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Showing 241 to 255 of 331 results Save | Export
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Haste, Helen – Curriculum Journal, 2009
This article addresses the competences needed in twenty-first-century life, especially in relation to civic participation, and the educational requirements to foster them in young people. New technologies are widely used by young people for informal social interaction, video game-playing and giving voice to their views. Incorporation of these…
Descriptors: Video Games, Citizenship Education, Interpersonal Relationship, Interaction
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Cameron, Roslyn – Journal of Workplace Learning, 2012
Purpose: The use of e-portfolios in recognition of prior learning (RPL) processes in workplace and professional practice contexts has attracted little attention in the literature due to its emergent nature. This study seeks to explore the growing incidence of e-portfolio-based RPL (e-RPL) and professional recognition (e-PR) processes in Australia…
Descriptors: Foreign Countries, Workplace Learning, Content Analysis, Personnel Evaluation
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Pimmer, Christoph; Linxen, Sebastian; Grohbiel, Urs – British Journal of Educational Technology, 2012
This exploratory research investigates how students and professionals use social network sites (SNSs) in the setting of developing and emerging countries. Data collection included focus groups consisting of medical students and faculty as well as the analysis of a Facebook site centred on medical and clinical topics. The findings show how users,…
Descriptors: Foreign Countries, Developing Nations, Case Studies, Handheld Devices
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Clark, W.; Logan, K.; Luckin, R.; Mee, A.; Oliver, M. – Journal of Computer Assisted Learning, 2009
Boundaries between formal and informal learning settings are shaped by influences beyond learners' control. This can lead to the proscription of some familiar technologies that learners may like to use from some learning settings. This contested demarcation is not well documented. In this paper, we introduce the term "digital dissonance" to…
Descriptors: Informal Education, Educational Practices, Educational Environment, Questionnaires
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Redd, Jennifer; Schmidt-Crawford, Denise – Journal of Open, Flexible and Distance Learning, 2011
This study focused on the potential for building 25 high-school students' word knowledge by using a mobile learning device and gaming app. Using a game as an instructional tool is a portable way for students to engage with content. The amount of vocabulary mastered after using the app on the mobile device was examined in relation to a pre-test and…
Descriptors: High School Students, Vocabulary Development, Courseware, Handheld Devices
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Siyahhan, Sinem; Barab, Sasha A.; Downton, Michael P. – International Journal of Computer-Supported Collaborative Learning, 2010
We implemented a five-week family program called "Family Quest" where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local after-school club for 90-minute sessions. We used activity theory as a conceptual and an analytical framework to study the nature of intergenerational play, the…
Descriptors: Play, Intergenerational Programs, Family Programs, Parent Child Relationship
Nasiruddin, Md. – Online Submission, 2013
Each night, around 20,000 people--both adults and children--make the streets of Dhaka (the capital city of Bangladesh) their home. Living amongst the noise, rubbish, and traffic, thousands of families walk down the streets of Dhaka, looking for a safe place to rest for just a few hours each night. Trapped in a vicious cycle of poverty, the…
Descriptors: Foreign Countries, Developing Nations, Homeless People, Emergency Shelters
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McAndrew, Patrick; Taylor, Josie; Clow, Doug – Open Learning, 2010
The process of developing innovative mobile approaches to informal and formal learning is challenging, not least in needing to satisfy stakeholders with diverse interests in the technology, the pedagogy and the overall system. Some approaches to evaluation may focus on examining the nature and quality of learning that occurs, while other methods…
Descriptors: Foreign Countries, Open Universities, Informal Education, Educational Technology
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Gaved, Mark; Collins, Trevor; Mulholland, Paul; Kerawalla, Lucinda; Jones, Ann; Scanlon, Eileen; Littleton, Karen; Blake, Canan; Petrou, Marilena; Clough, Gill; Twiner, Alison – Open Learning, 2010
We explore how small-format laptops ("netbooks") have been used within evidence-based investigations undertaken by secondary school students, to what extent these are suitable for effectively supporting learners across different locations and contexts, and their implications for open learning. Over the course of seven trials with 300…
Descriptors: Foreign Countries, Open Universities, Inquiry, Informal Education
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Pfeiffer, Vanessa D. I.; Gemballa, Sven; Jarodzka, Halszka; Scheiter, Katharina; Gerjets, Peter – ALT-J: Research in Learning Technology, 2009
This study focuses on learning about fish biodiversity via mobile devices in a situated learning scenario. Mobile devices do not only facilitate relating the presented information to the real world in a direct way; they also allow the provision of dynamic representations on demand. This study asks whether mobile devices are suited to support…
Descriptors: Electronic Learning, Animals, Field Trips, Biodiversity
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Greenhow, Christine; Robelia, Beth – Learning, Media and Technology, 2009
All students today are increasingly expected to develop technological fluency, digital citizenship, and other twenty-first century competencies despite wide variability in the quality of learning opportunities schools provide. Social network sites (SNSs) available via the internet may provide promising contexts for learning to supplement…
Descriptors: Informal Education, Low Income, Low Income Groups, High School Students
Gorard, Stephen; Selwyn, Neil – Adults Learning, 2008
In this article, the authors write about the myth of the "silver surfers"--those third-age learners adept at using the internet and other technologies for a mixture of formal and informal learning episodes. The notion of the silver surfer has endured since the latter half of the 1990s. It is sustained by the annual Silver Surfer week, media…
Descriptors: Informal Education, Older Adults, Internet, Computer Literacy
Taylor, Richard – Adults Learning, 2008
"Informal Adult Learning: Shaping the Way Ahead," the Government's consultation on the future of informal adult learning in England, was launched by Secretary of State for Innovation, Universities and Skills, John Denham, on January 15, 2007. The consultation invites respondents to help shape "a new vision for informal adult…
Descriptors: Informal Education, Adult Learning, Foreign Countries, Educational Change
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Clough, G.; Jones, A.C.; Mcandrew, P.; Scanlon, E. – Journal of Computer Assisted Learning, 2008
There has been increasing interest in informal learning in recent years alongside interest in how such learning can be supported by technology. However, relatively little is known about the extent to which adults make use of their own mobile devices to support informal learning. In this study, a survey was used to investigate whether, and to what…
Descriptors: Computers, Telecommunications, Adult Learning, Informal Education
Lin, Yimei – Educational Technology, 2007
In a world that is increasingly mobile and connected, the nature of information resources is changing, and wireless mobile technologies provide access to a wide range of resources and tools, anywhere and anytime. Consequently, learning is shifting increasingly from formal to informal environments. This article provides some thoughts about this…
Descriptors: Informal Education, Telecommunications, Technology Uses in Education, Nontraditional Education
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