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Hendricks, Dorothy A. – Capstone Journal of Education, 1980
This study examined the effects of parameter controls (highly structured v unstructured play) and student ability and sex on the extent to which junior high students engaged themselves in four social studies simulation games. Internally parametered (unstructured) games produced greater role acceptance. Sex and ability variables were not…
Descriptors: Academic Ability, Educational Games, Junior High Schools, Perspective Taking
Jaski, Ernest B. – Journal of Business Education, 1976
Describes the development, use, and outcomes of a simulation decision-making game designed to help close the classroom/business relevancy gap in a marketing course at Southwest College, Chicago. Notes plans for city-wide use of the successful simulation. (TA)
Descriptors: Business Education, Computer Assisted Instruction, Educational Games, Management Games
Hauptman, Philip C. – TESL Talk, 1976
Problem-solving is a necessary stage for all learning. Students who are learning English must pass through such a stage. The teacher must isolate problem-solving activities for use in the classroom. Role-playing, music and games (language puzzles, verbal or board games, action games) are suitable activities. (CFM)
Descriptors: Class Activities, Educational Games, English (Second Language), Language Instruction
Glew, Frank – Camping Magazine, 1990
Describes a simulation exercise for campers and an accompanying curriculum unit--"Thresholds of Extinction"--that addresses the issues of endangered species. Uses this context to illustrate steps in the process of values development: awareness, gathering data, resolution (decision making), responsibility (acting on values), and…
Descriptors: Activity Units, Camping, Educational Games, Endangered Species
Peer reviewed Peer reviewed
Bebbington, John; And Others – Green Teacher, 1995
Children can better understand the United Nations' role as a peacekeeper if they have some experience at it themselves. This activity for grades 4 to 6 demonstrates that the battles on the schoolground are not so different from those in the wider world. Includes a bingo gameboard and worksheet. (LZ)
Descriptors: Educational Games, Elementary Education, Environmental Education, Global Education
Peer reviewed Peer reviewed
Morris, Ronald V. – Gifted Child Today, 2001
This article uses a classroom Civil War exercise to illustrate how teachers can use fist-person characterization to communicate social history. It describes the benefits of first-person characterization for gifted students and outlines a seven-day schedule for a unit on the Civil War. (Contains references.) (CR)
Descriptors: Civil War (United States), Educational Games, Elementary Secondary Education, Experiential Learning
Kirk, James J.; Kirk, Lynne D. – 1995
This document contains the materials required to play a gaming simulation titled "Night Rehearsal" that is designed to familiarize both nontraditional college students and college personnel with some of the challenges facing nontraditional students entering college. Presented first are a brief discussion of some of the barriers typically…
Descriptors: Adjustment (to Environment), Adult Students, College Environment, College Students
Henderson, Kamina A.; Roe, Richard L. – 1997
This packet of materials contains law-related materials for students to conduct a mock trial. In this case a faulty water system, containing the parasite Pindia, contributed to the death of an AIDS patient. Statements from the plaintiff, a representative of the Metro City Water Department, health officials, and others are presented. New releases,…
Descriptors: Citizenship Education, Civics, Civil Law, Educational Games
Barile, Diane – 1982
Provided is an educational game in which 30 to 75 players temporarily assume new identities to explore and resolve various coastal issues facing a ficitious community. Designed for both adults and junior/senior high school students, the game: (1) demonstrates the interrelationship between the natural marine environment and human systems; (2)…
Descriptors: Citizen Participation, Decision Making, Ecology, Educational Games
Taylor, John – 1985
Among various possible pedagogical approaches which favor the integration of an environmental dimension into educational processes, gaming and simulation seem particularly suitable to environmental education. Environmental games and simulations reproduce in a simplified and didactical manner the complex nature of concrete environmental problems.…
Descriptors: Conservation (Environment), Educational Games, Environmental Education, Game Theory
Peer reviewed Peer reviewed
Jarvis, Donald K. – Foreign Language Annals, 1975
Techniques discussed include cultural asides, culture capsules, and cultural slots. Other devices, discussed in detail, are instructional games, inquiry techniques, andacting techniques. Content sources for French, German, Hispanic and Russian cultures are also provided. (Author/RM)
Descriptors: Cultural Awareness, Cultural Differences, Educational Games, Language Instruction
Mertz, Gayle – 1980
Designed for third and fourth grade students in Boulder County (Colorado) schools, this manual provides objectives and activities and lists resources for legal education. Four concepts form the focus for Grade 3: understanding how rules are made and why they are necessary, authority and its use and abuse, matching responsibilities with rights, and…
Descriptors: Citizenship Education, Educational Games, Educational Objectives, Elementary Education
Gothberg, Helen M. – 1977
The development and evaluation of materials for a series of three workshops designed to increase the interpersonal communication skills of the librarian during the reference interview are described. The completed package for this project, "Librarians Communicate," consisted of a three-part 51-minute videocassette tape and a 50-page…
Descriptors: Case Studies, Communication Skills, Educational Games, Educational Media
Abt, Clark C. – 1967
Educational games present the complex realities of simultaneous interactive processes more accurately and effectively than serial processes such as lecturing and reading. Objectives of educational gaming are to motivate students by presenting relevant and realistic problems and to induce more efficient and active understanding of information.…
Descriptors: Ability Grouping, Decision Making, Educational Games, Interaction Process Analysis
Venditti, Frederick P. – 1968
A majority-white elementary school has been simulated in which players assume the role of fifth-grade teacher Terry Patterson and practice solving typical problems indigenous to the desegregated elementary school. The problems are presented on film, in written incidents, and through role plays. Each player is furnished with extensive background…
Descriptors: Educational Games, Elementary School Teachers, Inservice Education, Problem Solving
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