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Linlin Li; Mingyu Feng; Hee Jin Bang – Society for Research on Educational Effectiveness, 2023
Background/Context: Mathematics education, especially at early grade levels, continues to be an important focus for national education improvement efforts, and more districts are introducing technology as part of their solution. Along with increasing consistent delivery of personalized and individualized learning to students, technology- and…
Descriptors: Mathematics Skills, Skill Development, Game Based Learning, Elementary School Students
Vatansever, Ayse; Samur, Yavuz – Journal of Educational Multimedia and Hypermedia, 2022
This study investigated the effects of instructor presence in instructional videos on learning and learners' emotional engagement. Sixty-six learners of English as a foreign language (EFL) at a Turkish university watched an English instructional video with either high-level instructor presence (whiteboard), low-level instructor presence…
Descriptors: Foreign Countries, Video Technology, Technology Uses in Education, Instructional Films
Tse, Crystal T.; Scholz, Kyle W.; Lithgow, Katherine – Canadian Journal for the Scholarship of Teaching and Learning, 2018
We provide evidence to substantiate the learning potential of eportfolios by focusing on instructor variables that influence eportfolio learning experiences. We conducted a mixed-methods study of over 800 students across 30 courses. Using survey, interview, and focus group data, we argue that instructors' approaches to eportfolio activities play a…
Descriptors: Beliefs, Intention, Portfolios (Background Materials), Educational Technology
Nacu, Denise; Martin, Caitlin K.; Pinkard, Nichole – Educational Technology Research and Development, 2018
With the growing emphasis on developing 21st century skills among today's youth, there is continued optimism about the possibilities granted by increasing access to networked technologies, particularly for encouraging youth to pursue their interests and take ownership of their learning. Yet, research demonstrates the importance of adult support in…
Descriptors: Heuristics, Middle Schools, Learning Experience, Design
Sunday, Ajibo Anthony – Turkish Online Journal of Educational Technology - TOJET, 2021
This paper explores the use of Twitter technology in educational learning and teaching in education system. The objectives of this study emphasizes on the contributions of Twitter to personal and educational learning experience, and its adoption for professional development in 21st century. Twitter technology was invented as a media outlet in…
Descriptors: Teaching Methods, Social Media, Educational Technology, Learning Experience
Squires, David R. – Journal of Educational Technology, 2019
This study details the second iterative data collection cycle of an Augmented Reality mobile application platform for three months at an Art Museum in the Southern United States. Data was collected utilizing a mobile Augmented Reality application implementation within the informal learning environment. The immersive experience campaign tracked…
Descriptors: Learning Experience, Technology Uses in Education, Educational Technology, Physical Environment
Zhang, Hai; Yu, Luyao; Ji, Mengxue; Cui, Yulu; Liu, Dongping; Li, Yan; Liu, Haiqiao; Wang, Yining – Interactive Learning Environments, 2020
Recently, Virtual Reality (VR) has developed rapidly. Some studies propose that VR has a great deal of potential as an instructional media for learning, while other studies indicate that VR may be ineffective or even negatively influence learners' learning experience. Few studies provide reference to educators or teachers based on empirical data.…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Electronic Learning
Klippel, Alexander; Zhao, Jiayan; Jackson, Kathy Lou; La Femina, Peter; Stubbs, Chris; Wetzel, Ryan; Blair, Jordan; Wallgrün, Jan Oliver; Oprean, Danielle – Journal of Educational Computing Research, 2019
The value of field trips is undisputed across disciplines. Field-site visits whether in social or physical sciences provide grounding for place- and discovery-based learning. Yet field trips have limitations that can now be overcome by the promise of immersive technologies that can improve quality and accessibility. This promise is twofold: First,…
Descriptors: Earth Science, Science Education, Field Trips, Educational Technology
Bruno, Wilber Alexander – ProQuest LLC, 2021
Blended Online Learning (BOL) combines synchronous and asynchronous online learning in ways that potentially can overcome limitations of fully asynchronous online. Although BOL has been an emergent modality for decades, research on the experiences, benefits and challenges of its implementation has been limited. However, the COVID-19 pandemic…
Descriptors: Blended Learning, Comparative Analysis, Teaching Methods, Conventional Instruction
Martín, Estefanía; Roldán-Alvarez, David; Haya, Pablo A.; Fernández-Gaullés, Cristina; Guzmán, Cristian; Quintanar, Hermelinda – Journal of Computer Assisted Learning, 2019
The adoption of Information and Communication Technologies in early childhood education is crucial for adapting traditional classrooms to the digital era. Over time, young children are increasingly using touch screen technologies such as tablets at home and in early childhood settings. However, the literature shows that there is a significant gap…
Descriptors: Foreign Countries, Teaching Methods, Early Childhood Education, Learning Processes
Kim, Hye Yeong – Innovation in Language Learning and Teaching, 2021
The proliferation of educational technologies has had a profound impact on the dynamics of education and has raised questions regarding how the nature of teaching and learning should be conceptualized. This study explores how the use of technology mediates class interaction, shapes class discourse, and supports the English learners' language…
Descriptors: Educational Technology, Classroom Communication, Teaching Methods, Learning Processes
Aguilar, Stephen J. – TechTrends: Linking Research and Practice to Improve Learning, 2018
We are still designing educational experiences for the "average" student, and have room to improve. Learning analytics provides a way forward. This commentary describes how learning analytics-based applications are well positioned to meaningfully personalize the learning experience in diverse ways. In so doing, learning analytics has the…
Descriptors: Instructional Design, Social Justice, Educational Research, Data Collection
Rothe, Lucian – NECTFL Review, 2023
Teacher-scholars have called upon fellow language educators to redevelop curricula at all proficiency levels to portray the lived experiences of target language (TL) speakers. This article presents a semester-long project that contributes to developing diverse teaching materials for college-level learners at the novice level. Via an ePortfolio…
Descriptors: Diversity, Second Language Learning, Second Language Instruction, Language Proficiency
Canning, Steven; Betrus, Anthony – Educational Technology, 2017
This article is written in the first-person, from the perspective of Steven Canning, a SUNY Potsdam instructor of educational technology and part-time professional gamer, with contributions from Anthony Betrus, Professor of Educational Technology at SUNY Potsdam. The author delves deeply into the world of professional online gaming, or eSports,…
Descriptors: Educational Technology, Computer Games, Online Systems, Professionalism
Abtahi, Yasmine – Research in Mathematics Education, 2018
In this article, I use the Vygotskian concept of the Zone of Proximal Development (ZPD) to examine the learning experience of two grade seven pupils as they attempted to solve an addition of fractions problem using fraction strips. The aim is to highlight how tools can facilitate the enactment of a ZPD, within which the tool provides the guidance.…
Descriptors: Learning Experience, Grade 7, Fractions, Problem Solving