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Showing 1 to 15 of 564 results Save | Export
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Barajas, Mario; Frossard, Frédérique – Education and Information Technologies, 2018
As applied to education, creativity has become an increasingly common, yet often unattainable learning objective. Educators need innovative approaches and tools to effectively apply creative teaching practices. The present study aims to investigate how wiki methodologies can foster creative pedagogies. Wikis constitute a good candidate for…
Descriptors: Web Sites, Editing, Collaborative Writing, Creative Teaching
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Creer, Adele – Journal of New Approaches in Educational Research, 2018
Integrating digital media into classroom practice requires consideration on many levels, how young people access and engage with digital media at the level of media, mode and genre is complex and may redefine how literacy practices in the classroom are perceived. Young people use digital media in their everyday literacy practices and a failure to…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Case Studies
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Molas Castells, Núria; Rodríguez Illera, José Luis – Digital Education Review, 2018
The idea of transmedial organisation emerged as the form adopted by much of today's storytelling, combining different media, at different points in time, placing the user in a new situation with a much more active attitude, having to work out how to understand a set of messages and having to engage in the understanding of the story (Jenkins,…
Descriptors: Story Telling, Educational Technology, Technology Uses in Education, Secondary School Students
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Kocadere, Selay Arkün; Çaglar, Seyma – Educational Technology & Society, 2018
Studies highlight the need to consider different player types during gamification design. The aim of the present study was to determine the elements that affect learners showing different player type characteristics in a gamified learning environment. Accordingly, the study examined which game elements trigger which mechanics. The design of the…
Descriptors: Educational Games, Design, Undergraduate Students, Individual Characteristics
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Dixon, Nancy – Learning Organization, 2017
Purpose: Research suggests that teaming routines facilitate learning in teams. This paper identifies and details how specific teaming routines, implemented in a virtual team, support its continual learning. The study's focus was to generate authentic and descriptive accounts of the interviewees' experiences with virtual teaming routines.…
Descriptors: Teamwork, Computer Mediated Communication, Case Studies, Interviews
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Huh, Youn Jung – Contemporary Issues in Early Childhood, 2017
In contrast to studies focusing on digital games as learning tools, this study shows how young children use digital games as a means of facilitating spontaneous play in their everyday lives. This article highlights how 4 three-year-old children's play with digital games revealed their ability to create new forms of play by mixing their digital…
Descriptors: Video Games, Young Children, Teaching Methods, Educational Technology
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Miño Puigcercós, Raquel – Digital Education Review, 2018
The immersion of societies in the digital and networked age has led to an increase of opportunities for young people to learn across countless face-to-face and online contexts. However, youth disaffection towards school remains high and access to opportunities across and within countries is remarkably unequal. This article builds on the results of…
Descriptors: Educational Technology, Technology Uses in Education, Case Studies, Ethnography
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Taylor, Brett D.; McNair, Delores E. – International Review of Research in Open and Distributed Learning, 2018
Traditional school districts do not have a lot of experience with virtual schools and have lost students to state and charter virtual schools. To retain students and offer alternative learning opportunities, more public districts are starting their own virtual schools. This study was an examination of foundational processes at three California…
Descriptors: Elementary Secondary Education, Public Schools, Virtual Classrooms, Educational Technology
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Lewis Ellison, Tisha; Wang, Huan – Journal of Literacy Research, 2018
This article examines the digital storytelling practices between an African American mother and son. We used agency as a theoretical framework to explore how the two exercised their own power to collaborate on their digital story. As digital technologies became part of their practice, challenges and tensions arose when both participants attempted…
Descriptors: African Americans, Parents, Case Studies, Mothers
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Shaari, Imran; Lim, Victor; Hung, David; Kwan, Yew Meng – School Effectiveness and School Improvement, 2018
This study investigates how sustained professional learning for teachers within a centralised system was cultivated. Specifically, the sustained professional learning was initiated by officers from the headquarters (HQ) and involved interested teachers across schools in Singapore. Qualitative instruments were used to collect and analyse the data…
Descriptors: Qualitative Research, Foreign Countries, Partnerships in Education, Faculty Development
Coward-Vaughn, Valerie – ProQuest LLC, 2018
Elementary educators at the urban elementary school in this study struggled with technology-enhanced literacy pedagogy to increase student success. The purpose of this case study was to examine the extent to which educators built relationships between technology and teaching to improve student success. The study was guided by Venkatesh's unified…
Descriptors: Elementary School Teachers, Teaching Experience, Technology Integration, Literacy Education
Galindo, Laura – ProQuest LLC, 2017
The perceptions students and parents have of Compass Learning Odyssey online curriculum is the focus of this research. This study uses an intrinsic research method to discover the perceptions of students and parents on a specific online learning curriculum with a qualitative focus. This study was focused on the perceptions of students within a…
Descriptors: Student Attitudes, Case Studies, Electronic Learning, Parent Attitudes
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Panke, Stefanie; Stephens, John – Educational Technology & Society, 2018
How can educators leverage blogs and other social media spaces to encourage a reflective, critical discourse about civic engagement that fosters a true learning exchange over promoting one's own ideas? This article reports upon a single case study of the "Community Engagement Learning Exchange," a multi-author blog on civic engagement.…
Descriptors: Reflection, Citizen Participation, Instructional Materials, Discourse Communities
Kohl, Lauren M. – ProQuest LLC, 2017
The promise of using instructional technology to enhance student learning has been a dream and a goal for more than 30 years. During these past few decades, the reasoning has shifted from providing word processing, to supporting information access, to preparing students to become global citizens in our continually evolving technological world.…
Descriptors: Teacher Attitudes, Educational Technology, Middle Schools, Case Studies
Knops, Megan – ProQuest LLC, 2017
Research supports the educational value of students using one-to-one devices in the school setting. For the purpose of this case study, a one-to-one device is a small portable electronic computing device. This dissertation examines how putting a one-to-one-device into the hands of every student directly affects the professional development needs…
Descriptors: Teacher Attitudes, Technology Integration, Teaching Methods, Self Efficacy
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