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Paloma García-Robles; Irene Cortés-Pérez; Francisco Antonio Nieto-Escámez; Héctor García-López; Esteban Obrero-Gaitán; María Catalina Osuna-Pérez – Anatomical Sciences Education, 2024
The purpose of this review was to (1) analyze the effectiveness of immersive virtual reality (iVR) and augmented reality (AR) as teaching/learning resources (collectively called XR-technologies) for gaining anatomy knowledge compared to traditional approaches and (2) gauge students' perceptions of the usefulness of these technologies as learning…
Descriptors: Computer Simulation, Physical Environment, Simulated Environment, Anatomy
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Hajar Darif; Mohammed Amine Lafraxo – Educational Process: International Journal, 2025
Background/purpose: The emergence of educational technologies has profoundly transformed teaching and learning methods in health sciences. This bibliometric study aims to identify the most widely used educational practices in this field between 2014 and 2024, exploring their applications within a constantly evolving technological context.…
Descriptors: Programming Languages, Bibliometrics, Research Reports, Educational Technology
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Moro, Christian; Phelps, Charlotte; Redmond, Petrea; Stromberga, Zane – British Journal of Educational Technology, 2021
Due to increasing demands in the amount of content to be learned within a medical and health sciences curriculum, there are benefits towards exploring options for new and effective delivery modes. Augmented reality technology has the potential to enhance learning in physiology and anatomy, where students require a three-dimensional knowledge of…
Descriptors: Allied Health Occupations Education, Health Sciences, Medical Education, Computer Simulation
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Vittorini, Pierpaolo; Galassi, Alessandra – Open Learning, 2021
Different approaches exist in delivering courses. The traditional face-to-face, the blended approach that combines the strengths of face-to-face with the application of technologies, and the online approach, which is the form of learning that takes place over the Internet. This article reports on the impact of the forced transformation of a data…
Descriptors: Online Courses, Blended Learning, COVID-19, Pandemics
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Schwartz, Todd A.; Ajazi, Elizabeth; Monaco, Jane – Journal of Statistics Education, 2018
Online and flipped courses are becoming more commonly found across disciplines, including in (bio)-statistics. The literature contains many case studies of instructors reporting on their use of these formats. However, a gap exists in regard to a systematic study of instructors' implementation of, attitudes on, and recommendations for online or…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
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Attenborough, Julie A.; Abbott, Stephen – International Journal for the Scholarship of Teaching and Learning, 2018
Given recent advances in mobile technologies, there has been a shift from e-learning to mobile learning in UK universities, yet there are few data about how students select and use mobile devices, and whether e-learning systems and materials are fully compatible. Healthcare students have placements in clinical practice where they use mobile…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Handheld Devices
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Puzziferro, Maria; McGee, Elisabeth – Online Journal of Distance Learning Administration, 2021
The COVID-19 pandemic has led to an unprecedented shift in how health science education is delivered (Sandars et al., 2020). With face-to-face learning, such as lab and classroom interactions, largely unavailable during the pandemic, institutions have been required to quickly shift the learning environment to a fully virtual format. While…
Descriptors: COVID-19, Pandemics, Health Sciences, Laboratories
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McGahan, William T.; Ernst, Hardy; Dyson, Laurel Evelyn – International Journal of Mobile and Blended Learning, 2016
There has been an increasing focus on student-generated multimedia assessment as a way of introducing the benefits of both visual literacy and peer-mediated learning into university courses. One such assessment was offered to first-year health science students but, contrary to expectations, led to poorer performance in their end-of-semester…
Descriptors: Learning Strategies, Visual Literacy, Multimedia Materials, Handheld Devices
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McLaughlin, Jacqueline E.; Kang, Isabell – Statistics Education Research Journal, 2017
Effective pedagogical strategies are needed to improve statistical literacy within health sciences education. This paper describes the design, implementation, and evaluation of a highly interactive two-week biostatistics short course using the flipped classroom model in the United States. The course was required for all students at the start of a…
Descriptors: Teaching Methods, Statistics, Biology, Health Sciences
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Moro, Christian; Stromberga, Zane; Stirling, Allan – Australasian Journal of Educational Technology, 2017
Consumer-grade virtual reality has recently become available for both desktop and mobile platforms and may redefine the way that students learn. However, the decision regarding which device to utilise within a curriculum is unclear. Desktop-based VR has considerably higher setup costs involved, whereas mobile-based VR cannot produce the quality of…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Computer Simulation
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Chatham, Daniel, Ed. – IGI Global, 2021
The current learning environment is substantially different than what existed for most of the 20th century. Learners and teachers today must navigate in perpetually changing contexts where education is influenced by technological advancement and obsolescence, economic barriers, a changing employment landscape, and even international politics.…
Descriptors: Online Courses, Instructional Design, 21st Century Skills, Educational Technology
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Galway, Lindsay P.; Berry, Barbara; Takaro, Timothy K. – Canadian Journal of Learning and Technology, 2015
The flipped classroom instructional model has emerged as an alternative to the conventional lecture-based teaching that has dominated higher education for decades. In 2013, a cohort of graduate-level public health students participated in a flipped environmental and occupational health course. We present the design, implementation, and evaluation…
Descriptors: Blended Learning, Educational Technology, Homework, Video Technology
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IGI Global, 2017
The integration of technology into modern classrooms has enhanced learning opportunities for students. With increased access to educational content, students gain a better understanding of the concepts being taught. "Flipped Instruction: Breakthroughs in Research and Practice" is a comprehensive reference source for the latest scholarly…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Homework
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Charlier, Nathalie; De Fraine, Biecke – International Journal of Game-Based Learning, 2012
As educational technology is rapidly changing, greater emphasis has been placed on preparing the next generation of teachers for effective technology integration into the classrooms. In this article, the authors describe the design, implementation, and evaluation of a course on digital game-based learning (DGBL) developed for the preservice…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Program Development