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Masini, Leonora – Film Education Journal, 2022
During the period 1922-37, both the British and Italians launched institutes for educational cinematography and collaborated in the creation of the League of Nations' International Educational Cinematographic Institute. Their leading newspapers dedicated entire sections to the advertising of educational campaigns through cinema. Comparing official…
Descriptors: Foreign Policy, Educational Media, Films, Foreign Countries
Cheng, Yung-Ming – International Journal of Information and Learning Technology, 2023
Purpose: The purpose of this study is to propose a research model based on the stimulus-organism-response (S-O-R) model to test whether network externality, gamification and media richness as environmental feature antecedents to learners' learning engagement (LE) can affect their continuance intention of massive open online courses (MOOCs).…
Descriptors: MOOCs, Models, Intention, Gamification
Rhona Anne Dick – Childhood Education, 2024
"Screen time" has become a loaded phrase, conjuring images of sedentary, isolated children absorbed in a virtual world... so-called "screen zombies"! However, it's crucial to recognize that not all screen time is created equal. In this article, the authors explore the imperative of providing educators and caregivers with…
Descriptors: Children, Technology Uses in Education, Handheld Devices, Interactive Video
Allyson L. Snyder; Drew P. Cingel; Alexis Patterson Williams – Journal of Children and Media, 2024
Promoting science, math, engineering, and technology (STEM) skills for young children provides foundation for and interest in later STEM learning, making early childhood an important time to develop these competencies. Young children also spend increasing amounts of time with media, and thus it is important to understand if children are accessing…
Descriptors: Parent Background, Educational Attainment, Scientific Literacy, Self Efficacy
Dorn, Charles – History of Education Quarterly, 2023
Alongside Walt Disney's animated movies, television programming, and theme parks, scholars have examined The Walt Disney Studios' "True-Life Adventures" series of live-action nature documentary films for their impact on popular culture. Historians, however, have mostly overlooked the significance of the "True-Life Adventures"…
Descriptors: Corporations, Documentaries, Educational Environment, Popular Culture
Zaghloul, Hisham Saad – Online Submission, 2022
With the growing digitalization, there has been increasing demand in companies for a skilled workforce to sustain in a competitive business environment. Although the traditional education system serves as a good source of knowledge, they have been consistently proven to lack emphasis on the overall development of students. Therefore, in recent…
Descriptors: Educational Media, Educational Research, Educational Trends, Foreign Countries
Tahir Saleem; Baber Sultan Ali Khan – International Journal of Early Years Education, 2024
The current study investigates how educational media influences the early bilingual language development of Pakistani children. An exploratory sequential research design was employed, spanning a 16-week observation period and the utilisation of a Likert-scale based questionnaire. A cohort of twenty 5-year-old children and their parents…
Descriptors: Foreign Countries, Educational Media, Second Language Learning, Bilingualism
Sebastian Ruin; Martin Giese – Health Education Journal, 2024
Background: In this paper, we explore the role digital health education can play in physical education. We argue that the use of digital media and technologies has been accompanied by fundamental changes in basic sports pedagogical categories such as body, movement and experience. In doing so, we advance the thesis that increasing digitalisation…
Descriptors: Foreign Countries, Physical Education, Health Education, Health Related Fitness
Catherine A. Manly – Research in Higher Education, 2024
This study investigates the effect of offering multiple means of representing content, one aspect of Universal Design for Learning (UDL). Students across the full range of the dis/ability spectrum all too often struggle to achieve course success. UDL-based course design promises to help students with disabilities (whether disclosed or not) as well…
Descriptors: Access to Education, Students with Disabilities, Program Effectiveness, Online Courses
Guernsey, Lisa – New America, 2021
In 2020, New America embarked on a year-long initiative with librarians in children's and youth services across three library systems in Illinois. The aim was to build staff members' skills and confidence in media mentorship--the act of mentoring and providing tailored guidance to students and families in selecting, analyzing, and using media to…
Descriptors: Librarians, Mentors, Educational Media, Public Libraries
Ana Syafrotul Karomah; Evita Nury Hariyanti; Risda Putri Indriani; Rizhal Hendi Ristanto; Mieke Miarsyah – Journal of Science Learning, 2023
The purpose of this research is to develop the learning media, i.e., a digital magazine, to improve the biological literacy skills of the students. The research method used Research and Development (R&D) with ADDIE develops models. The developed learning media, HAIBIO, consists of biofact, bio lab, bioword, and biogame. The instrument test of…
Descriptors: Electronic Journals, Scientific Literacy, Biology, Educational Media
Kevin M. Wong; Susan B. Neuman – Computer Assisted Language Learning, 2023
Educational media has the potential to serve as an instructional tool to enhance vocabulary knowledge among young children. The current study examined how certain mechanisms on screen might influence early literacy development in preschool-aged dual language learners (DLLs). Specifically, the study investigated how four screen-based pedagogical…
Descriptors: Second Language Learning, Vocabulary Development, English (Second Language), English Language Learners
Gisela Canelhas; Paulo Nuno Vicente – Education and Information Technologies, 2024
Editing techniques enable audiovisual producers to merge viewpoints of a single subject and condense time and space between scenes, leading to more engaging videos. However, for content aimed at young children, these techniques may compromise intelligibility if not correctly understood, thus posing a risk to the overall learning experience. This…
Descriptors: Video Technology, Educational Media, Preschool Children, Audiovisual Aids
Bhoomi K. Thakore – American Journal of Play, 2024
The author analyzed popular YouTube toy play videos, reviewing the range of storylines and their impact and influence. She argues that, although such videos may contribute to the commercialization of toys and play, they may also facilitate development of fine motor skills, socialization, and learning. She notes that, as with all Internet content,…
Descriptors: Toys, Play, Educational Media, Computer Assisted Instruction
Chanoknan Kwangpukieo; Tatsirin Sawangboon – International Education Studies, 2024
This research aims to enhance mathematical proficiency and stimulate creative thinking among 10th-grade students through the implementation of the 5E Inquiry-Based Learning approach with Supplementary Media. The study explores the effectiveness of this pedagogical approach in transforming the learning experience and outcomes in mathematics…
Descriptors: Foreign Countries, STEM Education, Secondary School Students, Grade 10