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Wilkens, Christian; Eckdahl, Kelli; Morone, Mike; Cook, Vicki; Giblin, Thomas; Coon, Joshua – Journal of Educational Technology Systems, 2014
This study examined the experiences of 11 graduate-level pre-service teachers completing Virtual School Field Experiences (VSFEs) with cooperating teachers in fully online, asynchronous high school courses in New York State. The VSFEs included a 7-week online teacher training course, and a 7-week online field experience. Pre-service teachers…
Descriptors: Preservice Teachers, Virtual Classrooms, Field Experience Programs, Online Courses
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Ewais, Ahmed; De Troyer, Olga – International Journal of Virtual and Personal Learning Environments, 2014
The use of 3D and Virtual Reality is gaining interest in the context of academic discussions on E-learning technologies. However, the use of 3D for learning environments also has drawbacks. One way to overcome these drawbacks is by having an adaptive learning environment, i.e., an environment that dynamically adapts to the learner and the…
Descriptors: Virtual Classrooms, Computer Simulation, Questionnaires, Electronic Learning
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Pellas, Nikolaos; Kazanidis, Ioannis – Education and Information Technologies, 2015
Nowadays three-dimensional (3D) multi-user virtual worlds (VWs) are the most well-known candidate platforms in Higher education. Despite the growing number of notable studies that have presented VWs as valuable platforms for the e-Education, there is still a paucity of a comparative study in order to be determined the degree of the students'…
Descriptors: Blended Learning, Online Courses, Higher Education, Comparative Education
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Code, Jillianne; Clarke-Midura, Jody; Zap, Nick; Dede, Chris – Journal of Interactive Learning Research, 2013
Determining the effectiveness of any educational technology depends upon teachers' and learners' perception of the functional utility of that tool for teaching, learning, and assessment. The Virtual Performance project at Harvard University is developing and studying the feasibility of using immersive technology to develop performance…
Descriptors: Educational Technology, Inquiry, Middle School Students, Secondary School Science
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Landri, Paolo – Ethnography and Education, 2013
This paper intends to problematise understandings of the ethnographer's presence in investigating contemporary forms of technologised learning. The ubiquity of new educational technologies raises questions concerning the spaces of education and learning, and challenges, at the same time, the sense of "being there" in terms of the face-to-face…
Descriptors: Ethnography, Educational Technology, Technology Uses in Education, Electronic Learning
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Poulin, Jessica; Ramamurthy, Bina; Dittmar, Katharina – Journal of College Science Teaching, 2013
Population genetics is fundamental to understanding evolutionary theory, and is taught in most introductory biology/evolution courses. Many students are unaware that understanding this topic requires pertinent knowledge of mathematics and consequently struggle with the subject. As a response to this problem, a virtual tool (Pop!World) was…
Descriptors: Genetics, Evolution, Learning Modules, Introductory Courses
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Waddell, Sherrill – Quarterly Review of Distance Education, 2017
The trend and demand for virtual education has grown nationwide. With an increase in students choosing this type of education, inevitably the demand for schools of this type of educational instruction has increased in number. The purpose of this study is to determine the extent of the relationship between virtual school size and student…
Descriptors: Correlation, Virtual Classrooms, Educational Technology, Technology Uses in Education
Sherrill Waddell – ProQuest LLC, 2017
The purpose of this study is to examine the relationship between virtual school size and student achievement in virtual schools in a southwestern state. Enrollment size and the following areas were studied in an attempt to determine student achievement: STAAR English Language Arts/Reading, STAAR Math, STAAR Science, and STAAR Social Studies…
Descriptors: Correlation, Virtual Classrooms, Educational Technology, Technology Uses in Education
Cash, Paul E.; Jones, Don; Richardson, Martha – Journal of Case Studies in Education, 2014
In a North Texas school district, students taking online courses in a variety of subject areas were not successfully completing courses at the district's expected levels. The district pays for courses and student support while remaining financially responsible to the community and programmatically to students' online success. Students'…
Descriptors: Virtual Classrooms, Online Courses, School Districts, Educational Technology
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Charles, Darryl; Charles, Therese; McNeill, Michael; Bustard, David; Black, Michaela – British Journal of Educational Technology, 2011
It is generally accepted that informative and timely feedback is important to a student's learning experience within higher education. In the study of commercial digital games it has also become increasingly understood that games are particularly good at providing effective feedback of this form to gameplayers. We discuss recent game based…
Descriptors: Feedback (Response), Educational Games, Student Participation, Computers
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Hsu, Jung-Lung; Hwang, Wu-Yuin; Huang, Yueh-Min; Liu, Jui-Jung – Educational Technology & Society, 2011
Although previous studies have acknowledged that helping behavior has many potential benefits, little research has aimed at understanding which factors would possibly enhance helping behaviors among team members in CSCL environment. Accordingly, this study was intended to identify underlying factors leading learners to collaborate in virtual CSCL…
Descriptors: Undergraduate Students, Virtual Classrooms, Behavior, Educational Environment
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Nicholls, Jennifer; Philip, Robyn – Research in Drama Education, 2012
This paper explores the design of virtual and physical learning spaces developed for students of drama and theatre studies. What can we learn from the traditional drama workshop that will inform the design of drama and theatre spaces created in technology-mediated learning environments? The authors examine four examples of spaces created for…
Descriptors: Learner Engagement, Educational Technology, Action Research, Teaching Methods
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Gourlay, Lesley – Learning, Media and Technology, 2012
The lecture is often posited as the prototypical "face-to-face" educational encounter, seen as embodying key features of the pre-networked academy. These are implicitly characterised as forms of boundedness or impermeability, in terms of both the physical and temporal context, and the ontological status of the participants and the nature of the…
Descriptors: Lecture Method, Virtual Classrooms, Handheld Devices, Multimedia Materials
Kropf, Dorothy C. – European Journal of Open, Distance and E-Learning, 2013
Transformed into a large collaborative learning environment, the Internet is comprised of information reservoirs namely, (a) online classrooms, (b) social networks, and (c) virtual reality or simulated communities, to expeditiously create, reproduce, share, and deliver information into the hands of educators and students. Most importantly, the…
Descriptors: Learning Theories, Electronic Learning, Influence of Technology, Technology Uses in Education
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Davis, N.; Eickelmann, B.; Zaka, P. – Journal of Computer Assisted Learning, 2013
There have been repeated calls for restructuring of schooling to take advantage of information and communication technologies (ICT). This article recognizes an increasing range of radical restructuring resulting from the co-evolution of education and digital technologies in school systems and related activity in the global ecosystem. Research of…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Educational Innovation
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