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Showing 1 to 15 of 64 results Save | Export
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Zeynep Cetin Koroglu; Fatma Kimsesiz – Research in Pedagogy, 2023
Technology is an indispensable part of our daily lives nowadays and it has a huge impact on educational fields. The case is valid for English language education in which language teachers teach digital natives with a variety of developing technological tools, software, and aids. Visual aids are also transforming with the developing technology and…
Descriptors: Visual Aids, Instructional Materials, Grammar, English (Second Language)
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Li, Jui-Teng; Tong, Fuhui – Reading and Writing: An Interdisciplinary Journal, 2019
In this study, we examined the effects of E-flashcards and paper flashcards on Chinese vocabulary learning and learning attitudes among students learning Chinese as a foreign language. One hundred fourth and fifth grade English-speaking students participated in two groups, E-flashcards (n = 50) and paper flashcards (n = 50), to learn 20 new…
Descriptors: Vocabulary Development, Instructional Materials, Student Attitudes, Second Language Learning
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Önal, Nezih; Alemdag, Ecenaz – International Journal of Progressive Education, 2018
The number of technological pedagogical and content knowledge (TPACK) studies has been increasing day by day; however, limited number of studies has provided both quantitative and qualitative findings based on teachers' learning by design experiences. This study aimed to reveal the changes in pre-service teachers' TPACK competencies in the…
Descriptors: Web Sites, Design, Pedagogical Content Knowledge, Technological Literacy
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Yao, Ching-Bang – IEEE Transactions on Learning Technologies, 2017
Although m-learning applications have been widely researched, few studies have investigated applying adaptive learning content to various learning environments and efficient input interfaces. This study combined a context-aware mechanism, which can be used to provide suitable learning information anytime and anyplace by using GPS technology, with…
Descriptors: Electronic Learning, Educational Technology, Usability, Individualized Instruction
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Sidorov, Oleg V.; Kozub, Lyubov' V.; Goferberg, Alexander V.; Osintseva, Natalya V. – European Journal of Contemporary Education, 2018
The article discusses the methodological approach to the technology of the educational experiment performance, the ways of the research data processing by means of research methods and methods of mathematical statistics. The article shows the integrated use of some effective approaches to the training of the students majoring in…
Descriptors: Statistical Analysis, Technology Education, Laboratory Equipment, Technology Uses in Education
Barkand, Jonathan M. – ProQuest LLC, 2017
The pedagogy of teaching and learning has been changing since computers were first integrated into the classroom. As technology evolves, the evaluation of the instructional tool's effectiveness will continue to be an area of research need. The effectiveness of an instructional tool can be measured by student learning and achievement. Student…
Descriptors: Integrated Learning Systems, Academic Achievement, Online Courses, Pretests Posttests
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Ozdemir, Muzaffer; Izmirli, Serkan; Sahin-Izmirli, Ozden – Educational Technology & Society, 2016
The purpose of the present study was to investigate the effect of captioned vs. non-captioned instructional videos on the motivation and achievement. To this end, a pre-test and post-test experimental design was used on 109 sophomores from a Turkish state university. Videos with and without captions of the unit in question were prepared by the…
Descriptors: Foreign Countries, College Students, Academic Achievement, Motivation
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Cleveland, Lacy M.; Olimpo, Jeffrey T.; DeChenne-Peters, Sue Ellen – CBE - Life Sciences Education, 2017
In response to calls for reform in undergraduate biology education, we conducted research examining how varying active-learning strategies impacted students' conceptual understanding, attitudes, and motivation in two sections of a large-lecture introductory cell and molecular biology course. Using a quasi-experimental design, we collected…
Descriptors: Teaching Methods, Science Instruction, Active Learning, Undergraduate Study
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Milligan, Lizzi O.; Clegg, John; Tikly, Leon – Comparative Education, 2016
This article puts forward the argument for language supportive learning for learners in English medium instruction (EMI) classrooms based on the findings from a mixed methods study in Rwanda. The article first reviews the relevant literature and research which looks at the concept of language support, focusing on textbooks and pedagogy in…
Descriptors: Foreign Countries, Case Studies, Language of Instruction, English (Second Language)
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Cowley, Ben; Fantato, Martino; Jennett, Charlene; Ruskov, Martin; Ravaja, Niklas – Educational Technology & Society, 2014
We report an evaluation study for a novel learning platform, motivated by the growing need for methods to do assessment of serious game efficacy. The study was a laboratory experiment combining evaluation methods from the fields of learning assessment and psychophysiology. 15 participants used the TARGET game platform for 25 minutes, while the…
Descriptors: Educational Games, Metabolism, Measures (Individuals), Psychophysiology
Abdelraheem, Ahmed Yousif; Ahmed, Abdelrahman Mohammed – Journal on School Educational Technology, 2015
The study investigates the effect of Activity based Blended Learning strategy and Conventional Blended Learning strategy on students' achievement and motivation. Two groups namely, experimental and control group from Sultan Qaboos University were selected randomly for the study. To assess students' achievement in the different groups, pre- and…
Descriptors: Blended Learning, Teaching Methods, Academic Achievement, Student Motivation
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Lu, Su-Ju; Liu, Ying-Chieh – Environmental Education Research, 2015
Marine education comprises rich and multifaceted issues. Raising general awareness of marine environments and issues demands the development of new learning materials. This study adapts concepts from digital game-based learning to design an innovative marine learning program integrating augmented reality (AR) technology for lower grade primary…
Descriptors: Foreign Countries, Marine Education, Elementary School Students, Educational Games
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Mery, Yvonne; DeFrain, Erica; Kline, Elizabeth; Sult, Leslie – Communications in Information Literacy, 2014
The intent of this study was to evaluate the Guide on the Side (Gots), an online learning tool developed by the University of Arizona Libraries, and a screencast tutorial for teaching information literacy and database searching skills. Ninety undergraduate students were randomly assigned into three groups: group 1 completed a GotS tutorial; group…
Descriptors: Online Courses, Educational Technology, Instructional Material Evaluation, Instructional Effectiveness
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Herrero, Rocío; Bretón-López, Juana; Farfallini, Luis; Quero, Soledad; Miralles, Ignacio; Baños, Rosa; Botella, Cristina – Educational Technology & Society, 2015
E-learning can be defined as learning facilitated and supported through the use of ICTs. ICTs can increase students' motivation, accelerate the knowledge process and facilitate the information access. The aim of this paper is to analyze the acceptability of three tools presented in a workshop carried out during six weeks, with university teachers…
Descriptors: Teacher Workshops, Educational Technology, Questionnaires, Pretests Posttests
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Chen, Min; Yu, Sheng Quan; Chiang, Feng Kuang – Interactive Learning Environments, 2017
Most ubiquitous learning researchers use resource recommendation and retrieving based on context to provide contextualized learning resources, but it is the kind of one-way context matching. Learners always obtain fixed digital learning resources, which present all learning contents in any context. This study proposed a dynamic ubiquitous learning…
Descriptors: Electronic Learning, Educational Technology, Instructional Materials, Models
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