – International Journal of Curriculum and Instruction, 2023
QR codes are now encountered in many areas of life. QR codes have started to be used in education as well, serving as a bridge between today's world and the digital world. In the current study, it is aimed to reveal the opinions of students and parents about the use of QR codes, which are rapidly becoming widespread in our daily life, in…
Descriptors: Student Attitudes, Parent Attitudes, Technology Uses in Education, Electronic Learning
Ishrat Ahmed – ProQuest LLC, 2023
Adaptive collaborative learning support (ACLS) aims to facilitate collaborative activities by providing intelligent feedback and support based on students' collaboration. Existing ACLS systems have been applied in various collaborative environments, ranging from co-located collaboration in the classroom to online learning environments. While these…
Descriptors: Middle School Students, Mathematics Education, Student Motivation, Individual Characteristics
Jiun-Wei Guo; Hsiao-Ching She; Meng-Jun Chen; Pei-Yi Tsai – International Journal of Computer-Supported Collaborative Learning, 2023
The individual problem-solving (IPS) and collaborative problem-solving (CPS) have received a lot of attention, yet little research has been conducted to investigate whether CPS and IPS are equally effective in improving students' understanding of physics concepts, problem-solving abilities, and minimizing achievement gaps. Therefore, the present…
Descriptors: Cooperative Learning, Problem Solving, Middle School Students, Grade 8
Fauville, Géraldine; Martinez-Garza, Mario Manuel; Vitale, Jonathan Michael; Linn, Marcia – AERA Online Paper Repository, 2017
When should students collaborate during inquiry learning using an online learning environment? We compare "continuous collaboration" to "individual predictions" followed by collaborative exploration of natural selection and evolution in a unit featuring interactive models illustrating the marine biodiversity crisis. In the…
Descriptors: Cooperative Learning, Inquiry, Active Learning, Electronic Learning
Liu, Qing-Tang; Liu, Bo-Wei; Lin, Yu-Ren – International Journal of Science Education, 2019
The present study investigated the influence of two factors, namely, argumentation approach and students' prior knowledge on the learning of scientific concept and argumentation in descriptive and theoretical scientific concept-based topics. Four 7th grade science classes totalling 138 students participated and were assigned to four groups…
Descriptors: Prior Learning, Cooperative Learning, Electronic Learning, Persuasive Discourse
Ormiston, Meg; Slanker, Lauren; Lehotsky, Jennifer; Flaherty, Megan K.; Conboy, Janice; Cavanagh, Whitney – Solution Tree, 2017
Developed specifically for grades 6-8, this resource presents classroom-ready lessons that support the ISTE Standards for Students. Use the lessons, which focus on four essential skills--communication, collaboration, critical thinking, and creativity--to take instruction and learning to the next level through the use of technology. Each chapter…
Descriptors: Middle School Students, Electronic Learning, Communication Skills, Cooperative Learning
The Roles of Device Ownership and Infrastructure in Promoting E-Learning and M-Learning in Indonesia
Pratama, Ahmad R.; Scarlatos, Lori L. – International Journal of Mobile and Blended Learning, 2020
In developing countries, where most people have cell phones (even when they don't have reliable electricity or internet service), e-learning and m-learning offer great opportunities for educating a vast populace, particularly in rural communities. This article presents an analysis of primary data from over one thousand secondary school students in…
Descriptors: Handheld Devices, Electronic Learning, Computer Use, Ownership
Nam, Chang Woo – Interactive Learning Environments, 2017
This study investigated the effects of digital storytelling on student achievement, social presence, and attitude in online collaborative learning environments. Students in one middle school course were randomly assigned to one of the two treatment groups after they received initial general instruction regarding teamwork skills. The "digital…
Descriptors: Electronic Learning, Cooperative Learning, Story Telling, Academic Achievement
Cheng, Ya-Wen; Wang, Yuping; Cheng, I-Ling; Chen, Nian-Shing – Interactive Learning Environments, 2019
Collaborative learning has long been proved to be a crucial agent for enhancing students' social skills, problem-solving abilities and individual learning performance. Understanding how students move from one phase to another in their collaboration process can inform educators of how best to facilitate such learning. However, this is still an area…
Descriptors: Interaction, Computer Simulation, Mathematics Activities, Computer Games
Fukawa-Connelly, Tim; Silverman, Jason – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
This paper explores student interactions from the Virtual Math Teams-With-GeoGebra Project, a computer-supported collaborative learning environment that allows individuals to interact, collaborate, and discuss user-created dynamic mathematics objects. Previous studies of virtual math teams have focused on the coconstruction of a joint problem…
Descriptors: Mathematics Skills, Mathematical Logic, Persuasive Discourse, Asynchronous Communication
Terrazas-Arellanes, Fatima E.; Strycker, Lisa A.; Walden, Emily D.; Gallard, Alejandro – Journal of Computers in Mathematics and Science Teaching, 2017
Inquiry-based learning methods, coupled with advanced technology, hold promise for closing the science literacy gap for English learners (ELs) and students with learning difficulties (SWLDs). Project ESCOLAR (Etext Supports for Collaborative Online Learning and Academic Reading) created collaborative online learning units for middle school science…
Descriptors: Electronic Learning, Online Courses, Educational Technology, Active Learning
Zheng, Dongping; Schmidt, Matthew; Hu, Ying; Liu, Min; Hsu, Jesse – Australasian Journal of Educational Technology, 2017
The purpose of this research was to explore the relationships between design, learning, and translanguaging in a 3D collaborative virtual learning environment for adolescent learners of Chinese and English. We designed an open-ended space congruent with ecological and dialogical perspectives on second language acquisition. In such a space,…
Descriptors: Virtual Classrooms, Educational Environment, Chinese, Language Acquisition
Bull, Prince Hycy, Ed.; Keengwe, Jared, Ed. – IGI Global, 2019
Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and…
Descriptors: Technology Integration, Technological Advancement, Learner Engagement, Story Telling
Rosen, Yigel, Ed.; Ferrara, Steve, Ed.; Mosharraf, Maryam, Ed. – IGI Global, 2016
Education is expanding to include a stronger focus on the practical application of classroom lessons in an effort to prepare the next generation of scholars for a changing world economy centered on collaborative and problem-solving skills for the digital age. "The Handbook of Research on Technology Tools for Real-World Skill Development"…
Descriptors: Technological Literacy, Technology Uses in Education, Problem Solving, Skill Development
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