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Kincey, Sundra D.; Farmer, Errick D.; Wiltsher, Cheree Y.; McKenzie, Deanna; Mbiza, Sarah T. – Journal of Faculty Development, 2019
This article reflects a review of the evolving role of faculty in implementing new and developing digital technologies along with teaching strategies that resonate and support the needs of students who are learning as digital natives. The authors propose that value remains in utilizing traditional teaching methods with deliberative evaluation of…
Descriptors: Correlation, Learning Experience, Outcomes of Education, Teaching Methods
Park, Yun Claire – Journal of Educational Technology Systems, 2022
The discrepancy between students' understanding of domain knowledge and their actual competencies to use tacit knowledge for a given task has been an issue to consider when instruction is designed, implemented, and revised. In this study, the researcher examines teaching and learning processes in which a Problem-Based Learning (PBL) design model…
Descriptors: Learning Experience, Problem Based Learning, Teaching Methods, Instructional Design
Hauze, Sean; Marshall, James – International Journal on E-Learning, 2020
Motivation to learn is an important component of education, particularly in the field of educational technology in which the instructor's physical presence is increasingly absent. The complexity of the many factors that contribute to student motivation renders this domain difficult to measure. The Instructional Materials Motivation Survey (IMMS)…
Descriptors: Instructional Materials, Nursing Education, Validity, Reliability
Stoodley, Ian; Sayyad Abdi, Elham; Bruce, Christine; Hughes, Hilary – Journal of Further and Higher Education, 2018
In November 2012, Queensland University of Technology in Australia launched a giant interactive learning environment known as "The Cube". This article reports a phenomenographic investigation into visitors' different experiences of learning in The Cube. At present very little is known about people's learning experience in spaces…
Descriptors: Learning Experience, Virtual Classrooms, Interviews, Participant Satisfaction
Yanghee Kim; Diantha Smith – International Journal of Designs for Learning, 2018
This paper presents a vignette of our development of a robot-based app sponsored by the corporation producing the robot. The discussion in this paper begins with the affordances of humanoid robots that enable transformative pedagogical approaches to address children's needs. Next, we present our design case, where we develop a humanoid robot-based…
Descriptors: Instructional Design, Young Children, Robotics, Computer Oriented Programs
Ellis, Robert A.; Bliuc, Ana-Marie – Active Learning in Higher Education, 2019
As online learning technologies are becoming an integral part of the learning experience at university, the quality of student learning is increasingly shaped by their experience of using these new artefacts. In many cases, the research frameworks investigating the contribution of online learning technologies to quality outcomes are yet to have…
Descriptors: Online Courses, Learning Experience, Educational Quality, Cognitive Style
Nel, Liezel – British Journal of Educational Technology, 2017
In dealing with numerous challenges, higher education instructors need to adapt their pedagogical practices to present students with meaningful, engaged learning experiences that are likely to promote student success and adequately prepare students for the world we live in. As part of this pedagogical transformation instructors also need to…
Descriptors: Technology Integration, Educational Technology, Scholarship, Learning Experience
Kamali Arslantas, Tugba; Tabak, Burcu Yavuz; Tabak, Hasan – Research in Pedagogy, 2022
This collaborative project-based learning (CPBL) study concerns the design and development of educational material set by preservice teachers. During the study, Web 2.0 technologies were used as tools to support collaborative knowledge construction in terms of school health and safety. Based on the purpose of the study, mixed method was employed.…
Descriptors: Teaching Methods, Cooperative Learning, Student Projects, Preservice Teachers
Bhagat, Kaushal Kumar; Spector, J. Michael – Educational Technology & Society, 2017
Much of the focus on learning technologies has been on structuring innovative learning experiences and on managing distance and hybrid learning environments. This article focuses on the use of technology as an important formative assessment and feedback tool. The rationale for this focus is based on prior research findings that suggest that timely…
Descriptors: Formative Evaluation, Problem Solving, Technology Uses in Education, Learning Experience
Oller, Judith; Engel, Anna; Rochera, Maria José – Journal of Educational Research, 2021
This article presents an exploratory study aimed at analyzing the instructional design of learning personalization practices in three secondary education centers that promote connections between students' learning and/or their learning experiences in and out of school. We propose three dimensions for analysis, according to a constructivist and…
Descriptors: Learning Experience, Instructional Design, Constructivism (Learning), Sociocultural Patterns
Alahmari, Ayshah Abdullah – ProQuest LLC, 2019
The appropriate implementation of collaborative technology tools in online courses leads to a culture of social learning where technology empowers students to take central roles in their learning. Yet, critical questions still exist about how faculty design, develop, implement collaborative eLearning activities using technology tools that support…
Descriptors: Cooperative Learning, Learning Activities, Online Courses, Technology Integration
Heyes, R. Clarke – ProQuest LLC, 2019
Research indicates that online education is becoming a more prominent platform for higher education. Using a constructivist pedagogical lens, this qualitative phenomenological study was designed to explore students' learning experiences within an online masters program. The study examined the extent to which effective engagement was facilitated by…
Descriptors: Online Courses, Graduate Students, Masters Programs, Learning Experience
LeBlanc, Paul J. – Change: The Magazine of Higher Learning, 2018
The paper suggests that today's world is a VUCA (volatile-uncertain-complex-ambiguous) world, based on the Fourth Industrial Revolution in which machine intelligence and technology are transforming almost every field of human endeavor--all against a backdrop of climate change, social and political turmoil, and enormous and growing wealth inequity.…
Descriptors: Higher Education, Artificial Intelligence, Educational Change, Outcomes of Education
Hodges, Charles B.; Harris, Rachel S. – Journal on School Educational Technology, 2017
Self-efficacy beliefs have proven to be an important influence on an individual's learning success. Badging is increasingly an element of innovative technologies for educational computing such as MOOCs, adaptive learning systems, smart learning environments, game-based learning, and gamification, among others. However, there is not strong evidence…
Descriptors: Self Efficacy, Recognition (Achievement), Educational Technology, Teaching Methods
Amalfitano, Tracy Ellen Russo – ProQuest LLC, 2017
Today's teachers are charged with transforming education through technology, providing all learners with access and meaningful experiences across content areas in ways of teaching and learning they may never have experienced themselves. This dissertation examines the effect of increasing preservice teachers' prior personal learning experiences…
Descriptors: Preservice Teachers, Self Efficacy, Technology Integration, Learning Experience