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Illinois Univ., Urbana. Social Science Curriculum Study Center. – 1968
Designed to follow "Economics: Choice Making" described in SO 003 175, this secondary teacher and student manual provides simulation exercises to approximate the processes of political decision-making on the local level. Objectives of this course of study are for students to: gain an understanding of political processes; learn analytical methods…
Descriptors: Class Activities, Cognitive Objectives, Community Study, Concept Teaching

Coble, Charles R.; Hounshell, Paul B. – American Biology Teacher, 1982
Points out the value of using educational games as an instructional strategy and discusses different game formats using science examples. Identifies general characteristics of simulation games and presents as an example "Little Lake," a role playing game for grades 7-12 on population growth. (DC)
Descriptors: Educational Games, Elementary School Science, Elementary Secondary Education, Environmental Education

Hall, Eleanor G. – Gifted Child Quarterly, 1979
The article explores the value of simulation gaming for changing attitudes of gifted students concerning sex roles. Simulation gaming has considerable potential for reducing, altering, and changing attitudes concerning sex role limitations, since gaming involves devising plans and motivating appeals, in addition to role playing, negotiating,…
Descriptors: Attitude Change, Class Activities, Cognitive Processes, Decision Making Skills
Bailey, Gerald D.; Bailey, Gwen L. – 1994
This sourcebook provides ideas and training activities for school administrators who want to develop technology staff development programs. The book is organized into five sections that include: getting ready for change and understanding technology; planning, implementing, and institutionalizing a technology staff development program; and special…
Descriptors: Administrator Guides, Educational Games, Educational Technology, Elementary Secondary Education
Goodyear, F. H.; Williams, Patrick L. – 1973
The Texas Christian University course description, outline, and supporting bibliography deal with the problems of intercultural, interracial communication. The course plan begins with the thesis that racism is institutionalized and that the eradication of racism requires changes in individuals' awareness of their own hidden discriminatory…
Descriptors: Bibliographies, Communication (Thought Transfer), Course Descriptions, Cross Cultural Training

Kaarbo, Juliet; Lantis, Jeffrey S. – PS: Political Science and Politics, 1997
Describes a political science class simulation where groups of students assumed the roles of political parties in a mythical country with a parliamentary system. Students developed party platforms, held mock elections, and put together coalitions to back cabinet ministers. Includes all pertinent information on the mythical country and political…
Descriptors: Comparative Analysis, Educational Games, Elections, Experiential Learning

Ulmer, Barby – Social Studies Review, 1989
Presents a two to six day classroom simulation unit, "Survival or Starvation," designed to enhance student understanding of world problems. States that the simulation has been successfully used with fifth grade to adult groups. Provides daily instruction plans and describes several cooperative learning methods. Lists materials needed, and provides…
Descriptors: Class Activities, Cooperative Learning, Developing Nations, Educational Games

Renaud, Lise; Stolovitch, Harold – Simulation and Games, 1988
Describes study conducted in Montreal which used simulation games to determine the effect of role play, group dynamics, behavior modeling, and training on the attitudes and behavior of five-year-old pedestrians with respect to traffic safety rules. Hypotheses tested are presented and treatments for the experimental and control groups are…
Descriptors: Attitude Measures, Behavior Modification, Childhood Attitudes, Educational Games
Rabideau, Dan – 1989
A number of language classroom activities designed to incorporate the senses into the English-as-a-Second-Language learning process are described. The strategies used involve group problem-solving, role-playing, information-gap activities using drawing and visual aids, the Total Physical Response approach, student-developed illustrations, games…
Descriptors: Art Activities, Class Activities, Educational Games, English (Second Language)
Alabama Administrative Office of Courts, Montgomery. – 1981
Student activity pages, teacher background information, and lesson ideas for teaching about law in social studies classrooms are presented in this supplementary packet. Section I provides suggestions for using community resource persons and lists Alabama resources for teaching about law. Activities in Section II focus on the need for laws and…
Descriptors: Case Studies, Courts, Criminal Law, Educational Games
Alpine School District, American Fork, UT. – 1974
The Alpine School District in American Fork, Utah is administering a career education program designed to provide positive experiences (real and simulated) to demonstrate to students that career choices are contributing factors to one's life style (economic, recreational, and social). The three week career education mini-course for eighth grade…
Descriptors: Career Choice, Career Education, Career Exploration, Class Activities
Livingston, Samuel A. – 1972
In an experiment conducted under classroom conditions with 8th grade students, the simulation game "Democracy" was shown to be effective at teaching that "log-rolling" is an acceptable part of the legislative process. Two aspects of the game--role identification and game structure--were shown to contribute independently to its effectiveness.…
Descriptors: Class Activities, Comparative Analysis, Correlation, Educational Games
Ahamer, Gilbert – Simulation & Gaming, 2006
SURFING GLOBAL CHANGE (SGC) serves as a procedural shell for attaining sustainable solutions for any interdisciplinary issue and is intended for use in advanced university courses. The participants' activities evolve through five levels from individual argumentation to molding one's own views for the "common good." The paradigm of…
Descriptors: Foreign Countries, Lesson Plans, Ethics, Problem Based Learning
Smith, William A. – 1980
The Education Game, a simulation designed to help professional educators experience what schooling means to students, was originally developed to introduce rural Ecuadorian farmers, who had little formal contact with schools, to the schooling experience, and was later expanded to stimulate discussion among Ecuadorian teachers on school-related…
Descriptors: Access to Education, Dramatic Play, Educational Discrimination, Educational Games
Cole, Ann; And Others – 1977
PAR (Parents as Resources) consists of two professors and a social worker who are dedicated to helping parents work creatively and confidently with their children during the preschool and primary years. PAR has developed concrete instructional activities and workshops to stimulate the exchange of positive and pleasing experiences between parents…
Descriptors: Art Activities, Communication Skills, Creative Activities, Early Childhood Education