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Tatli, Zeynep; Ayas, Alipasa – Educational Technology & Society, 2013
It is well known that laboratory applications are of significant importance in chemistry education. However, laboratory applications have generally been neglected in recent educational environments for a variety of reasons. In order to address this gap, this study examined the effect of a virtual chemistry laboratory (VCL) on student achievement…
Descriptors: Science Laboratories, Chemistry, Computer Uses in Education, Science Achievement
Yang, Ya-Ting Carolyn; Chuang, Ya-Chin; Li, Lung-Yu; Tseng, Shin-Shang – Computers & Education, 2013
Critical thinking (CT) and English communication are recognized as two essential 21st century competencies. To equip students with these competencies and respond to the challenges of global competition, educational technology is being developed to enhance teaching and learning. This study examined the effectiveness of integrating CT into…
Descriptors: Foreign Countries, Blended Learning, Individualized Instruction, Critical Thinking
Janson, Barbara – ProQuest LLC, 2013
Use of 3D (three-dimensional) avatars in a synchronous virtual world for educational purposes has only been adopted for about a decade. Universities are offering synchronous, avatar-based virtual courses for credit - within 3D worlds (Luo & Kemp, 2008). Faculty and students immerse themselves, via avatars, in virtual worlds and communicate…
Descriptors: Higher Education, College Faculty, College Students, Virtual Classrooms
Southeast Comprehensive Center, 2013
A state department of education (SDE) served by the Southeast Comprehensive Center (SECC) at SEDL requested information on state-run virtual education programs, specifically: (1) What are states doing to support districts through state-run virtual education (VE) programs? (2) What policies and procedures are necessary to support a successful…
Descriptors: Educational Technology, Technology Uses in Education, State Programs, School Districts
Habib, Laurence; Johannesen, Monica; Øgrim, Leikny – Educational Technology & Society, 2014
This article presents a study of international students and their use of technology in a Scandinavian institution of Higher Education. A special emphasis is placed on patterns of use of a virtual learning environment (VLE) that is available to all the study programmes at the institution. Actor-Network Theory (ANT) is used as a theoretical approach…
Descriptors: Foreign Students, Student Experience, Educational Environment, Educational Technology
Gimeno, Ana, Ed. – European Association for Computer-Assisted Language Learning (EUROCALL), 2014
"The EUROCALL Review" is EUROCALL's open access online scientific journal. Regular sections include: (1) Reports on EUROCALL Special Interest Groups: up-to-date information on SIG activities; (2) Projects: reports on on-going CALL or CALL-related R&D projects; (3) Recommended websites: reports and reviews of examples of good practice…
Descriptors: Computer Assisted Instruction, Educational Technology, Research and Development, Web Sites
Chow, Meyrick – Australasian Journal of Educational Technology, 2016
There is a growing body of evidence that feeling present in virtual environments contributes to effective learning. Presence is a psychological state of the user; hence, it is generally agreed that individual differences in user characteristics can lead to different experiences of presence. Despite the fact that user characteristics can play a…
Descriptors: Structural Equation Models, Self Efficacy, Technology Uses in Education, Educational Technology
Honebein, Peter C.; Goldsworthy, Richard – Educational Technology, 2012
Virtual classrooms and virtual activities have waxed and waned, with most focusing on fostering learning in the cognitive domain and, realistically, most becoming rapidly discontinued. But social virtual realities (SVR) are uniquely "social," so what about interpersonal skills? This article describes the authors' experiences exploring SVR as a…
Descriptors: Computer Simulation, Educational Environment, Virtual Classrooms, Educational Technology
Wegener, Margaret; McIntyre, Timothy J.; McGrath, Dominic; Savage, Craig M.; Williamson, Michael – Australasian Journal of Educational Technology, 2012
In this article, the successful implementation of a development cycle for a physics teaching package based on game-like virtual reality software is reported. The cycle involved several iterations of evaluating students' use of the package followed by instructional and software development. The evaluation used a variety of techniques, including…
Descriptors: Physics, Computer Software, Computer Simulation, Focus Groups
Minnaar, Ansie – International Review of Research in Open and Distance Learning, 2013
How to plan an open and distance learning (ODL) unit in higher education is not clearly described in the literature. A number of ODL facilities at residential universities have not been successful because of a lack of planning or because of failure to ensure that all the different systems for ODL delivery were in place and functioning. This paper…
Descriptors: Electronic Learning, Distance Education, Virtual Classrooms, Barriers
Klein, Jennifer D. – Educational Forum, 2013
In a largely standards-driven educational climate, educators are challenged to navigate the tensions between standards-based, scholarly pursuits and the more experiential, student-driven techniques of technology-enabled global education. At a time when these tensions are at their zenith, we need to prioritize global competencies and other…
Descriptors: Global Education, Competence, Citizenship, Electronic Learning
Abrams, Sandra Schamroth; Rowsell, Jennifer – Journal on School Educational Technology, 2011
Twenty-first century education includes dynamic learning that is complicated by interactions in both fixed and protean virtual spaces, and it is important to consider the degree of power, agency, and awareness students have as producers and consumers of interactive technology. Outside of school, students engage in meaning making practices, and…
Descriptors: Virtual Classrooms, Longitudinal Studies, Adolescents, Critical Literacy
Zhou, Shaona; Han, Jing; Pelz, Nathaniel; Wang, Xiaojun; Peng, Liangyu; Xiao, Hua; Bao, Lei – European Journal of Physics, 2011
Interest in computer-based learning, especially in the use of virtual reality simulations is increasing rapidly. While there are good reasons to believe that technologies have the potential to improve teaching and learning, how to utilize the technology effectively in teaching specific content difficulties is challenging. To help students develop…
Descriptors: Cues, Computer Simulation, Physics, Motion
Mouyabi, J. Seke Mboungou – South African Journal of Higher Education, 2011
This article deals with e-learning by focusing on the perceptible tension between ICT and Education. It calls for the implementation of a supple platform within higher education community in the new era of ICT. A personal experience and the analysis of different approaches are used in dealing with the issues. The choice of Moodle as a case study…
Descriptors: Electronic Learning, Higher Education, Colleges, Information Technology
Korolov, Maria – T.H.E. Journal, 2011
Unhappy with conditions in Second Life, educators are migrating to a developing virtual world that offers them greater autonomy and a safer platform for their students at far less a cost. OpenSimulator is an open source virtual world platform that schools can run for free on their own servers or can get cheaply and quickly--the space can be up and…
Descriptors: Virtual Classrooms, Computer Simulation, Social Systems, Internet