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Sariçayir, Hakan; Sahin, Musa; Üce, Musa – EURASIA Journal of Mathematics, Science & Technology Education, 2006
Since their introduction into schools, educators have tried to utilize computers in classes in order to make difficult topics more comprehensible. Chemistry educators, when faced with the task of teaching a topic that cannot be taught through experiments in a laboratory, resort to computers to help students visualize difficult concepts and…
Descriptors: Computer Uses in Education, Animation, Computer Simulation, Educational Technology
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Beichner, Robert J. – European Journal of Engineering Education, 2006
The purpose of this brief paper is to provide insight into the kinds of work being done by an education research group in a US physics department. As will be evident, instructional technology raises many interesting questions and lends itself to a wide variety of studies. References and contacts are provided for readers wanting more detailed…
Descriptors: Research and Development, Physics, Educational Technology, Departments
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Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction
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Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
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Russell, Michael; Kavanaugh, Maureen; Masters, Jessica; Higgins, Jennifer; Hoffmann, Thomas – Journal of Applied Testing Technology, 2009
Many students who are deaf or hard-of-hearing are eligible for a signing accommodation for state and other standardized tests. The signing accommodation, however, presents several challenges for testing programs that attempt to administer tests under standardized conditions. One potential solution for many of these challenges is the use of…
Descriptors: Testing Programs, Student Attitudes, Standardized Tests, Academic Achievement
Brown, Harry J. – M.E. Sharpe Inc, 2008
Videogames challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret videogames in the context of human experience and in the field of…
Descriptors: Video Games, Moral Values, Cultural Context, Humanities
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Ares, Nancy – International Journal of Computer-Supported Collaborative Learning, 2008
This paper presents results of a case study conducted in secondary mathematics classrooms using a new generation of networked classroom technology (Participatory Simulations). Potential for drawing on youths' cultural practices in networked learning environments is explored in terms of opportunities for traditionally underserved students to…
Descriptors: Educational Technology, Mathematics Instruction, Computer Networks, Case Studies
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Martinez-Torres, M. R.; Toral, S. L. Marin; Garcia, F. Barrero; Vazquez, S. Gallardo; Oliva, M. Arias; Torres, T. – Behaviour & Information Technology, 2008
The application of scientific tools to analyse the use of Internet-based e-learning tools in academic settings is in general an ignored area. E-learning tools are actually an emergent topic as a result of the new ideas introduced by the European Higher Education Area. Lifelong learning, or the promotion of student initiative, is the new paradigm…
Descriptors: Higher Education, Student Attitudes, Lifelong Learning, Laboratories
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Zucker, Andrew A.; Hug, Sarah T. – Journal of Science Education and Technology, 2008
1:1 laptop programs, in which every student is provided with a personal computer to use during the school year, permit increased and routine use of powerful, user-friendly computer-based tools. Growing numbers of 1:1 programs are reshaping the roles of teachers and learners in science classrooms. At the Denver School of Science and Technology, a…
Descriptors: Low Income Groups, Student Surveys, Physics, Scientific Concepts
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Lin, Chi-Syan; Chou, C. Candace; Kuo, Ming-Shiou – International Journal of Distance Education Technologies, 2007
The paper outlines a new paradigm and its underlying rationales for implementing networked learning environments that is emerging from new technologies such as multi-user platform, virtual worlds, virtual learning community, and intelligent agents. The proposed paradigm of the networked learning environments is described as inhabited virtual…
Descriptors: Technology Uses in Education, Educational Technology, Networks, Simulated Environment
Lowyck, Joost; De Corte, Erik – 1986
Main trends in media research in Western Europe are identified, with emphasis on three successive stages since 1960: tools technology, systems technology, and reflective technology. Previously, the third stage has not been well elaborated, a statement supported by an analysis of the content and context of European media. A critical appraisal of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computers, Educational Environment
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Harasym, P. H.; McCreary, A. – Medical Teacher, 1987
Described is a microcomputer-aided patient simulator (MAPS). The system was developed to increase medical students' opportunities to diagnose and manage patient problems. The system combines a microcomputer with an optional laserdisc player. The system has been used successfully for four years and could be used in other content fields. (RH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Educational Technology
Moore, Paul – Australian Journal of Educational Technology, 1995
Surveys the research into virtual reality (VR) and focuses on the implications of immersive virtual worlds for learning and teaching. Topics include how VR differs from other forms of interactive multimedia, VR and the development of educational theory and methodology, and case studies in educational VR research. (Author/LRW)
Descriptors: Case Studies, Computer Simulation, Educational Methods, Educational Research
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Hayward, Roger – Australian Science Teachers Journal, 1995
Describes a computer program that can model the equilibrium processes in the production of ammonia from hydrogen and nitrogen, sulfur trioxide from sulfur dioxide and oxygen, and the nitrogen dioxide-dinitrogen tetroxide equilibrium. Provides information about downloading the program ChemEquilibrium from the World Wide Web. (JRH)
Descriptors: Chemical Equilibrium, Chemistry, Computer Simulation, Computer Software
Trotter, Andrew – Executive Educator, 1991
Describes various electronic technologies available for classroom use, including videocassette news reports, educational computer games based on knowledge of geographical and historical trivia, and other software programs developed expressly for schools. Nintendo Company is being watched for optical disk developments, and "virtual…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Educational Technology
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