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Campbell, Laurie O.; Cox, Thomas D. – Journal of the Scholarship of Teaching and Learning, 2018
Students within this study followed the ICSDR (Identify, Conceptualize/Connect, Storyboard, Develop, Review/Reflect/Revise) development model to create digital video, as a personalized and active learning assignment. The participants, graduate students in education, indicated that following the ICSDR framework for student-authored video guided…
Descriptors: Video Technology, Qualitative Research, Graduate Students, Educational Technology
Sommer, Max; Ritzhaupt, Albert D. – Journal of Information Technology Education: Research, 2018
Aim/Purpose: The purpose of this study was to examine the impact of the flipped classroom model on learner achievement and satisfaction for undergraduate learners Background: The context for this research on the flipped classroom was an introductory technology literacy course at a public, research university. Methodology: This study employed a…
Descriptors: Undergraduate Students, Technological Literacy, Student Satisfaction, Academic Achievement
Byker, Erik Jon; Good, Amy J.; Miller, Erin; Kissel, Brian – Multicultural Education, 2018
The purpose of this article is to describe and report on how a group of teacher candidates used technology to create multicultural texts which integrated literacy and social studies. To meet this purpose, the authors briefly describe the objectives of the assignment, examine 41 teacher candidates' perceptions of the assignment, and discuss media…
Descriptors: Preservice Teachers, Educational Technology, Technology Uses in Education, Childrens Literature
Khodabandeh, Farzaneh; Alian, Jalal ed-din; Soleimani, Hassan – Teaching English with Technology, 2017
Many studies have confirmed the importance of tasks on language learning. Nowadays, many teachers apply different kinds of tasks in their classrooms. The current study investigated the effect of mobile assisted language learning tasks (MALL) on participants' English grammar learning. The researcher administered a pre-validated grammar test to 90…
Descriptors: English (Second Language), Telecommunications, Grammar, Junior High School Students
Kongcharoen, Chaknarin; Hwang, Wu-Yuin; Ghinea, Gheorghita – Educational Technology & Society, 2017
More studies are concentrating on using virtualization-based labs to facilitate computer or network learning concepts. Some benefits are lower hardware costs and greater flexibility in reconfiguring computer and network environments. However, few studies have investigated effective mechanisms for using virtualization fully for collaboration.…
Descriptors: Experimental Groups, Control Groups, Comparative Analysis, Academic Achievement
Elfeky, Abdellah – International Journal on E-Learning, 2017
The study aims to examine the impact of social networks of a "Computer in Teaching" course on the achievement and attitudes students at the faculty of education at Najran University. The sample consists of (60) students from the third level in the special education program, (30) students represented the control group whereas the other…
Descriptors: Higher Education, Student Attitudes, College Students, Teacher Attitudes
Jaipal-Jamani, Kamini; Angeli, Charoula – Journal of Science Education and Technology, 2017
The current impetus for increasing STEM in K-12 education calls for an examination of how preservice teachers are being prepared to teach STEM. This paper reports on a study that examined elementary preservice teachers' (n = 21) self-efficacy, understanding of science concepts, and computational thinking as they engaged with robotics in a science…
Descriptors: STEM Education, Elementary Secondary Education, Preservice Teacher Education, Elementary School Teachers
Iino, Atsushi; Yabuta, Yukiko; Nakamura, Yoichi – Research-publishing.net, 2016
The purpose of this study is to find the effects of using Videoconferencing (VC) as a tool for foreign language instructions in a semester long research study. The research questions focus on the effects of VC (1) on speaking skills, and (2) on general proficiency scores. English as a Foreign Language (EFL) learners in a university in Japan were…
Descriptors: Videoconferencing, Educational Technology, Technology Uses in Education, Second Language Instruction
Gray, Catherine J.; Montgomery, Molly – Journal of Library & Information Services In Distance Learning, 2014
College-level students arrive fairly confident in their research abilities. When the university began a new requirement for information literacy competency in the General Education Requirements, distance library faculty had the opportunity to teach an online section. A technologically savvy health science librarian and technologically challenged…
Descriptors: College Students, Online Courses, Information Literacy, Instructional Effectiveness
Sargent, Carey; Corse, Sarah M. – Teaching Sociology, 2013
We present an exercise on "doing gender" that uses digital media to create an opportunity for interactive learning. Students create photo essays on gender performances in everyday life and then present their photo essays to their peers. This exercise allows undergraduates to engage in "real-life" learning regarding the socially…
Descriptors: Gender Issues, Undergraduate Students, Social Influences, Educational Technology
Wicks, David; Craft, Baine B.; Lee, Donghun; Lumpe, Andrew; Henrikson, Robin; Baliram, Nalline; Bian, Xu; Mehlberg, Stacy; Wicks, Katy – Online Learning, 2015
Researchers in a recent study found that online students' ability to self-regulate led to more focused attention and time on task, and in turn, these skills could lead to better learning. Given the need for more theoretical work in this area, as well as the potential practical benefits from the use of these pedagogical strategies, we sought to…
Descriptors: Electronic Learning, Cooperative Learning, Learning Strategies, Self Management
Admiraal, Wilfried; Huizenga, Jantina; Heemskerk, Irma; Kuiper, Els; Volman, Monique; ten Dam, Geert – International Journal of Inclusive Education, 2014
Boys show a stronger preference for digital entertainment games than girls. For this reason, it may be that game-based learning is more acceptable to boys than to girls. Yet game-based learning might improve the performance of both boys and girls, depending upon the instructional design. In a quasi-experimental study with a secret-trail game,…
Descriptors: Gender Differences, Educational Games, Teaching Methods, Quasiexperimental Design
Mazumder, Quamrul H. – American Journal of Engineering Education, 2012
The use of technology such as laptop computers in the classroom has long been recognized as destructive behavior since it diverts a student's attention from course topics. However, it is conceivable that every student will be using some form of technology in the near future. Determining the effects of interactive software on students' learning…
Descriptors: Metacognition, Engineering Education, Active Learning, Computer Software
Adams, Ruifang Hope; Strickland, Jane – Journal of Educational Technology Systems, 2011
This study investigated the effects of computer-assisted feedback strategies that have been utilized by university students in a technology education curriculum. Specifically, the study examined the effectiveness of the computer-assisted feedback strategy "Knowledge of Response feedback" (KOR), and the "Knowledge of Correct…
Descriptors: Feedback (Response), Control Groups, Technology Education, Experimental Groups
Bravo, Vanessa J.; Young, Michael F. – Canadian Journal of Learning and Technology, 2011
This study explored students' perceptions and behaviors of public wiki use during a collaborative Wikipedia assignment in a graduate technology and literacy education course. Results confirmed that the majority of students had an overall positive experience posting content on Wikipedia. Students learned how to use Wikipedia through collaborative…
Descriptors: Education Courses, Student Attitudes, Elementary Secondary Education, Teaching Methods
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