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Showing 1 to 15 of 21 results Save | Export
Gee, James Paul – Educational Technology, 2017
This article discusses video games as "attractors" to "affinity spaces." It argues that affinity spaces are key sites today where people teach and learn 21st Century skills. While affinity spaces are proliferating on the Internet as interest-and-passion-driven sites devoted to a common set of endeavors, they are not new, just…
Descriptors: Video Games, Informal Education, Educational Environment, Space Utilization
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Alzubi, Ali Abbas Falah – International Journal of Computer-Assisted Language Learning and Teaching, 2021
This article reviews previous research conducted on the role of mobile devices that support learner autonomy (LA) in English is a foreign/second language (EFL) context from 2010 to 2021 based on a number of criteria that included research design, publication type, period, field of study, and use of technology. Mainly, the review examined design…
Descriptors: Influence of Technology, Technology Uses in Education, Handheld Devices, Web 2.0 Technologies
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Mengual-Andrés, Santiago; Payà Rico, Andrés – Education Policy Analysis Archives, 2018
This article identifies the main social contributions of Open Educational Resources (OERs), their impact and the results of several initiatives related to them. Based on a theoretical and reflexive framework, we analyze the evolution of business models around OERs, their contribution to open knowledge and the common educational policies related to…
Descriptors: Models, Informal Education, Nonformal Education, Educational Technology
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Stowell, Dan; Dixon, Simon – British Journal of Music Education, 2014
Technologies such as YouTube, mobile phones and MP3 players are increasingly integrated into secondary school music in the UK. At the same time, the gap between formal and informal music learning is being bridged by the incorporation of students' preferred music into class activities. We conducted an ethnographic study in two secondary schools in…
Descriptors: Secondary School Curriculum, Technology Integration, Music Education, Influence of Technology
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Cousins, Sarah; Bissar, Dounia – Research in Learning Technology, 2012
The article adopts a narrative inquiry approach to foreground informal learning and exposes a collection of stories from tutors about how they adapted comfortably to the digital age.We were concerned that despite substantial evidence that bringing about changes in pedagogic practices can be difficult, there is a gap in convincing approaches to…
Descriptors: Personal Narratives, Informal Education, Higher Education, Foreign Countries
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Cox, M.J. – Journal of Computer Assisted Learning, 2013
For the purpose of clarity and consistency, the term e-learning is used throughout the paper to refer to technology-enhanced learning and information technology (IT) in teaching and learning. IT depicts computing and other IT resources. Research into e-learning has changed in focus and breadth over the last four decades as a consequence of…
Descriptors: Electronic Learning, Influence of Technology, Educational Technology, Information Technology
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Serrat, Nuria; Rubio, Anna – Interactive Learning Environments, 2012
This article reflects on how some values, interests, and particularities of 2.0 culture enter on higher and postgraduate education institutions. Through the identification of the features of 2.0, this document visualizes some of the resistances, obstacles, possibilities, and opportunities detected in these institutions, many of them focusing on…
Descriptors: Higher Education, Informal Education, Web 2.0 Technologies, Influence of Technology
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Lai, Kwok-Wing – Australasian Journal of Educational Technology, 2011
This paper discusses how the use of digital technologies may support a shift of cultural practices in teaching and learning, to better meet the needs of 21st century higher education learners. A brief discussion of the changing needs of the learners is provided, followed by a review of the overall impact of digital technologies on teaching and…
Descriptors: Foreign Countries, Higher Education, Informal Education, Learning Experience
Johri, Aditya – Research in Learning Technology, 2011
Although the use of digital information technologies in education has become commonplace, there are few, if any, central guiding frameworks or theories that explicate the relationship between technology and learning practices. In this paper, I argue that such a theoretical framework can assist scholars and practitioners alike by working as a…
Descriptors: Information Technology, Educational Technology, Informal Education, Case Studies
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Haste, Helen – Curriculum Journal, 2009
This article addresses the competences needed in twenty-first-century life, especially in relation to civic participation, and the educational requirements to foster them in young people. New technologies are widely used by young people for informal social interaction, video game-playing and giving voice to their views. Incorporation of these…
Descriptors: Video Games, Citizenship Education, Interpersonal Relationship, Interaction
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Clark, W.; Logan, K.; Luckin, R.; Mee, A.; Oliver, M. – Journal of Computer Assisted Learning, 2009
Boundaries between formal and informal learning settings are shaped by influences beyond learners' control. This can lead to the proscription of some familiar technologies that learners may like to use from some learning settings. This contested demarcation is not well documented. In this paper, we introduce the term "digital dissonance" to…
Descriptors: Informal Education, Educational Practices, Educational Environment, Questionnaires
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Johnson, Nicola F. – E-Learning, 2009
This article highlights the practice of a group of New Zealand teenagers who are considered by their family and themselves to be technological experts. Drawing on Pierre Bourdieu's key concepts of habitus, field and capital, this text identifies and discusses the cyber-relations that constitute the practice in the field of home computer use for…
Descriptors: Informal Education, Foreign Countries, Expertise, Use Studies
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Peppler, Kylie A. – Teachers College Record, 2010
Background/Context: New technologies have been largely absent in arts education curriculum even though they offer opportunities to address arts integration, equity, and the technological prerequisites of an increasingly digital age. This paper draws upon the emerging professional field of "media arts" and the ways in which youth use new…
Descriptors: Studio Art, Active Learning, Educational Technology, Disadvantaged Youth
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Jin, Li; Wen, Zhigang; Gough, Norman – Learning, Media and Technology, 2010
Virtual worlds have been linked with e-learning applications to create virtual learning environments (VLEs) for the past decade. However, while they can support many educational activities that extend both traditional on-campus teaching and distance learning, they are used primarily for learning content generated and managed by instructors. With…
Descriptors: Informal Education, Active Learning, Interpersonal Relationship, Interaction
Project Tomorrow, 2012
For the past nine years, the Speak Up National Research Project has endeavored to stimulate new discussions around how technology tools and services can transform education and to provide a context to help educators, parents, and policy and business leaders think beyond today and envision tomorrow. In last year's report, "The New 3E's of…
Descriptors: Internet, Stakeholders, Learner Controlled Instruction, Computer Use
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