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Showing 1 to 15 of 20 results Save | Export
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Chiappe, Andrés – Journal of Educational Media, Memory and Society, 2018
The world is fast becoming increasingly digital, networked, and mobile. The use of mobile devices is a growing educational trend and determines how knowledge is taught and used when teaching and learning. This article presents the results of a comparative analysis of web and mobile educational content, which focuses on instructional issues that…
Descriptors: Electronic Learning, Handheld Devices, Educational Media, Comparative Analysis
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Maulana, Iwan; Asrowi; Suryani, Nunuk – Journal of Educational Technology and Online Learning, 2020
This study aimed to examine the effect of the use of mobile-based Augmented Reality media to improve student learning motivation in SMP Muhammadiyah Surakarta on the science subject. The study used a quasi-experimental method with pretest-posttest control design. The tests of mobile-based augmented reality media in learning and learning motivation…
Descriptors: Electronic Learning, Computer Simulation, Educational Technology, Instructional Effectiveness
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Yulianto, Budi; Layona, Rita; Dewi, Lusiana Citra – International Journal of Web-Based Learning and Teaching Technologies, 2017
Smartphone has become a daily necessity in supporting the mobility of users, including teachers and students. The need of users to make multi-presentation via a smartphone wirelessly does not fit with the cost and multiplatform support. This study aims to produce a solution by using Raspberry Pi as a wireless digital media player that will be…
Descriptors: Handheld Devices, Telecommunications, Computers, Computer Uses in Education
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Rummler, Klaus; Grabensteiner, Caroline; Schneider-Stingelin, Colette – Comunicar: Media Education Research Journal, 2020
This contribution discusses emerging cultural practices of media activities with the example of homework as an out-ofschool learning context. Data was collected using diaries on the use of media during out-of-school learning activities. Central theoretical frameworks include the German theory of Medienbildung as an actor's threefold relation…
Descriptors: Homework, Telecommunications, Handheld Devices, Secondary School Students
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Meletiadou, Eleni, Ed. – IGI Global, 2023
Recent evolutions, such as pervasive networking and other enabling technologies, have been increasingly changing human life, knowledge acquisition, and the way works are performed and students learn. In this societal change, educational institutions must maintain their leading role. They have therefore embraced digitally enhanced learning to…
Descriptors: Educational Change, Educational Technology, Technology Uses in Education, Student Needs
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El Sayed, Neven A. M.; Zayed, Hala H.; Sharawy, Mohamed I. – Computers & Education, 2011
Augmented Reality (AR) is the technology of adding virtual objects to real scenes through enabling the addition of missing information in real life. As the lack of resources is a problem that can be solved through AR, this paper presents and explains the usage of AR technology we introduce Augmented Reality Student Card (ARSC) as an application of…
Descriptors: Computer Oriented Programs, Educational Technology, Computer Simulation, Video Games
Kolas, Line; Munkvold, Robin; Nordseth, Hugo – International Association for Development of the Information Society, 2012
The goal of the paper is to present possible use of EPE videos in different phases of a learning and teaching process. The paper is based on an evaluation of EPE (easy production educational) videos. The evaluation framework used in this study, divides the teaching and learning process into four main phases: 1) The preparation phase, 2) The…
Descriptors: Foreign Countries, Video Technology, Learning Processes, Educational Technology
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Harman, Chris T. – Athletic Training Education Journal, 2010
Audience Response Systems (ARS) are now being used to enhance learning in various higher education disciplines. With several ARS brands available, it is most important to consider various facets of this interactive technology prior to implementing it into athletic training courses. This article will outline strategies to incorporate this learning…
Descriptors: Higher Education, Athletics, Audience Response, Training
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Desrochers, Marcie N.; Shelnutt, Jane M. – Computers & Education, 2012
Interactive instructional methods are characterized by engaging students with the course material and involve delivering feedback for their efforts. Using a mixed 2 x 2 factorial experiment, we compared the effects of multiple choice answer formats (word versus letter) and methods (automated versus manual) on 70 undergraduate students' acquisition…
Descriptors: Feedback (Response), Undergraduate Students, Student Attitudes, Instructional Materials
Chen, Wenli; Seow, Peter; So, Hyo-Jeong; Toh, Yancy; Looi, Chee-Kit – Educational Technology, 2010
The use of mobile technology can help extend children's learning spaces and enrich the learning experiences in their everyday lives where they move from one context to another, switching locations, social groups, technologies, and topics. When students have ubiquitous access to mobile devices with full connectivity, the in-situ use of the mobile…
Descriptors: Electronic Learning, Handheld Devices, Educational Media, Educational Technology
Na-songkhla, Jaitip – Online Submission, 2011
Chulalongkorn University collaboratively worked with the Office of Basic Education, and Department of Highways, with support from a Corporate Social Responsibility Unit (CSR) of Toyota motor Thailand in a Road Safety Project. The project was aimed at cultivating a social awareness, "from a school to a community", using a set of…
Descriptors: Educational Environment, Safety Education, Active Learning, Teaching Methods
Jones, Kenneth D., II. – ProQuest LLC, 2010
The primary purpose of this study is to determine how students are impacted by the use of Classroom Response System (CRS) technology. This research explores the nature of the outcomes experienced by students and their perceptions on the leading pedagogy and practices for using CRS technology in the classroom. The research is both quantitative and…
Descriptors: Quasiexperimental Design, Personality, Information Systems, Educational Technology
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Kolikant, Yifat Ben-David; Drane, Denise; Calkins, Susanna – College Teaching, 2010
Personal response systems (PRS)--also called student response systems (SRS), or more commonly, "clickers"--can be a catalyst for transformation of a learning environment from one of silence to one rich in dialogue and interaction. But how is this transformation achieved? In this paper, we present three case studies of instructors who use…
Descriptors: Feedback (Response), Student Reaction, Teaching Methods, Educational Environment
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Trelease, Robert B. – Anatomical Sciences Education, 2008
The author has previously reported on principles of diffusion of innovations, the processes by which new technologies become popularly adopted, specifically in relation to anatomy and education. In presentations on adopting handheld computers [personal digital assistants (PDAs)] and personal media players for health sciences education, particular…
Descriptors: Video Technology, Anatomy, Educational Media, Educational Technology
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Shaffer, Dennis M.; Collura, Michael J. – Teaching of Psychology, 2009
We evaluated the effectiveness of the use of an electronic personal response system (or "clickers") during an introductory psychology lecture on perceptual constancy. We graphed and projected student responses to questions during the lecture onto a large-screen display in Microsoft PowerPoint. The distributions of answers corresponded…
Descriptors: Psychology, Lecture Method, Introductory Courses, Student Reaction
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