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Baah, Charles; Govender, Irene; Rontala Subramaniam, Prabhakar – Cogent Education, 2023
Using an integration of the Attention, Relevance, Confidence, and Satisfaction (ARCS) model and the Self-Determination Theory (SDT). This study explored university students' motivation to learn through the use of gamification. A quantitative approach was used to obtain data from 60 students who participated in a gamified course utilizing a…
Descriptors: Gamification, Student Motivation, Learner Engagement, Student Satisfaction
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Fianu, Eli; Blewett, Craig; Ampong, George Oppong – Education & Training, 2020
Purpose: The study seeks to investigate the factors that influence MOOC usage by students in tertiary institutes in Ghana. Design/methodology/approach: As this study sought both to test existing UTAUT variables and potentially identify additional variables impacting MOOC usage, a mixed method approach was used. The quantitative study was used to…
Descriptors: Foreign Countries, Online Courses, Large Group Instruction, Models
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Dorsah, Philip – European Journal of STEM Education, 2021
The purpose of the study was to determine pre-service student teachers' readiness for emergency remote learning. The study participants consisted of 115 (66 males and 49 females) pre-service teachers of Gambaga College of Education, Ghana. Online learning readiness scale (OLRS) questionnaire was used to collect the data. Pre-service teachers were…
Descriptors: COVID-19, Pandemics, Preservice Teachers, Readiness
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education