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Rachel E. Holm – ProQuest LLC, 2024
As online programs grow, so should attempts to create a better virtual asynchronous learning experience. The purpose of this study was to examine the impact of video-based online learning activities in increasing components of social, teaching, and cognitive presence, among interprofessional healthcare students of various age groups. Studying this…
Descriptors: Electronic Learning, Computer Assisted Instruction, Video Technology, Cognitive Processes
Clendinneng, D.; Yeratziotis, A.; Vanezi, E.; Costa, T.; Muscat, L.; Cassar, M.; Filomeno, L.; MacDonald, C. J.; Mettouris, C.; Papadopoulos, G. A.; La Torre, G. – Cogent Education, 2022
Digital Education Initiatives and Timely Solutions (DIG-IT) is an Erasmus+ project collaboration between university academics, clinical educators, industry partners, healthcare professionals, and technology experts over 5 European Union (EU) states. The objectives are to create digital educational capacity for academic faculty and mobile learning…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Design
Kathrine Choura Branch – ProQuest LLC, 2022
Simulation has been recognized as a teaching, learning, evaluation, and research strategy based on learning theories, that has come to play a significant role in healthcare education (Beal et al., 2017; La Cerra et al., 2019). Health-related academic programs in higher education have traditionally used simulation to fill gaps in learning and…
Descriptors: Clinical Experience, Computer Simulation, Computer Software, Computer Assisted Instruction
Lupton, Deborah – Sport, Education and Society, 2022
Digital technologies are increasingly used in many areas of sport, exercise and health, including in schools. In this article, I engage with sociomaterial theory, and particularly concepts drawn from feminist new materialism, to address the question of how health and physical education (HPE) teachers in the context of the Australian education…
Descriptors: Physical Education, Foreign Countries, Health Education, Physical Education Teachers
Xia Xiao; Ziqi Fang; Shuaiyi Zou; Chengde Zhang; Xinzhong Chen – Interactive Learning Environments, 2024
Online learning has been greatly widespread since the explosion of COVID-19. However, due to the lack of interaction between teachers and students in online courses, it is very difficult for students to focus on course content and complete the learning. Therefore, we developed a novel intelligent multilevel knowledge graph to help students quickly…
Descriptors: Cues, Graphs, Visual Aids, Electronic Learning
Djibril, Djamila Hassan; Çakir, Hüseyin – Journal of Learning and Teaching in Digital Age, 2023
The use of mobile augmented reality technology has recently improved in education and training methods. Studies have shown that this new technology has a positive effect on education and students. This study aims to present a synthesis of the studies on mobile augmented reality in health education with a critical approach and to develop…
Descriptors: Student Attitudes, Use Studies, Electronic Learning, Handheld Devices
Martiniuk, Alexandra; Challinor, Julia; Arora, Ramandeep S.; Handayani, Sri Andini; Lam, Catherine – Health Education, 2022
Purpose: Globally, cancer represents an increasing proportion of child mortality as progress against infectious causes is made. Approximately 400,000 children will develop cancer, each year, around the world. Only about half of these cancers will ever be diagnosed. In high-resource settings, 80% of children will survive, but only about 30% will…
Descriptors: Health Education, Cancer, Oncology, Pediatrics
TikTok in the Virtual Health Promotion Classroom: Pivoting with Innovative Tools during the Pandemic
Rand, Jenny R.; Brushett, Sara C. – Schole: A Journal of Leisure Studies and Recreation Education, 2023
The rapid transition to online learning in the midst of the COVID-19 Pandemic was a challenging adjustment for instructors and students alike. Adapting to creative new ways to communicate by using TikTok videos helped bridge that divide between professor and students and provided students with a fun and relaxed way to keep up to date on all course…
Descriptors: College Faculty, COVID-19, Pandemics, Social Media
Hall, Naomi M.; Jones, Jason M. – American Journal of Distance Education, 2023
The use of student-generated podcasts in undergraduate education is a way to promote engagement, cognition, learning, and creativity in experiential learning opportunities. Studies often focus on students using podcasts created by others as learning tools to augment textbook information. However, this study focuses on student-generated podcasts as…
Descriptors: Nontraditional Students, College Students, Teaching Methods, Audio Equipment
Keshavarz, Mohsen; Karimi, Maryam – Distance Learning, 2021
Massive open online Courses, or MOOCs, are online courses that allow participants free access and unrestricted participation in any course at any time and place. With distinguished features of teaching, such as lectures, videos, and reading materials, MOOCs also provide a platform for lifelong learning. Today, MOOCs are one of the new educational…
Descriptors: MOOCs, Health Education, Higher Education, Virtual Universities
Buabeng-Andoh, Charles – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this paper is to investigate undergraduate nursing students' use of mobile learning (m-learning) and the factors contributing to their use of m-learning. Design/methodology/approach: In total, 586 nursing students from three universities in Ghana participated in this study. Survey questionnaires were used to collect data.…
Descriptors: Technological Advancement, Health Education, Nursing Students, College Applicants
Fernandes, Jacks; Teles, Ariel; Teixeira, Silmar – Education Sciences, 2020
Health education is one of the knowledge areas in which augmented reality (AR) technology is widespread, and it has been considered as a facilitator of the learning process. In literature, there are still few studies detailing the role of mobile AR in neuroanatomy. Specifically, for the spinal cord, the teaching-learning process may be hindered…
Descriptors: Health Education, Computer Simulation, Telecommunications, Handheld Devices
Shiue, Ya-Ming; Hsu, Yu-Chiung; Sheng, Meng-Huei; Lan, Cheng-Hsuan – Online Submission, 2019
Recently, the applications of mobile technology integration into innovative pedagogical approaches have resulted in new opportunities and challenges. The rapid development of mobile technology encourages student participation, knowledge sharing, collaboration, and the social interaction necessary to form authentic learning communities around…
Descriptors: Electronic Learning, Program Effectiveness, Health Promotion, Health Education
Forbes, Dianne, Ed.; Walker, Richard, Ed. – Professional and Practice-based Learning, 2022
This book serves as a reference point to inform continuing professional learning and development (CPLD) initiatives at both individual and institutional levels. It serves as a guide for faculty engaged in online teaching within the higher education sector, in universities and vocational education institutions. It moves beyond a technology-driven…
Descriptors: Higher Education, College Faculty, Faculty Development, Electronic Learning
Vovides, Yianna, Ed.; Lemus, Linda Rafaela, Ed. – IGI Global, 2019
Higher learning has seen an increase in web-based distance education programs, which coincides with advancements made in educational technologies. As these programs are on the rise, it becomes increasingly more important to ensure that instructional designers are prepared to accommodate the needs of these academic institutions. Developing a…
Descriptors: Instructional Design, Higher Education, Online Courses, Web Based Instruction