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Showing 1 to 15 of 20 results Save | Export
Ashley Megregian – ProQuest LLC, 2023
The purpose of this study was to evaluate the impact of technology integration on third grade social studies students' academic performance and their engagement with the content of map skills at Peony Elementary. The study took place during the Fall of 2022 with 14 third grade social studies students. There is low academic performance and a lack…
Descriptors: Technology Integration, Academic Achievement, Learner Engagement, Social Studies
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Idit Adler; Scott Warren; Cathleen Norris; Elliot Soloway – Smart Learning Environments, 2025
Smart learning environments provide students with opportunities to engage in self-regulated learning (SRL). However, little research has examined how teachers leverage these opportunities. We employed a multiple-case study methodology to examine the SRL supporting instructional practices of five third-grade teachers as they implemented a science…
Descriptors: Elementary School Students, Elementary School Teachers, Grade 3, Independent Study
Anthony Oskar Alvarado – ProQuest LLC, 2024
This study explored student and teacher perspectives of technology use at Franklin Elementary School in South San Jose, CA, using qualitative, quantitative, and observational methods, including interviews, observations, and surveys. Thirteen teachers responded to a survey on educational technology use. Among this group, eleven provided interviews,…
Descriptors: Elementary School Teachers, Influence of Technology, Elementary School Students, Teacher Attitudes
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Taylor, D. Bruce; Handler, Laura K.; FitzPatrick, Erin; Whittingham, Colleen E. – Journal of Research on Technology in Education, 2020
This yearlong study explores how digital technologies are used during literacy instruction in the critical year of third grade. We analyzed technology use in 16 classrooms across six geographically and socioeconomically diverse schools. We examined the multiple layers of technology's influences on teachers' instructional decision-making and on…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Education, Grade 3
Amanda Wrenn Brown – ProQuest LLC, 2021
The purpose of this action research was to evaluate the impact of technology integrated gamification strategies on third-grade students' engagement in an art classroom at an elementary school with a Science, Technology, Engineering, Art, and Math (STEAM) based curriculum. To increase student engagement, educators and evaluators not only need to…
Descriptors: Gamification, Learner Engagement, Grade 3, STEM Education
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
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Eppard, Jenny; Williams, Cara; Hojeij, Zeina; Johnson, Jason D. – International Journal of Education in Mathematics, Science and Technology, 2022
This study examined the impact of iPad integration on student motivation, engagement, and learning skills in a mathematics program. Subjects included 143 students aged 8 to 14 years old and 63 parents in an Indian-based school in Dubai where the national curriculum required the use of tablets be integrated into school subjects starting at grade…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Integration
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Tour, Ekaterina; Barnes, Melissa – Language and Education, 2022
Language learners often require appropriate scaffolding to engage in digital multimodal composing to maximise its potential for learning. This illuminates the need for pre-service teachers to be ready for these experiences both on teaching placements and at the beginning of their careers. However, little is known about their readiness for digital…
Descriptors: Preservice Teachers, Student Attitudes, After School Programs, Elementary School Students
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Anderson, Tammy L. – International Journal of Technology in Education and Science, 2018
Teachers are concerned with creating students who enjoy reading and choose to read because research has proven engagement is necessary for long-term achievement (Baker, Dreher, & Guthrie, 2000). In addition to increasing reading engagement and achievement, according to the International Reading Association (2009) and Common Core State…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Publishing, Literacy Education
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Duncan, Keri J. – TechTrends: Linking Research and Practice to Improve Learning, 2020
This mixed-methods study examined student engagement and the development of twenty-first-century learning skills of collaboration, communication, creativity and critical thinking for Grade 3 students who used immersive game-based learning activities using Breakout EDU strategies compared to students who used traditional small-group methods. BOEDU…
Descriptors: Educational Technology, Technology Uses in Education, 21st Century Skills, Cooperation
Schwartz, Derek – ProQuest LLC, 2018
This study examined how technology integration beliefs and practices of first and second grade teachers impacted their respective teaching practices. Technology is becoming more deeply integrated into US public school curricula, and it is therefore helpful to understand how teacher beliefs might affect how technology gets used within teaching…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Elementary School Teachers
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Lindberg, Renny; Seo, Jungryul; Laine, Teemu H. – IEEE Transactions on Learning Technologies, 2016
Increases in the numbers of obese and overweight children are a major issue in post-industrial societies because obesity can lead to severe health-related problems. In addition, many challenges affect the quantity and quality of physical education (PE) provided by schools. Exergames that combine exercise with gaming have been recognized as a…
Descriptors: Physical Education, Educational Games, Exercise, Telecommunications
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Lynch, Kathleen; Kim, James S. – Educational Evaluation and Policy Analysis, 2017
Prior research suggests that summer learning loss among low-income children contributes to income-based gaps in achievement and educational attainment. We present results from a randomized experiment of a summer mathematics program conducted in a large, high-poverty urban public school district. Children in the third to ninth grade (N = 263) were…
Descriptors: Summer Programs, Mathematics Instruction, Low Income Groups, Randomized Controlled Trials
Redman, Christine; Vincent, John – International Association for Development of the Information Society, 2014
This paper reports on a study designed to examine the dialogic processes teachers used to sustain focused discussions, using questioning techniques and Interactive Whiteboards (IWBs). IWBs and their related technologies such as plasma touch screens and projected tablets have passed through several phases of implementation as classroom objects,…
Descriptors: Technology Uses in Education, Interactive Video, Educational Technology, Teaching Methods
Botello, Jennifer A. – ProQuest LLC, 2014
With increased dependence on computer-based standardized tests to assess academic achievement, technological literacy has become an essential skill. Yet, because students have unequal access to technology, they may not have equal opportunities to perform well on these computer-based tests. The researcher had observed students taking the STAR…
Descriptors: Lighting, Computers, Computer Assisted Testing, Performance
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